Amazing Frog? Devblog 006 [with beta]
We’ve been planning to put the methane canisters in for ages. Like the sticky frog tongue, helicopter, skateboard and BMX, the gas canister is one of those objects we played with back in the early days of OUYA in 2013, but to this date have completed or never released anywhere…mainly due to stability issues…. :) Basically, its somewhere between a weapon and an object and a jet pack. Its great fun. However be warned that Frog Methane Can be highly explosive. The canister is now possible, thanks to all that nonsense I was talking about last week (devblog 005) to do with coffee cups. Also the coffee cups have been upgraded, they still will be tweaked a little before the official Frog Milk Coffee Co Update.
After viewing some very educational material on YouTube, early this week, we started with some serious thinking about the Sharks. We had updated the sharks for the previous beta, but we realised that they were not too great. We set out to give the sharks more “bite”. I don’t really want to explain how the sharks er… think, but I would say that sharks can now draw certain objects into their mouth and bite on them. We started this system in the previous beta and now we have expanded upon this and in doing so we have made a certain larger shark more stable in the water… and more deadly. We have also been tinkering around with their swimming and “targeting”
Smile for me you son of a ….. :)
We have been having a lot of fun with KnockDown. It is not particularly easy to measure, which is why we made the “rewards” accumulative rather target based. You can of course set yourself your own challenges… My personal favourite is a densely populated, pocket mode high street and Tiny Pooper at full speed. We have made Knockdown possible in Fart Gyms too, which is a bit chaotic. I’d be really interested to find out how every one likes to do knockdown. Now that we have the fApp it feels like something that we can expand upon in the future.
It may be worth knowing that you can put more criminals away. I know carrying the NPCs can be difficult at times. Each week I do try fiddle the code a bit. After the Coffee cup thing, grabbing frogs by the head had to be adjusted slightly too. I think it may be easier, But I expect I will look at it again before the update next week. In an ideal world a frog would grab another frog by any limb… but things do get very unstable, very quickly when grabbing at any limb. We’ll keep iterating on that, the Physics in Unity 5 is forcing our hand on some issues, but I can talk about that another time.
We are in early access and we make the updates available, pretty much as soon as they are ready. We build it, then its playable. This update [ f0.2.8c The Frog Milk Coffee Co Update ] will be fully live and out of beta early next week. I’m pretty confident this time, because this beta is pretty much there. Have a look :) There are a few areas of instability that we need to address and a few bits that need to be finished. We have been getting mixed results with pocket mode, which is a shame as pocket mode is critical to the update. Ultimately, we want to throw ourselves fully into Unity 5 and start bringing you betas of that. Completion of f0.2.8c means just that. When its done, we are 100% in Unity 5 development, can't wait!
[ 2016-06-17 23:55:25 CET ] [ Original post ]
Is its friday again? Technically no I think it just turned into Saturday. Well, the update is pretty much done, apart from a few things, so I am updating the beta with our latest dev build :)
It should be much more stable than the last one…. I am just replacing the beta that was there. If you are in beta already, it should work like a normal update.
What have you been up to Gaz and Hal?
Good question, Gaz. Thanks.
Fart in a Jar
We’ve been planning to put the methane canisters in for ages. Like the sticky frog tongue, helicopter, skateboard and BMX, the gas canister is one of those objects we played with back in the early days of OUYA in 2013, but to this date have completed or never released anywhere…mainly due to stability issues…. :) Basically, its somewhere between a weapon and an object and a jet pack. Its great fun. However be warned that Frog Methane Can be highly explosive. The canister is now possible, thanks to all that nonsense I was talking about last week (devblog 005) to do with coffee cups. Also the coffee cups have been upgraded, they still will be tweaked a little before the official Frog Milk Coffee Co Update.
Shark Bite
After viewing some very educational material on YouTube, early this week, we started with some serious thinking about the Sharks. We had updated the sharks for the previous beta, but we realised that they were not too great. We set out to give the sharks more “bite”. I don’t really want to explain how the sharks er… think, but I would say that sharks can now draw certain objects into their mouth and bite on them. We started this system in the previous beta and now we have expanded upon this and in doing so we have made a certain larger shark more stable in the water… and more deadly. We have also been tinkering around with their swimming and “targeting”
Smile for me you son of a ….. :)
KnockDown™ fApp
We have been having a lot of fun with KnockDown. It is not particularly easy to measure, which is why we made the “rewards” accumulative rather target based. You can of course set yourself your own challenges… My personal favourite is a densely populated, pocket mode high street and Tiny Pooper at full speed. We have made Knockdown possible in Fart Gyms too, which is a bit chaotic. I’d be really interested to find out how every one likes to do knockdown. Now that we have the fApp it feels like something that we can expand upon in the future.
More Criminals
It may be worth knowing that you can put more criminals away. I know carrying the NPCs can be difficult at times. Each week I do try fiddle the code a bit. After the Coffee cup thing, grabbing frogs by the head had to be adjusted slightly too. I think it may be easier, But I expect I will look at it again before the update next week. In an ideal world a frog would grab another frog by any limb… but things do get very unstable, very quickly when grabbing at any limb. We’ll keep iterating on that, the Physics in Unity 5 is forcing our hand on some issues, but I can talk about that another time.
So When Is the Official update f0.2.8c ?
We are in early access and we make the updates available, pretty much as soon as they are ready. We build it, then its playable. This update [ f0.2.8c The Frog Milk Coffee Co Update ] will be fully live and out of beta early next week. I’m pretty confident this time, because this beta is pretty much there. Have a look :) There are a few areas of instability that we need to address and a few bits that need to be finished. We have been getting mixed results with pocket mode, which is a shame as pocket mode is critical to the update. Ultimately, we want to throw ourselves fully into Unity 5 and start bringing you betas of that. Completion of f0.2.8c means just that. When its done, we are 100% in Unity 5 development, can't wait!
Amazing Frog?
Fayju
Fayju
2014-11-21
Indie Singleplayer EA
Game News Posts 89
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(9647 reviews)
http://www.amazingfrog.com
https://store.steampowered.com/app/332570 
The Game includes VR Support
Amazing Frog? Depot Linux [1.19 G]
Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
play together.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?
The Hideout
Start in hideout, play on your own or split screen with your friendsSwindon
Enter Swindon where you can drive cars, buses and mobility scooters, jump on trampolines, fire yourself out of cannons, into explosions, search for trophies and Tvs and reach the heights and a whole lot more. Its your Swindon do as you please.Swindon Local Attractions
Take a quiet trip to the Swindon fArt Gallery if it pleases you…. Feeling aggressive ? find a crossbow, machine gun or laser and shoot the hell out of each other. Visit the Fart Gyms for a workout or discover the Zombie filled underground Sewers.SwindonShire
Plan your escape of Swindon to explore Greater SwindonShire (a 20KM island) where you can go offloading, ride pigs, discover secrets, go for a swim or drive boat in the surrounding Ocean and LakesSHARKS
... but watch our for the relentless sharks… cos they huuuuungry.The Swindon Town Planning Office
Remember to always The Swindon Town Planning Office after an Update. This is where Gaz and Hal from Fayju will notify you in game of updates and additions.Frogulus Rift
Play in VR if you want to get super dizzy. Comfort not guaranteed. I mean if you like being hurled way up in the sky by an explosion or driving a car of a building in VR… then this mode is for you. Currently supports Oculus.Test Rooms
There is also a bunch of test Rooms to play around in. For testing out vehicles, trampolines , weapon testing facilities, playing with sharks… basically seeing what your frog can do. Many mechanics are built in these test rooms.Amazing Frog? Key features:
- a 20Km Landscape
- A whole bunch of vehicles
- 4 player split screen
- Oculus VR support.
- Pigging backs… and pigs
- ridiculous ragdolls, trampolines, cannons and explosions
- Weapons like crossbows lasers and machine-guns
- Vicious Sharks
- Swimmming ish and Boats in the ocean
- Fully fitted Fart Gym
- Underground Zombie Frogs in the Sewers
- A Giant chessboard
- A bunch of test rooms
- and a whole lot of mystery...
play together.
MINIMAL SETUP
- Processor: i5 2 GHZ quad CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: 2GB
- Storage: 6 GB available space
- Processor: i7 quad CoreMemory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: 4GB
- Storage: 6 GB available space
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