With the release of the Sapiens 0.5 multiplayer update, a lot of the previous roadmap is now complete. Your feedback has helped to lead the direction of the game, and I have a few new features I want to add, so its time for a complete new roadmap!
This roadmap covers all of the features I intend to add before the 1.0 release. There are many more features Id like to add beyond that too, but this is a good set of launch features that can be achieved in a reasonable timeframe.
VR is the only removal from the original roadmap, all other omissions either have been implemented, are still planned, or have been replaced by other equivalent features. The VR market has changed substantially in recent years, and my goals and priorities for Sapiens have changed a bit, but I do still genuinely want to support VR one day.
These updates will mostly be going out in much smaller bite-sized releases from now on, and if you want to keep a close eye on development and help test new features as they are developed, please do join us on the Discord.
-Dave
Phase One - Travel, trade and culture
- Canoes to transport goods and sapiens quickly by water
- Fishing, new animal species, animal husbandry and pack animals
- Trading of research, technologies, luxuries, animals and sapiens between tribes
- Improvements for a nomad play-style, with movable shelters and beds
- More types of quests, challenges, and random story events, like crop failures
- More diverse personalities, behaviors and social interactions, and a family tree panel
- A need for recreation, with new activities to help your sapiens relax
- Increased variety of sapiens, animations, expressions, and vocal phrases
- All conflict will be optional, with peaceful modes
- Attack other tribes and defend against raids with new weapons like bows and swords
- New tools for commanding and managing separate groups of sapiens
- Burial, cremation, and stretchers/sleds for moving incapacitated sapiens
- A need for water, with the addition of spring water sources
- Game controller, Steam Deck, and Steam achievement support
- Share world creation seeds along with starting locations and world configuration
- New paths and roads, furniture, structures/walls/roofs, fences, signs, doors and gates
- New ovens, iron tools, wheeled carts, improved automation, and new industries
- VR was previously listed in the roadmap, but has now been delayed indefinitely
- A single player campaign is now planned for Sapiens, but this will be after the 1.0 release
Sapiens
Majic Jungle
Majic Jungle
2022-07-26
Strategy Simulation Singleplayer EA
Game News Posts 35
🎹🖱️Keyboard + Mouse
Very Positive
(1820 reviews)
https://playsapiens.com
https://store.steampowered.com/app/1060230 
[461.33 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
In Sapiens you create your own prehistoric civilization. Lead your tribe from the ground, immersed in the world while you shape it. Build towns and industry with complete freedom and control, from placing the tiniest pebble to constructing monumental structures. Start with nothing and advance through thousands of years of technological breakthroughs in this intimate yet expansive colony sim.
Choose Your Home
Pick from thousands of procedurally generated lands across a map larger than Earth itself. Choose wisely, as each area has different climates, resources, and challenges. Finding the right place to begin your home is key to growing your civilisation.
Lead Your People
Walk the paths beside your people as you lead them through this uncharted world. Instruct individual sapiens to focus on specific tasks, such as planting crops, gathering materials, building, hunting, cooking, and more. Watch as they learn new skills, making them more valuable to your tribe. Manage their moods, health, and support their growing families.
Find Resources
Find new resources and send your sapiens to investigate, leading to new breakthroughs which unlock new things to build and craft. Start with primitive materials and work your way up to using more advanced tools and techniques.
Build A Civilization
Build shelters, both to keep your sapiens happy and to preserve food and resources. Every wall, roof, seat or fireplace can be placed individually. Each tree, log, plank or rock can be removed or situated, and the terrain can be dug, mined or filled to shape the world the way you want.
Expand Your Reach
Send sapiens over long distances and establish camps to gather far away resources. Create transportation networks to bring those resources back to your base for processing or storage. Send a group to explore over great distances, or conduct a hunting mission. Take down a mammoth to feed and clothe your tribe for months, but know that you may lose some sapiens trying.
Sapiens features extensive mod support through Steam Workshop.
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