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-Automaton Lung build for MacOS
-More detailed display settings
-Windowed mode
-Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually)
-Fixed ending not displaying properly on some machines with original resolution mode enabled
-Fixed final camera cut in final cutscene breaking sometimes
-Freecam mode debug code
-Healthbar scaling works differently now
-Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to
-Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform)
-Chips are now visible from very far distances. This is helpful for the more open areas.
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