Rogue: Genesia
Huard Ouadi Developer
iolaCorp Studio Publisher
2022-09-19 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(7291 reviews)
Game is not tagged as available on Linux on Steam.
Rogue: Genesia Update 0.8.1.0 - Steam Workshop UpdateHello, I'm glad to tell everyone that the Steam Workshop update is ready!
In my previous post I planned for 0.8.1.0 to not have Steam Workshop and push it to 0.8.2.0, but in the end I preferred to spend a few more day to include it in 0.8.1.0!
The 0.8.1.0 Update also come with a few additions
Mod support and Steam Workshop
This is the main focus of this update, as it now officially support modding with a built-in mod loader and Steam Workshop !
Modding is only supported on Windows using the Modded launch option
Save Profile
You can now have multiple save profile, each containing different progression, they also contain the mods enabled so you can easily swap between different modded playthrough!
Hero mode
When creating a new profile, you can choose between normal mode or Hero mode
Hero mode greatly limit the ammount of Soul-coin you can gain, only crediting the highest Soul-coin gain per difficulties, it's a difficult challenge aimed to the veteran players
Complete changelog
Major Feature
Save Profile
- You can have multiple save profile
- When you start game for the first time you'll be able to transfer your old save to a profile
Official ModLoader With Steam Workshop
- This is a great step toward proper mod support, the game now has a proper mod loader without requiring any external software or complex instalation steps
- You can enable/disable mods in the mod list, You don't need to restart the game for mod to be disabled/enabled
- Enabled mods list are saved with your Save profile
- You can download mods form the Steam Workshop
Hero's Soul" Profile's GameMode (aka Hero mode)
- This is a gamemode related to your profile, you need to create a new profile to test this gamemode
- The main change is that the game will only reward you the best soul-coin gained per World-Rank (this also count challenges)
- This will completely change what upgrade you take in the soul-shop as you can no longer farm soul-coin by doing the same rank again and again
-
QoL
-
Search field for achievements
- Search field check for description and name
-
Search field for Soul-Card
- Search field check for name, description, card type, rarity and tags
- Survivors challenge are now correctly completed when you beat the last boss of a set difficulty without having to die for it to be completed.
- Added tooltips to option in Game Option (and Mod options)
Changes
- Player start with 1 defence piercing
- Blue Mushroom hitbox size got increased
- Armor-less ban Metal trasmutation
- Changed Uncommon Weapon talent unlock from 1k to 5k
- Changed rare Weapon talent unlock from 5k to 10k
- Changed Heroic weapon talent unlock from 250k kill to 100k kill
- Broken Statuette :
If you have the requirement for it, and you don't have the achievement yet, it'll be guaranteed every 4 Young Sculptor events
- Increased Lust cap from 500% to 10000%
Fixes
- One shot protection timer not set correctly, (this made the .15sec immunity not working)
- Japanese translation reload speed having issues
- Fix Envy Stacking multiple time at once
- Fix Sloth Stacking multiple time at once
- Fix Wrath Stacking multiple time at once
- Fix Gluttony Stacking multiple time at once
- Life linked Champion not displaying the correct value in their health bar (only showed individual health instead of shared health)
- Life linked leaving non-attacked enemies at 0 Health instead of killing them
- Immovable part of immovable Buff not being applied when you start a new round
- explosive vial aiming being off by 5
- Defence piercing not starting at 1
- Fix "XX:XX" bugged display in end-screen menu preventing unlocks (GameHistory files being corrupted)
Modding
- Official ModLoader with Steam Workshop
You can get a example mod at https://github.com/PlexusDuMenton/RogueGenesiaExampleMod
- Added `RogueGenesiaMod` which mods should inherit from
- Added `ModGenesia.LoadPNGTexture(string path)` and `ModGenesia.LoadSprite(string path)`, directly copied from Chendrak's easycard
- Added `ModGenesia.IsModActive(string modID)` to know if a mod is active
- Fixed modded card with no requirement not appearing.
- Fixed some issues related to ModOptions
- Added `OnOptionChanged` Event
- Added `OnOptionConfirmed` Event
- Added many MapGeneration related events:
- Added `OnMapGenerationStart` Event
- Added `OnGenerateStagePosition
` Event
- Added `OnDoneGeneratingStagePosition>>` Event
- Added `OnBuildStageConnection
>` Event
- Added `OnBuildLevelType` Event
- Added `OnBuildLevelTypeFinished
>` Event
- Added `OnBuildLevelObjective` Event
- Added `OnFinishedGeneratingStages
>` Event
- `RogueGenesiaMod.GameRegisterationStep()` got changed into `RogueGenesiaMod.OnRegisterModdedContent()`
- `RogueGenesiaMod.OnGameFinishedLoading()` got changed into `RogueGenesiaMod.OnAllContentLoaded()`
- Added `RogueGenesiaMod.OnModUnloaded()`
- All GameOptionData creation function got a LocalizationDataList LocalisedTooltip parameter added to add tooltips to them
- Category are now implemented for modoptions
[ 2023-03-27 19:37:41 CET ] [ Original post ] Walk upon a new world and slay foes endangering it.
Fend against vast enemy forces, reaching hundreds of foes on screen at any given time
In this action rogue-lite, you play as Rog.
Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!
Make your build from more than 60+ passive upgrades and 16 weapons.

You define Rog's adventure
You can choose which path Rog takes, feel brave enough to take on a powerful foe, or would you prefer to rest at the shop?
The choice is yours!
30+ Powerful Items to discover
On this journey, you'll collect many unique and powerful artefacts that will greatly impact your game experience, harness their power to help you on your quest!

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