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Update 0.10.1
Experimental change that add Dynamic scaling to enemies health based on their lifetime. The goal of this change is to make the game more fun. This will likely need a bit of tweaking. It can be enabled in options. This is disabled by default for now, it'll be changed to be enabled by default later on when more properly balanced.
Added a Widget in the main menu that track the achievements you are close to completion. This also display secret and super secret achievements.
You can now disassemble multiple equipment at once in the forge menu. As of now, this is only supported on keyboard&mouse, it'll be extended to gamepad in a future update
[ 2024-10-22 17:48:58 CET ] [ Original post ]
Major Changes
Dynamic Difficulty Option
Experimental change that add Dynamic scaling to enemies health based on their lifetime. The goal of this change is to make the game more fun. This will likely need a bit of tweaking. It can be enabled in options. This is disabled by default for now, it'll be changed to be enabled by default later on when more properly balanced.
Achievement Tracker
Added a Widget in the main menu that track the achievements you are close to completion. This also display secret and super secret achievements.
Mass Recycling in Forge
You can now disassemble multiple equipment at once in the forge menu. As of now, this is only supported on keyboard&mouse, it'll be extended to gamepad in a future update
QoL
- Added Tutorial for Shrine, Buff and Altars
- RogNGesus now has a buff depending on the current roll effect
- Infinity will now have small change to the timer color to better indicate something is going on
Changes
-
Updated Chinese Localization
- Achievement in survivors mode now properly trigger upon reaching red timer and no longer require you to end the run
- Infinity Automatically force activate after 7 days (it can still be triggered by an enemy having infinite health)
- Material count reward from boss now scale with world rank
- Run started from the console now have it's leaderboard disabled to avoid some easy exploit This doesn't prevent achievements nor unlocks
Fixes
- Negative secondary modifier count in encyclopedia and modifier crafting UI displaying number of positive secondary modifier instead
- Talent related stats not being applied properly
- The game was using the default stats from character instead of it's actual stats
- Death scythe at level 10+ having reduced projectiles count
- Fix Resolution Reset on opening video settings
- Artifact reroll bug when rerolling last possible artifact
- Fixes Talent not properly creating Keyword links
- Missing translations on many languages and on many text Still quite a few missing, but it'll continue to slowly improve
[ 2024-10-22 17:48:58 CET ] [ Original post ]
Rogue: Genesia
Huard Ouadi
Developer
iolaCorp Studio
Publisher
2022-09-19
Release
Game News Posts:
193
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(5325 reviews)
Public Linux Depots:
- [387.69 M]
Game is not tagged as available on Linux on Steam.
Walk upon a new world and slay foes endangering it.
Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!
Fend against vast enemy forces, reaching hundreds of foes on screen at any given time
In this action rogue-lite, you play as Rog.Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!
Make your build from more than 60+ passive upgrades and 16 weapons.
You define Rog's adventure
You can choose which path Rog takes, feel brave enough to take on a powerful foe, or would you prefer to rest at the shop? The choice is yours!30+ Powerful Items to discover
On this journey, you'll collect many unique and powerful artefacts that will greatly impact your game experience, harness their power to help you on your quest!GAMEBILLET
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