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Rogue: Genesia 1.0 release date

Another year, another [strike]monthly[/strike] Dev-Blog! First off, Happy New Year to everyone!

Whats to Come?


Lets start with the 2 big announcement:

Rogue: Genesia 1.0 will be released on March 7, 2025, with a 33% discount


Price increase on February 3, 2025, to the games final price


The reason the price increase happens one month earlier is due to Steams 30-day cooldown period before applying discounts after a price hike.

Additionally, there will be one final Early Access 25% discount from January 27 to February 3 your last chance to get the game at its Early Access price.


Finally, the first beta for 1.0 will launch early of February. As usual, itll include placeholder bosses and unfinished graphics, along with the A-rank world.

A-Rank World


The biggest addition in 1.0 is the A-rank world, completing the games core content. A-rank marks a significant step up in difficulty compared to B-rank, serving as the ultimate challenge. I want players to *feel* this escalation. Im debating whether A-rank should require reaching Infinity in Survivors Mode to ensure mastery, but worry it might exclude too many players. Feedback is welcome! A-rank introduces a new enemy variant: Corrupted Enemies. rare and powerful variants of non-elites enemies, being a great source of danger, but also of reward.
It also unlocks the final zone:

The Void Dimension




Reactive Card Weight


Cards repeatedly ignored in selections will have their drop rates reduced. For example, skipping a card three times lowers its spawn chance, making desired cards more likely to appear.

Planned Changes


The above changes will debut in the next beta. Other 1.0 goals include:
  • Improved Equipment Crafting UX/UI


    Overhauling the confusing modifier system (especially Knight Pendant crafting) based on player feedback.
  • Run Looping


    Post-B-rank, players can loop completed runs. Mechanics TBD.
  • Custom Runs


    A post-launch possibility: runs with player-defined settings/parameters.
  • Add a Tutorial menu in the Encyclopedia for revisiting guides in-game.
  • Better Gamepad/Steam Deck menu navigation.
  • Bestiary-completion achievements (unlocking cards/artifacts).
  • The usual new cards, equipment, challenges, and soul-shop upgrades.

Whats Missing?


With March 7 approaching, some features may be postponed.

Why releasing on March 7 if the game is not ready?


After the 0.10 update boosted sales, Steam offered a Daily Deal front-page promotion too valuable to pass up.
Daily Deals offer massive exposure for any game, especially critical for a solo developer like me. Passing up this promotional opportunity alongside the 1.0 release simply wasnt an option. Steam lets developers schedule Daily Deals up to 6 months after approval. I chose the farthest date (early March) assuming the 6-month window would give me enough time to complete and polish everything for 1.0. Unfortunately, the second half of 2024 hit hard. Shortly after the 0.10 update, personal matters left me sidelined for months (though it did push me toward a healthier lifestyle, which Im grateful for). By October, I was back on track only to face four back-to-back illnesses and a week-long CPU issue during my only healthy stretch in November/December. Being bedridden piled delays atop delays. This means February will be a crunch month, with some features delayed to post-launch. However, I'm still very glad to the state of the game at the moment, and I also know that a perfect game is one that is never released, I initially never hoped for the game to reach this state when I initially started to work on it 3 years ago.

Post-1.0 Plans


Ill continue updating Rogue: Genesia post-launch, albeit at a slower pace. Ideas include:
  • Weekly Challenges Procedurally generated challenges that refresh every **Monday**, tied to the date, with leaderboard support. Designed to boost the games **long-term longevity**.
  • Talent Loadouts Save and swap talent configurationssimilar to Equipment Loadouts.
  • Card Pinning (QoL Pin cards in the Encyclopedia to highlight them during selection.
  • Boss-Specific Equipment Unique gear tied to defeating bosses.
  • Cursor Menu Rework Revamp one of the games oldest menus for better customization and in-game visual previews.
  • Manual Melee Avatar A dynamic, high-skill avatar focused on melee combatsimilar to Gunslinger but using default weapons. A rough prototype of the avatar can be download from this mod I've made


[ 2025-01-26 20:20:12 CET ] [ Original post ]

Rogue: Genesia
Huard Ouadi Developer
iolaCorp Studio Publisher
2022-09-19 Release
Game News Posts: 198
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (5392 reviews)
Public Linux Depots:
  • [387.69 M]
Game is not tagged as available on Linux on Steam.
Walk upon a new world and slay foes endangering it.

Fend against vast enemy forces, reaching hundreds of foes on screen at any given time

In this action rogue-lite, you play as Rog.

Master of all weapons, Rog can use anything to slay his numerous foes.
Kill, grow stronger, and kill some more!

Make your build from more than 60+ passive upgrades and 16 weapons.


You define Rog's adventure

You can choose which path Rog takes, feel brave enough to take on a powerful foe, or would you prefer to rest at the shop? The choice is yours!

30+ Powerful Items to discover

On this journey, you'll collect many unique and powerful artefacts that will greatly impact your game experience, harness their power to help you on your quest!



GAMEBILLET

[ 6128 ]

16.52$ (17%)
16.57$ (17%)
8.54$ (79%)
3.35$ (16%)
3.49$ (30%)
16.59$ (17%)
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8.49$ (15%)
16.52$ (17%)
0.50$ (90%)
5.00$ (75%)
13.57$ (15%)
16.94$ (15%)
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19.99$ (43%)
35.59$ (11%)
16.97$ (15%)
21.74$ (13%)
0.85$ (91%)
1.60$ (80%)
33.59$ (16%)
3.84$ (62%)
41.95$ (16%)
8.25$ (17%)
16.59$ (17%)
5.25$ (65%)
2.91$ (58%)
16.57$ (17%)
29.56$ (16%)
8.39$ (16%)
GAMERSGATE

[ 1817 ]

8.92$ (40%)
11.55$ (32%)
7.2$ (64%)
10.13$ (77%)
3.32$ (74%)
2.88$ (59%)
8.91$ (70%)
9.0$ (70%)
2.48$ (77%)
5.0$ (75%)
11.99$ (25%)
2.5$ (50%)
9.0$ (85%)
3.19$ (79%)
2.25$ (91%)
1.5$ (90%)
4.35$ (78%)
3.26$ (53%)
35.99$ (28%)
1.28$ (74%)
0.63$ (84%)
0.37$ (63%)
2.25$ (85%)
16.24$ (35%)
9.59$ (36%)
0.66$ (92%)
7.7$ (78%)
9.99$ (50%)
1.5$ (70%)
4.0$ (80%)

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