Version 1.3.0 is now fully available, enjoy :) Note that I'm also updating all Steam assets (store page, library, screenshots, trailer, ..) Previously it was only launched as beta, see : https://steamcommunity.com/games/2220850/announcements/detail/4666382108635175248 Full Changelog: https://buckmartin.de/factor-y/2024-09-28-v1.3.0.html
[ 2024-10-02 11:11:08 CET ] [ Original post ]
Version 1.3.0 with a major graphics update is now in beta. Full Changelog: https://buckmartin.de/factor-y/2024-09-28-v1.3.0.html How to play the beta: https://steamcommunity.com/app/2220850/discussions/0/6382252485046842697/
[ 2024-09-28 09:47:49 CET ] [ Original post ]
Version 1.2.0 is now fully available, enjoy :) Previously it was only launched as beta, see : https://steamcommunity.com/games/2220850/announcements/detail/7101702525892492070 Changelog : https://buckmartin.de/factor-y/2024-09-13-v1.2.0.html
[ 2024-09-15 11:10:06 CET ] [ Original post ]
Version 1.2.0 is now available on the beta Steam Beta Branch. I wrote a guide on how to enable the beta here: https://steamcommunity.com/app/2220850/discussions/0/6382252485046842697/ Changelog https://buckmartin.de/factor-y/2024-09-13-v1.2.0.html
[ 2024-09-13 14:06:44 CET ] [ Original post ]
Factor Y is now officially launched and no longer in early access. I'd like to thank everyone for suggesting ideas, reporting issues and playing Factor Y. Please keep providing feedback since that's always very much appreciated. Have fun with the game :)
[ 2024-08-27 07:57:26 CET ] [ Original post ]
Version 1.1.0 contains minor quality of life changes https://buckmartin.de/factor-y/2024-08-16-v1.1.0.html
[ 2024-08-16 15:10:11 CET ] [ Original post ]
I'll soon launch Factor Y and leave the EA phase. The planned date for this is the 26th. More details plus a full project and development progress overview https://buckmartin.de/factor-y/2024-08-08-launch.html I'd like to thank everyone who provided feedback or reported bugs and played the game in general :)
[ 2024-08-09 15:09:54 CET ] [ Original post ]
1.0.0 contains a minor QoL change and some bug fixes. It also prepares Factor Y for its official launch, ending the EA phase :) I'll likely launch it on the 26th, but will keep you updated. Full notes: https://buckmartin.de/factor-y/2024-08-03-v1.0.0.html
[ 2024-08-03 09:15:18 CET ] [ Original post ]
This version adds experimental multiplayer features. If you'd like to participate in tests, please join the Discord https://discord.gg/peBD6Z5PvN Please note that multiplayer is VERY experimental and might never make it into the actual game. Only purchase the game if you're fine with it being a single-player experience. Full changelog https://buckmartin.de/factor-y/2024-07-10-v0.8.4.html
[ 2024-07-10 18:53:12 CET ] [ Original post ]
Full Changelog: https://buckmartin.de/factor-y/2024-06-20-v0.8.3.html
[ 2024-06-20 15:02:58 CET ] [ Original post ]
I planned on removing older Steam betas for some time now. With 0.8.2 I hit Steam's maximum betas count and will have to remove at least one to be able to make a new release. So I decided to clean things up. There currently are the following betas: 0.3.4 0.3.5 0.3.6 0.3.7 0.3.8 0.3.9 0.4.0 0.4.1 0.4.2 0.5.0 0.5.1 0.5.2 0.5.3 0.5.4 0.5.5 0.6.0 0.6.1 0.6.2 0.6.3 0.7.0 0.7.1 0.8.0 0.8.1 0.8.2 With MAJOR.MINOR.PATCH versioning, I plan on keeping the highest patch version of every minor version (plus recent ones regardless). Which means the following will remain: 0.3.9 0.4.2 0.5.5 0.6.3 0.7.1 0.8.0 0.8.1 0.8.2 If you are playing on one of the to-be-removed ones, please pick the matching minor version, so you can continue playing with your savegame. E.g. if you were on 0.3.3, pick 0.3.9 . If you were on 0.5.0 pick 0.5.5. Please also let me know if you're actually using the betas, since I could remove more if there's no demand for them. I'll wait at least a week from now until removal (unless I have to release a new version to fix a bug).
[ 2024-05-05 09:14:59 CET ] [ Original post ]
Version 0.8.2 is now available https://buckmartin.de/factor-y/2024-05-04-v0.8.2.html
[ 2024-05-03 20:25:43 CET ] [ Original post ]
I'm renaming the game to 'Factor Y', you should notice the new name in more and more places while the rename is in progress. The name of the executable and Steam app folder will stick to 'Combine And Conquer' for now to make sure everything remains compatible. If you see the old name in other locations a few days from now, please let me know. 0.8.1 updates strings within the game and also contains some small improvements: https://buckmartin.de/factor-y/2024-04-02-v0.8.1.html
[ 2024-04-04 19:39:18 CET ] [ Original post ]
Version 0.8.0 features improved savegame stability, plugins, modifiers, high-res planets and much more. Full patch notes: https://buckmartin.de/combine-and-conquer/2024-03-23-v0.8.0.html
[ 2024-03-23 16:41:10 CET ] [ Original post ]
This version adds a soundtrack plus other, minor changes. Full Changelog: https://buckmartin.de/combine-and-conquer/2023-12-29-v0.7.1.html
[ 2023-12-29 20:54:28 CET ] [ Original post ]
This release features a full UI rework, the new tutorial, a wiki and many changes to ships. See https://buckmartin.de/combine-and-conquer/2023-12-01-v0.7.0.html
[ 2023-12-01 21:18:49 CET ] [ Original post ]
Version 0.6.3 with several, minor improvements is now available https://buckmartin.de/combine-and-conquer/2023-09-19-v0.6.3.html
[ 2023-09-19 13:54:14 CET ] [ Original post ]
Version 0.6.2 with focus on improved performance and graphical assets is now available: https://buckmartin.de/combine-and-conquer/2023-08-31-v0.6.2.html
[ 2023-08-31 15:00:37 CET ] [ Original post ]
This is a minor update simply changing one of Combine And Conquer's dependencies https://buckmartin.de/combine-and-conquer/2023-08-19-v0.6.1.html
[ 2023-08-19 09:24:30 CET ] [ Original post ]
Version 0.6.0 is now available. Full Changelog https://buckmartin.de/combine-and-conquer/2023-08-18-v0.6.0.html
[ 2023-08-18 16:16:42 CET ] [ Original post ]
This release fixes a bug regarding rendering of items https://buckmartin.de/combine-and-conquer/2023-07-01-v0.5.5.html
[ 2023-07-01 19:17:28 CET ] [ Original post ]
Version 0.5.4 with focus on performance improvements is now available https://buckmartin.de/combine-and-conquer/2023-06-16-v0.5.4.html
[ 2023-06-16 14:10:55 CET ] [ Original post ]
I spent a lot of time reworking all graphical assets, enjoy! More information at: https://buckmartin.de/combine-and-conquer/2023-06-02-v0.5.3.html
[ 2023-06-02 13:37:32 CET ] [ Original post ]
You can find the changelog here: https://buckmartin.de/combine-and-conquer/2023-04-05-v0.5.2.html
[ 2023-04-05 14:31:08 CET ] [ Original post ]
This release fixes a bug introduced in 0.5.0 that broke multi-remove. https://buckmartin.de/combine-and-conquer/2023-03-08-v0.5.1.html
[ 2023-03-08 18:17:07 CET ] [ Original post ]
Version 0.5.0 is now available. Full Changelog @ https://buckmartin.de/combine-and-conquer/2023-03-08-v0.5.0.html
[ 2023-03-08 15:32:11 CET ] [ Original post ]
Version 0.4.2 is now available https://buckmartin.de/combine-and-conquer/2023-02-02-v0.4.2.html
[ 2023-02-03 13:55:44 CET ] [ Original post ]
Version 0.4.1 is now available. Full changelog: https://buckmartin.de/combine-and-conquer/2023-01-18-v0.4.1.html
[ 2023-01-18 21:13:11 CET ] [ Original post ]
Combine And Conquer 0.4.0 is a major release. Previous 0.3.x savegames ARE NOT compatible. If you'd like to continue working on your current factory and ignore the update for now, please follow the guide I wrote here: https://steamcommunity.com/app/2220850/discussions/0/5501743491363459414/ The full changelog can be found here: https://buckmartin.de/combine-and-conquer/2023-01-14-v0.4.0.html
[ 2023-01-14 14:17:22 CET ] [ Original post ]
You can find the full changes here: https://buckmartin.de/combine-and-conquer/2022-12-31-v0.3.9.html
[ 2023-01-01 11:25:39 CET ] [ Original post ]
You can find the changelog here: https://buckmartin.de/combine-and-conquer/2022-12-30-v0.3.8.html
[ 2023-01-01 11:24:18 CET ] [ Original post ]
Version 0.3.7 is now available https://buckmartin.de/combine-and-conquer/2022-12-30-v0.3.7.html
[ 2022-12-30 11:30:11 CET ] [ Original post ]
Version 0.3.6 with minor improvements is now live! https://buckmartin.de/combine-and-conquer/2022-12-22-v0.3.6.html
[ 2022-12-23 11:13:29 CET ] [ Original post ]
Version 0.3.5 with some minor improvements is now available. Full changelog at https://buckmartin.de/combine-and-conquer/2022-12-14-v0.3.5.html
[ 2022-12-14 14:41:53 CET ] [ Original post ]
- [30.04 M]
Combine And Conquer is a relaxing, multi-planetary, 2D factory automation game.
Mine resources, craft new items and structures via recipes and generate your own, custom building blocks.
Expand your factory to span across multiple planets.
There's currently no in-game tutorial. Please make sure to take a look at the guide.
There's also a demo of Combine And Conquer which offers all the features of the full game except for the ability to load games.
With the demo you can freely test the entire game and pick up where you left once you decide to get the full version (you'll have to manually copy the savegames).
Use miners combined with arms and belts to extract the planet's natural resources to feed your factory's ever-growing hunger.
With the help of furnaces you can turn raw ores into plates.
Use assemblers to craft basic items from plates.
Which then serve as input for more complex recipes. Craft new structures such as belts and arms to further expand your factory.
Unlock new technologies to increase your factory's throughput and size and to unlock more useful structures.
Use the planner feature to create custom blueprints.
Which can then be turned into new buildings blocks (modules) for your factory. This way you can create new, custom assemblers which may support any recipe.
You can even use your previously generated modules when planning new ones.
Use your custom modules to further expand your factory. There's more than enough 'space' left.
Colonize new planets and transfer resources between them to connect their factories.
- OS: Tested on Archlinux | Built on Ubuntu 18.04 (Please try the demo before purchasing)Memory: 4 GB RAMGraphics: OpenGL 3.3
- Memory: 4 GB RAM
- Graphics: OpenGL 3.3
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