New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Thief Town | |
Developer | Glass Knuckle Games | |
Publisher | Glass Knuckle Games | | |
Tags | Action Indie | | |
Release | 2014-12-04 | |
Steam | 6,59€ 5,79£ 7,99$ / 0 % |
News | 17 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/331220  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 216 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 216 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Thief Town Linux [185.71 M]
|
LINUX STREAMERS (0)
v1.1.7 Is Up! Lots of Bug Fixes! |
Hey everyone,
I've just published version 1.1.7, which features quite a few gameplay bug fixes. Here is the changelog:
CHANGELOG v1.1.7
- Make pausing actually...pause the game
- Fix bug where ghosts were unable to harm players
- Fix bug where decoy would not swap TNTs over
- Fix bug where decoy would not swap trap alert effects over
- Fix bug where the clash effect was too big in the saloon
- Fix bug where tnt sometimes spawned erratically in the wrong location
- Fix bug where players spawned higher than they can actually move
- Fix bug where UI for showdowns was unsorted
- Add in missing sprites for drunks who have activated a trap and fall over
- Replace tnt explosion effect when booze is used to instead cause all thieves to fall over
- Remove flicker effect on backgrounds (too heavy on big TVs)
- Activate "Please Use the Coasters" achievement when a user is utilizing the mobile app
- Reduce points option to be between 1-50 instead of 1-100
As always, let me know in the forums if you have any problems.
-Brett
|
[ 2015-08-04 20:48:45 CET ] [ Original post ] |
v1.1.7 Is Up! Lots of Bug Fixes! |
Hey everyone,
I've just published version 1.1.7, which features quite a few gameplay bug fixes. Here is the changelog:
CHANGELOG v1.1.7
- Make pausing actually...pause the game
- Fix bug where ghosts were unable to harm players
- Fix bug where decoy would not swap TNTs over
- Fix bug where decoy would not swap trap alert effects over
- Fix bug where the clash effect was too big in the saloon
- Fix bug where tnt sometimes spawned erratically in the wrong location
- Fix bug where players spawned higher than they can actually move
- Fix bug where UI for showdowns was unsorted
- Add in missing sprites for drunks who have activated a trap and fall over
- Replace tnt explosion effect when booze is used to instead cause all thieves to fall over
- Remove flicker effect on backgrounds (too heavy on big TVs)
- Activate "Please Use the Coasters" achievement when a user is utilizing the mobile app
- Reduce points option to be between 1-50 instead of 1-100
As always, let me know in the forums if you have any problems.
-Brett
|
[ 2015-08-04 20:48:45 CET ] [ Original post ] |