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Grass Simulator has been updated to version 0.2.2 it’s mainly just fixes this time around but introduces a new game mode.
I fixed a freezing bug that’s been around for a long time, It’s frustrating but it was hard to reproduce since no one directly reported it, it took a while – basically you’d load into the game play a level exit back to the menu select another level and BOOM, your player is locked up or the game is entirely frozen.
It should be fixed now, if you’re still seeing it please let me know and what you did before the crash :)
Grass mode was the most common one for causing crashing and stuff, I tried to fix that one but it’s a right mess, so I’ve removed it for now until I can find a workaround to stop crashing with it.
The pause menu has received some improvements backend there’s a bunch of code clean-up that was messy, on the frontend you’ve got a restart button that’s been added and also adjustments to the quality setting thresholds.
I updated to Unity 4.6 and updated my main machine to Windows 10 so I’m hoping everything is working correctly with this update, if you see anything else weird please let me know!!
I’ll drop the full change log below if you want to see what’s changed or been improved, as always stay Grassy and I’m sorry for the really long wait with the update.
Additions, Fixes & More:
Grass Simulator has been updated to version 0.2.2 its mainly just fixes this time around but introduces a new game mode.
I fixed a freezing bug thats been around for a long time, Its frustrating but it was hard to reproduce since no one directly reported it, it took a while basically youd load into the game play a level exit back to the menu select another level and BOOM, your player is locked up or the game is entirely frozen.
It should be fixed now, if youre still seeing it please let me know and what you did before the crash :)
Grass mode was the most common one for causing crashing and stuff, I tried to fix that one but its a right mess, so Ive removed it for now until I can find a workaround to stop crashing with it.
The pause menu has received some improvements backend theres a bunch of code clean-up that was messy, on the frontend youve got a restart button thats been added and also adjustments to the quality setting thresholds.
I updated to Unity 4.6 and updated my main machine to Windows 10 so Im hoping everything is working correctly with this update, if you see anything else weird please let me know!!
Ill drop the full change log below if you want to see whats changed or been improved, as always stay Grassy and Im sorry for the really long wait with the update.
Additions, Fixes & More:
[ 6081 ]
[ 1507 ]
[ 1999 ]