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Poosh in Portrait mode! |
Patch Notes:
- Poosh XL Can now be played in tall "portrait" resolutions (turn off fullscreen and resize anywhere from 32:9 to 9:21) This was quite the undertaking but dramatically changes how the game can be played.
- NEW FEATURE - Holding the Poosh button for a second will now give an extended angle with a slightly slower rotation. The power is capped for these shots. This hopefully will allow you to get out of a tight spot occasionally and adds additional accessibility to the game.
- The leaderboards now have a title for what the currently displayed leaderboard is (how'd i miss this?)
- The players death spot has an additional outline to show the exact location of the players collider at time of death
- Added an additional double check for achievements on round end to hopefully clear up any missing achievements for folks
- The rear barrier in survival raises slightly slower now
- Enemy 03 (the red see saws) now have longer highlight beams
- A minor effect has been added for when the player nearly hits something
- Added more useful tutorial instructions
- PC/Linux/Mac Share button now just copies a string to clipboard instead of opening to Twitter
- Adjusted bomb radius to clear more screen
- Various minor Bug Fixes
Thanks for playing! Make sure to leave a review on Steam if you're enjoying the game.
-Adamvision
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[ 2024-01-30 02:25:02 CET ] [ Original post ] |
Poosh until you burst! |
Hey everyone, thanks for playing Poosh XL. I really appreciate all the amazing reviews on Steam. Thanks for continuing to share the game with your friends, family and communities.
And now... the notes:
TLDR:
- More Challenges
- More Skins
- More Easter eggs
- New "Powerups"
Details:
- 8 new Challenges for players to compete in
- 8 new Skins for players to earn from the challenges
- New hidden easter eggs
- Added new stats button on end of rounds that opens the new stats menu showing a variety of player stats, some were already tracked, others are new
- Secret Average Distance leaderboard
- Two New powerups to grab and enhance your run (or avoid)
- Reworked the Powerup that everyone hates, maybe you'll hate it less?
- Added 'distance remaining' display to challenges
- Made various visual changes and improvements to graphics and UI
- Tweaked Powerup Durations
- Added more poosh share messages
- Added a double check to ensure best distance is saved locally instantly in case you crash before it saves
- Added a proper in game cursor instead of mouse pointer, it will blend in better if you use mouse to play
- Added some links in credits when clicked
- Fixed issue where sometimes blue square obstacle was frozen during time power up
- All gameplay elements don't start until you start (early groundwork for a potential future feature)
- Added leaderboard buttons to both player select and challenge select to allow access to the leaderboards without playing a round first
- Improved colliders on all menu buttons throughout game
- Resolved some translation errors
- Limited twitch scores displayed to 15 per run (cycle randomly)
- Balancing pass on previous 12 challenges to make more accessible and precise
- Added new options button to turn off during-gameplay score display
- Added new visual to edge of blackhole effectiveness
- Increased bomb powerup radius slightly.
- Even more procedural music variation in survival mode
- Probably some other things I forgot...
Thanks for playing! Make sure to leave a review on Steam if you're enjoying the game.
-Adamvision
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[ 2023-06-22 21:44:54 CET ] [ Original post ] |
V1.0.254 |
Thanks everyone for playing and all the amazingly kind reviews. Heres some notes of things I poked around with.
-Improved visibility of upcoming triangles / circles
-Improved and added score lines passed / unpassed
-Improved various small visuals
-Sides of the screens in retry screen will now let you retry
-Updated veryhandsomebilly logo/naming
-Correctly remembering resolution settings (hopefully)
...more to come.
adamvision
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[ 2023-05-18 00:58:21 CET ] [ Original post ] |
v1.0.241 |
Hey all! Thanks for playing the game and sharing with your communities. Its been a really fun first few days. I have some new features and improvements coming down the pipe and will be patching them into the Steam version first.
Here's the first few improvements I've made:
-Fixed bug where player would permanently spin
-Slowed rotation of Long powerup slightly
-Improved friends lines + twitch lines + passed / unpassed
-Can now properly see all friends lines even if you've passed them
More to come! Please keep sharing the game with your friends, family and communities.
Thanks
-adamvision
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[ 2023-05-11 18:39:43 CET ] [ Original post ] |