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The KOP KILLER 22XX C-C-C-COMBO UPDATE has just gone live! This update features a brand new combo system to help you push your score to the limit through expert play. Combos build up as you deal damage to enemies within 2-second intervals. As your combo climbs higher you gain a score multiplier that boosts the points gained from killing enemies. When your combo finally ends you're awarded another large bonus based on its size. However, if you take damage during the combo it breaks and you lose this large bonus.
Additionally, we've added 6 new upgrades that interact with this combo system. Regenerate health as your combo climbs higher. Unleash a devastating energy wave when your combo finishes. Repel enemies when your combo is broken. All of these upgrades come with new achievements to unlock.
Finally, for the top of the leaderboards, we've extended the late game and added even tougher KOPs. 6 new Tier 4 enemies provide additional challenge and surprises along with brand new art.
The main focus of this update has been to address the game's difficulty curve to grant struggling players a better experience and experienced players a greater challenge. The game's first month has illustrated that many players struggle to get past the first several arenas of Arcade mode but that those who do eventually reach a point where the power provided by the upgrades begins to outpace the difficulty of the enemies. We've made a number of changes to lower the entry-level difficulty but steepen the curve to make the leaderboards more fun and competitive.
Finally, for those that need an extra helping hand, many arenas now let you free your fellow prisoners...
[previewyoutube=3W40s_UW3gE;full][/previewyoutube]
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