We've made some improvements on Pocket Bravery Beta, check it out: - Shortcuts adjustments, making it clearer how to activate and use the options; - Cooldown system inserted in shortcuts, to avoid spam attacks; - The defense status in the training that was after a hit, now it always defends; - Added option to defend crouched in training; - Added quick recovery option in training; - Changed the time limit from 120 to 99 seconds in the options, with 99 seconds being the default (if your config is 60 seconds, change the options manually); - Attack (punch, kick etc.) + grab on block no longer confirms (only on hit); - Fixed the bug camera in Final Attack; - Ndidi's projectile are now defensible; More improvements are coming soon, thank you very much for your feedback! #BeBrave
[ 2021-05-15 16:18:24 CET ] [ Original post ]
🎮 Full Controller Support
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But make no mistake, Pocket Bravery was created to be a new and unique fighting game, with original characters, vibrant colors and a combat system that will impress you, since the game was designed with the focus on high level players. Even so, it has features that will teach beginning players how to develop and evolve in the game.
The game uses the digital pad and four buttons, two for punches and two for kicks. You can execute the traditional commands from the fighting games using the directional pad plus the button to make special moves, super specials or even the final attack. Each character has an element that represents his strength, can be physical or supernatural. You can accumulate up to 2 attacks on the elemental bar. Through this system, it is possible to execute elemental attacks that have different characteristics from the others and bring new offensive or defensive possibilities for the player.
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