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- General settings: Improved input detection when pressing the attack button (from 5f to 3f); Improved charge inputs (one command does not override the other); Small jump adjustment; Small hitstop adjustment; Elemental gains adjustment; New invincibility frame removal system if an E-Cancel is executed on block, preventing excessive pressure with e-cancels; Added ambient sounds to the stages; General bug fixes. - Daisuke HP at close range is now with more recovery, preventing the opponent from jailing; E-cancel during Nikushimi - Tormento (QCB+P) is only possible now on the second and third hit (weak version) and on the fourth and fifth hit (strong version); Added gap in Nikushimi's E-cancel - Tormento (QCB+P) with Elemental 3 (QCF+LKHK); Reduce longe range HK recovery; Added overhead cancellation on hit (FF+HP > F+HP); Added Iaijutsu S-Cancel - Suihei Katto (QCF+LP) with Super Nikushimi - Shadow Thunder (QCBHCF+P); Cr.HP with faster startup; Super special Nikushimi - Shadow Thunder (QCBHCF+P) with faster startup. - Mingmei Small hitbox reduction in dragon fireball; Elemental 4 hitbox increased (QCF+LKHK); HP at close range on the first hit does more blockstun allowing for more pressure with stance (QCF+K); Long range HK does more blockstun; Improved Dragon Claw rekka (QCB+P) making it easier to get 3 hits in juggling. - Hadassa Small damage reduction from strong Bandal (QCF+HK); Bigger recovery if the command grab whiffs; "Finta" after the clinch has now become a side switch Elemental; cr.HP does more blockstun. - Sebastian Forward HP while running doesn't increase attack distance any more; Reduced damage and elemental gain on punch during Dempsey roll; Weak Dempsey roll is now only invulnerable to fireballs, strong remains the same; Increased recovery in the land of the Super Special Highlander uppercut (DQCF+K) and Ice Prison (QCBHCF+P). - Ndidi 360 Command grab buffer reduction; Elemental 3 no longer hits the opponent while jumping, now only while falling; Small reduction in FA's last hit. - Kimberly Forward Rolling Breakfall is now only invincible to fireballs. - Sho Special and Super Special Attacks does less damage to the defense shield.
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