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Update 0.78 Alpha - Public servers and new modules

Update 0.78 Alpha - Public servers and new modules
Public servers! Yay!
It was quite a hard task to understand how to work with Steam API. And we still did not understand it completely. For example, you still can't join a friend's game by pressing "Join game" in Steam chat. However, we managed to figure out how to create global servers using Steam master server and now you can pick server from the list and join it! 4 new modules and new starting ship.
New modules makes maneuvering engines a bit smaller and new cargo container have additional mounting points, as result, starting ship now is much more customizable. Blue containers indicates possible mounting points.
New small engines with nice looking blue effect.
Actually, it is not very realistically, if each engine will hve its own visual effect, because in real world, the color and the type of the flame depends mostly on type of fuel and oxidiser. But we decided to make this simplification in order to achive more diverse visual effect Newly added ingame debug console
New radar icons
Pistons and rotors in multiplayer works surprisingly well!

CHANGE LOG


Improvements
  • Added public servers!
  • "Join multiplayer" GUI has been changed. Added separated buttons for server list and direct IP connection
  • Added GUI window with servers and possibility to sort a list by name, players or ping
  • Added notification when client disconnected from a server
  • Added 4 new modules (2 engines, 1 structural component, and 1 cargo container)
  • Starting ship is redesigned, now it have additional mounting points and more possibilities for further customization
  • Radar now displays debris with different icon so not you can distinguish debris from neutral modules. Also, player-owned ships marked with magenta color, which is usefull to identify others players in multiplayer.
  • Added in-game debug console (it can be opened by ~ key or via button in sandbox menu) which can be useful for bug reporting
  • Now icons of modules in build menu generated automatically (previously it was manually created screenshot), as result, now all icons have correct looking and the same visual style
  • Buttons in build menu rearranged in order to match correct category (rocket launcher in weapons, shipyard in production, etc.) also added two new categories
  • Weapons can be installed on turrets using shift + click (the same way as regular modules)
  • Due request, "Duplicate ship" button returned back in sandbox menu. Now it a bit improved and uses the same "check free space" method as a ship loader.
  • Added option to invert mouse axis for camera control
  • Optimization: Huge performance improvements for module mounting points, it no longer cause extremely low FPS when enabled near a radar or turrets
  • Audio: Added low frequency hum for the star (it can be heard at very close range)
  • GUI: "Rename ship" window a bit redesigned
  • GUI: Rendering of selection box is a bit optimized and improved (it no longer have spiky corners)
Fixes
  • When the game launched, the camera already located in correct position and does not move
  • Star glow effect no longer have visual noticeable rectangle borders
  • Star glow effect now have correct orientation at close range
  • Now AI stations have infinite energy for its modules and weapons
  • AI stations still have infinite fuel even after game was loaded
  • "Getting started" window no longer closes immediately right after you pressed "don't show again"
  • "Rename ship" window is fixed (it was accidentally broken at previous update)
  • "Direct solar panels" button of command module now works properly
  • Fixed incorrect bounds of solar panels and lasers (visible blue frame was larger than actual model)
  • Chat works again


[ 2017-01-19 18:20:46 CET ] [ Original post ]

Celestial Command
Romenics Developer
Romenics Publisher
2014-11-20 Release
Game News Posts: 146
🎹🖱️Keyboard + Mouse
Mixed (629 reviews)
The Game includes VR Support
Public Linux Depots:
  • Celestial Command Depot Linux [807.36 M]
Celestial Command is a realistic sandbox space game which unites real space flight, real orbital mechanics, and all the fun of classic space action games.
We want to show how games about space actually should look, without silly vacuum friction and the maximum speed limit. As in the real world, everything in this game is in continuous motion in orbit.

Realistic Orbital Mechanic


This game is not about silly vacuum friction and maximum speed limitation. It is about real physics and orbital mechanics like in the real world! Get to know with orbital maneuvering, launching satellites and protecting planets from asteroids.

Fully customizable Ships


You can build your own ship part by part. Each part of the ship is individual, it has own functions and parameters. Therefore, abilities of your ship are completely dependent on the modules from which it is assembled. You can build small explorers, large industrial ships, carriers, defence satellites or whatever you want.

Ship Management


All resources of the ship are limited. Including fuel, energy, ammo and parts for repair, so store them and use them wisely.

Command a Fleet


You are not bound to the single ship. You can build as many ships and space stations as you want. And you can switch between them anytime.

Seamless Star System


Explore a procedural world filled with planets, asteroids, space stations and other fun stuff. The world of the game is completely seamless, you can zoom out from your ship to the whole star system.

Gather Resources


Survey asteroids for useful resources, extract it from planets or salvage wreckage of defeated enemies.

Multistage Production System


The extraction of raw materials is not enough to build a new ship. You need to process raw materials in special facilities to produce parts that are required to construct ship's modules.

Fight the Enemy


Build various types of devices to fight against enemies. Cannons, lasers, rockets, shields and other useful devices.


There you can explore the procedural world, find the resources, build any type of ships or space stations which you want, command your fleet and fight with enemies.
The game is 2D, so it is pretty easy and fun to play, but we implemented unique graphic style, which allows it to look like 3D with modern lighting and effects.

Also, the game has now been in active development, so if you are interested, check out our development blog for new features and future plans.

MINIMAL SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i3 2GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 3000 or equivalent
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel HD 3000 or equivalentNetwork: Broadband Internet connection
  • Storage: 1 GB available space
GAMEBILLET

[ 6132 ]

10.88$ (66%)
25.49$ (15%)
14.49$ (42%)
10.78$ (17%)
6.54$ (67%)
8.49$ (15%)
5.94$ (15%)
10.00$ (50%)
2.53$ (87%)
1.72$ (78%)
5.00$ (75%)
1.76$ (75%)
8.49$ (15%)
9.09$ (80%)
6.80$ (66%)
12.74$ (15%)
8.59$ (14%)
9.74$ (35%)
9.19$ (8%)
5.59$ (30%)
8.78$ (12%)
17.99$ (40%)
8.00$ (60%)
2.50$ (72%)
4.14$ (59%)
4.19$ (16%)
7.62$ (15%)
9.00$ (70%)
33.99$ (15%)
10.65$ (47%)
GAMERSGATE

[ 2625 ]

4.35$ (78%)
0.45$ (85%)
5.7$ (70%)
2.75$ (45%)
1.0$ (80%)
1.0$ (80%)
1.28$ (87%)
4.25$ (79%)
4.69$ (81%)
14.99$ (40%)
5.0$ (75%)
3.38$ (77%)
10.79$ (46%)
6.0$ (90%)
0.75$ (85%)
8.1$ (73%)
0.88$ (91%)
13.59$ (32%)
0.9$ (92%)
8.09$ (46%)
7.2$ (64%)
14.99$ (25%)
3.0$ (85%)
2.0$ (80%)
9.99$ (50%)
0.45$ (85%)
8.1$ (82%)
20.23$ (49%)
0.64$ (87%)
1.19$ (83%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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