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Update 0.87 Alpha - Science, scanning, tech tree and 4 years in Steam


Hello! Today we are gladly to introduce a new update with the new, very important aspect of the game - science and tech tree!
Previously, the modules was unlocked via linear "reputation system", which was pretty boring. You had no a possibility to select what to unlock next and you even didn't saw what will be unlocked next.
But now you can see entire tree of technologies and you are free to select a direction of progression! Technologies should be unlocked using special research module which requires "science data", which could be obtained using various ways.
Currently there is two ways to get science data: - You will receive it from missions - We added a special scanning module which may scan debris with some chance to get science data
Later we will add more applications of scanning module. It could be used for scanning of asteroids, anomalies, planets, stars, black holes, etc. This science concept with combination of large Galaxy, opens a huge possibilities for explorations in the further updates!
By the way, Celestial Command is 20% off during Steam Autumn Sale! ------- Also, today we have another special event. The game was firstly released in Steam on 21 November 2014, so today our project 4 years in Steam! We are very grateful that you are with us. Thanks to your support, we have a possibility to develop the game better and better! Many others indies games usually became abandoned after such period of time, or development is not so active as before, so we are really glad that due your supporting we may continue working on the game at full power and we are going to develop a complete, interesting and high quality space game! Thanks you! Of course we thought that the game will be fully released earlier, but we are 3 developers and it is our first project so we really glad to see how many work has been done and you are happy with what we are managed to achieve! During this year we did a lot of things, but some of them especially large and important: 1. Galaxy and reliable orbital mechanics! One year ago, game had only single, locked star system. But now game extended to the huge galaxy which opens a very important possibilities for exploration and "feel of space" 2. Improved space graphic, added new backgrounds, stars, various lighting. The space looks much better. It no longer so gray and boring as it was 1 year ago. 3. Working multiplayer! Due new implementation of UPnP and NAT Punch-through technologies, we finally solved an issue with inaccessible servers, so now almost every user is capable to host a server to play with friends. Also network synchronization is better than ever before, movement of ships now smooth and comfortable for connected users. 4. Fully redesigned inventory, trading and production systems Also, you may check our previous anniversary posts https://steamcommunity.com/games/CelestialCommand/announcements/detail/3211492895079957897 https://steamcommunity.com/games/CelestialCommand/announcements/detail/710835733884410740 https://steamcommunity.com/games/CelestialCommand/announcements/detail/115201797087397375 Also, for those who would like to check out how the game looked 4 years ago. We added a possibility to launch the most first version of Celestial Command released in Steam. In order to do that, open properties of Celestial Command, Beta tab and select "old version". Thanks for your support! It is super important for us! : )

CHANGE LOG


Improvements
  • Added a tech tree! Now modules should be unlocked in research module which requires science data which could be obtained by missions of by scanning of debris
  • Added research module
  • Added scanning module which could be used in order to scan debris and extract science data required for new researches
  • Implemented auto cleaner for debris. When there is more than 500 debris in the game, the oldest debris will be despawned which prevent performance issues in a worlds which exist for a long time
  • Significant optimizations of physics, especially in orbital mode. Now performance should be better in several times
  • On damage HP bars no longer displayed for objects which have low maximum HP value, such as debris. It improves visual design
  • Now you can assign custom hotkeys for modules using Ctrl Shift Alt buttons
Fixes
  • Fixed incorrect collision damage between piston \ rotor and its second part. Pistons and rotors no longer will explode for no reason!
  • Rotation speed of module preview now the same at any game speed and not it is possible to rotate preview during pause
  • Fuel level of nuclear reactor now correctly saved and loaded
  • Game time label in the top-left corner now bigger and suitable for large values
  • Cargo icon during drag and drop process no longer stuck if source inventory was destroyed
  • Inventory transfer panel no longer cause error if one from related storages was destroyed



[ 2018-11-21 20:53:32 CET ] [ Original post ]

Celestial Command
Romenics Developer
Romenics Publisher
2014-11-20 Release
Game News Posts: 146
🎹🖱️Keyboard + Mouse
Mixed (629 reviews)
The Game includes VR Support
Public Linux Depots:
  • Celestial Command Depot Linux [807.36 M]
Celestial Command is a realistic sandbox space game which unites real space flight, real orbital mechanics, and all the fun of classic space action games.
We want to show how games about space actually should look, without silly vacuum friction and the maximum speed limit. As in the real world, everything in this game is in continuous motion in orbit.

Realistic Orbital Mechanic


This game is not about silly vacuum friction and maximum speed limitation. It is about real physics and orbital mechanics like in the real world! Get to know with orbital maneuvering, launching satellites and protecting planets from asteroids.

Fully customizable Ships


You can build your own ship part by part. Each part of the ship is individual, it has own functions and parameters. Therefore, abilities of your ship are completely dependent on the modules from which it is assembled. You can build small explorers, large industrial ships, carriers, defence satellites or whatever you want.

Ship Management


All resources of the ship are limited. Including fuel, energy, ammo and parts for repair, so store them and use them wisely.

Command a Fleet


You are not bound to the single ship. You can build as many ships and space stations as you want. And you can switch between them anytime.

Seamless Star System


Explore a procedural world filled with planets, asteroids, space stations and other fun stuff. The world of the game is completely seamless, you can zoom out from your ship to the whole star system.

Gather Resources


Survey asteroids for useful resources, extract it from planets or salvage wreckage of defeated enemies.

Multistage Production System


The extraction of raw materials is not enough to build a new ship. You need to process raw materials in special facilities to produce parts that are required to construct ship's modules.

Fight the Enemy


Build various types of devices to fight against enemies. Cannons, lasers, rockets, shields and other useful devices.


There you can explore the procedural world, find the resources, build any type of ships or space stations which you want, command your fleet and fight with enemies.
The game is 2D, so it is pretty easy and fun to play, but we implemented unique graphic style, which allows it to look like 3D with modern lighting and effects.

Also, the game has now been in active development, so if you are interested, check out our development blog for new features and future plans.

MINIMAL SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i3 2GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 3000 or equivalent
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel HD 3000 or equivalentNetwork: Broadband Internet connection
  • Storage: 1 GB available space
GAMEBILLET

[ 6132 ]

1.00$ (90%)
24.89$ (64%)
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23.95$ (20%)
39.98$ (20%)
11.79$ (61%)
31.87$ (20%)
16.97$ (15%)
3.38$ (83%)
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53.95$ (10%)
16.79$ (16%)
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16.79$ (16%)
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3.00$ (50%)
33.97$ (15%)
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33.19$ (17%)
3.39$ (58%)
0.84$ (92%)
6.75$ (83%)
49.79$ (17%)
17.59$ (12%)
33.59$ (16%)
28.48$ (37%)
GAMERSGATE

[ 2625 ]

9.89$ (34%)
15.99$ (20%)
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11.04$ (45%)
5.1$ (66%)
4.0$ (80%)
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5.0$ (75%)
9.89$ (34%)
0.85$ (83%)
0.64$ (87%)

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