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In this update we added brand new game mode, called "Battle", where you can easily set up fleets for oppose factions and observe an epic space combat.
[previewyoutube=zuyJqZ2I8eI;full][/previewyoutube]
Technically, it was already possible before via sandbox mode, but it was extremely inconvenient and required quite long manual world reloading to clean up a world after each battle. But in this mode everything should be nice and easy to use.
You may ask why we decided to implement another game mode instead of focusing on "survival" game mode?
There is several reasons:
1. Main feature of the game it is a ship building, but survival game mode restricts a creativity, so we want to create various mini game modes to use and test created ships in various situations.
2. Battle mode it is one of such environment where people can play with ships in combat situations without distraction on repairing after each battle and attempts to find a proper enemy fleet.
3. Survival mode it is a complex task. It is a well balanced collection of all game challenges in the single persistent world. So each "mini challenge \ game mode" it is actually a part of future survival game mode. In that way it is much easier to develop individual parts of the game instead of single big task.
When every game feature will be properly designed and tested in sandbox mode it will be easier to implement in the survival game mode in proper way.
Overall, we are very happy with such new concept, because earlier it was almost impossible to participate in large scale fleets battle, but now it is very easy to launch and play with different ship designs.
Also it is great for testing of various weapons, features and overall ship performance.
In the next update we plan to greatly expand such concept and implement more environments and challenges for created ships.
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