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The update is soon. Pre-release news, part 1/3

Greetings! After such a colossal delay in development, we are glad to announce that the upcoming update is nearing completion and is scheduled for release at the end of the month! Our initial goal was to provide you with a perfectly polished version of the game, where everything would run smoothly. But unfortunately, at this moment, we haven't been able to achieve the desired level of quality, and there is still much work to be done. However, the game is no longer in a semi-disassembled and broken state, and the core systems are functioning overall. We've decided that further delays are unacceptable, so we want to release the update in its current state and enhance it through regular, often, and small updates, as we've done in the past before that three-year delay.
Furthermore, it's obvious that no update can fully justify such a long delay. Therefore, we've decided to release what we've managed to achieve and continue development with regular updates. We still encounter some real-life difficulties related to situation in our countries, as mentioned in previous posts. But we more or less have managed to learn to work in such situation, that allowing us to continue with development. So, what can you expect in the next update? Basically, every aspect of the game has been impacted, and the change log is so extensive, filled with countless small details that it no longer makes much sense. So, we will focus on discussing the most significant aspects of the upcoming update. Many things have already been described in previous posts, but that was a long time ago, and some of them have changed, so we'll tell you about the most important features again.

3D construction and capital ships


These two are the most significant and noticeable features of the upcoming update. Now you will be able to construct ships in 3 dimensions, so the ships no longer will look like a flat pancake, while the control of ships remains in a 2D plane, keeping its nice simplicity of control.
Moreover, every module is available in 3 or 4 sizes, which allows you to build capital ships with enclosed hangars to keep smaller ships inside.
You can place any module on any side with any angle for decoration purpose. As a result, you now have completely new possibilities for creativity, allowing you to easily construct absolutely impressive and unique ships.
(ships above were designed by the community member GNUSMAS) We wanted to give you a lot of options for creative ship design, and we're glad to introduce these new features which seem to work well to make it possible.

Drones


The long-awaited engineering drones now act as the main tool for constructing ships and salvaging debris. They are much more comfortable to use than the previous short-range robotic arms, especially for construction of large ships. We talked about it earlier in this post, but here is some images again https://store.steampowered.com/news/app/330460/view/3609103752592777973



And also, later we plan to add combat drones too, so it will be possible to build carrier ship.

Editor mode


Since ship building can now be more complex, we've developed a special isolated editor mode where, even while in survival mode, you can instantly place modules, experimenting as if you were in sandbox mode, and then press a button to order the designed ship to be built on top of your standard ship.

Mobile base


Having a huge ship which will act as a mobile base - it's a cool concept and it was our idea from the start of the development of Celestial Command. Now it is finally implemented in the game.
Now you will need to build your own large ship which will not be armed at first, but will be a base for warehouses, production modules and the warp drive, while on a small ship you will complete missions, returning to the base from time to time to replenish supplies.

World


There were significant changes in the game world. We realized that having multiple ships in various systems simultaneously was impractical, and let's be honest, this system never functioned properly, it had numerous bugs, caused several restrictions, and a significant load on the PC.


After the complete system redesign, locations became larger, planets appeared larger and realistic. In orbital mode, orbital mechanics gained more significance, and in aero mode, we added a large asteroids field to the environment to reduce the emptiness of space and make navigation more interesting.
The global map was also extensively overhauled to improve its appearance and usability.
That's all for now. in the following posts we will tell you more about upcoming changes and other new features.



[ 2023-10-26 08:40:27 CET ] [ Original post ]

Celestial Command
Romenics Developer
Romenics Publisher
2014-11-20 Release
Game News Posts: 146
🎹🖱️Keyboard + Mouse
Mixed (628 reviews)
The Game includes VR Support
Public Linux Depots:
  • Celestial Command Depot Linux [807.36 M]
Celestial Command is a realistic sandbox space game which unites real space flight, real orbital mechanics, and all the fun of classic space action games.
We want to show how games about space actually should look, without silly vacuum friction and the maximum speed limit. As in the real world, everything in this game is in continuous motion in orbit.

Realistic Orbital Mechanic


This game is not about silly vacuum friction and maximum speed limitation. It is about real physics and orbital mechanics like in the real world! Get to know with orbital maneuvering, launching satellites and protecting planets from asteroids.

Fully customizable Ships


You can build your own ship part by part. Each part of the ship is individual, it has own functions and parameters. Therefore, abilities of your ship are completely dependent on the modules from which it is assembled. You can build small explorers, large industrial ships, carriers, defence satellites or whatever you want.

Ship Management


All resources of the ship are limited. Including fuel, energy, ammo and parts for repair, so store them and use them wisely.

Command a Fleet


You are not bound to the single ship. You can build as many ships and space stations as you want. And you can switch between them anytime.

Seamless Star System


Explore a procedural world filled with planets, asteroids, space stations and other fun stuff. The world of the game is completely seamless, you can zoom out from your ship to the whole star system.

Gather Resources


Survey asteroids for useful resources, extract it from planets or salvage wreckage of defeated enemies.

Multistage Production System


The extraction of raw materials is not enough to build a new ship. You need to process raw materials in special facilities to produce parts that are required to construct ship's modules.

Fight the Enemy


Build various types of devices to fight against enemies. Cannons, lasers, rockets, shields and other useful devices.


There you can explore the procedural world, find the resources, build any type of ships or space stations which you want, command your fleet and fight with enemies.
The game is 2D, so it is pretty easy and fun to play, but we implemented unique graphic style, which allows it to look like 3D with modern lighting and effects.

Also, the game has now been in active development, so if you are interested, check out our development blog for new features and future plans.

MINIMAL SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i3 2GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 3000 or equivalent
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12. Steam OS
  • Processor: Core i5Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel HD 3000 or equivalentNetwork: Broadband Internet connection
  • Storage: 1 GB available space
GAMEBILLET

[ 6106 ]

16.79$ (16%)
4.34$ (13%)
17.79$ (11%)
24.87$ (17%)
12.89$ (14%)
6.22$ (11%)
50.96$ (15%)
8.89$ (11%)
29.71$ (15%)
16.96$ (15%)
33.17$ (17%)
24.59$ (18%)
8.39$ (16%)
11.69$ (47%)
16.97$ (15%)
5.51$ (8%)
7.97$ (60%)
8.39$ (16%)
17.59$ (12%)
3.71$ (88%)
15.47$ (14%)
8.89$ (11%)
12.75$ (15%)
16.97$ (15%)
2.69$ (73%)
16.79$ (16%)
4.95$ (17%)
12.74$ (-28%)
20.72$ (17%)
2.60$ (74%)
GAMERSGATE

[ 1485 ]

17.99$ (10%)
14.0$ (60%)
0.45$ (85%)
0.42$ (79%)
9.56$ (62%)
0.85$ (91%)
1.32$ (91%)
26.99$ (33%)
7.64$ (49%)
4.35$ (78%)
0.45$ (85%)
14.87$ (40%)
0.75$ (85%)
5.78$ (66%)
7.5$ (70%)
2.38$ (87%)
0.75$ (85%)
0.43$ (91%)
0.6$ (85%)
10.19$ (32%)
10.44$ (74%)
0.43$ (91%)
11.24$ (63%)
22.95$ (62%)
3.48$ (83%)
3.18$ (81%)
0.9$ (92%)
19.0$ (52%)
0.85$ (91%)
27.49$ (45%)

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