Dev Diary #1 : Werewolf Reveal: Our 1st demonic creature!
So, this is it, our first Saga of Sins dev diary! Cant believe we made it this far, as the first concept was written back in 2018 when the game was still called Seven Sins. It is definitely our most anticipated game so far; a lot of time and passion went into this and are we are super excited about the positive feedback we are getting and even more grateful for your support! First of all, don't forget to come and say hi on our booth at Gamescom! We'll be in Hall 10.2 on the Indie Arena Booth on the Bavaria Games Booth!
As you know Saga of Sins features four unique demonic creatures, each of them with individual abilities that can be upgraded via a Skill Tree. Once unlocked you can switch between these creatures on the fly and of course there is backtracking too, but it is completely optional. However, if you want to uncover every secret of the game and see all of the four different endings you will need to backtrack and make clever use of your creatures abilities. Some skills however are common to any demonic creature, such as the double jump and the merciless Power Dash!
The devastating Power Dash can kill multiple enemies at once. It can be performed in eight directions while standing on the ground or being in midair. But first you will need to fill up your Dash Meter by defeating four enemies! A halo will then indicate that the Power Dash is ready, which is used to shatter your enemies. And the best thing? You will be rewarded with double the amount of gold by killing enemies with your Power Dash!
Finally, lets dig deeper into the first demonic creature! The Werewolf is a nocturnal demon of the moon, hiding its true form by day, striking at night with no hope for redemption. His fierce Triple Shot - that can be upgraded - has long range and fast frequency. His special ability is the Revelation Howl.
Howling at the moon trained the Werewolf to create sound at a frequency that can shatter cracked glass, revealing hidden treasure chests. And wouldnt it be just if you could destroy those deceiving mirrors decorating the Pride level, the most shimmering sacrilege of the seven deadly sins?
We hope you enjoyed our first dev diary. Please stay tuned for more and keep supporting us by sharing, liking, wish listing or telling a friend of yours about our passionate indie project.
Thank you so much! Your Bonus Level Entertainment team :)
[ 2022-08-19 14:03:09 CET ] [ Original post ]
Welcome to Saga of Sins
So, this is it, our first Saga of Sins dev diary! Cant believe we made it this far, as the first concept was written back in 2018 when the game was still called Seven Sins. It is definitely our most anticipated game so far; a lot of time and passion went into this and are we are super excited about the positive feedback we are getting and even more grateful for your support! First of all, don't forget to come and say hi on our booth at Gamescom! We'll be in Hall 10.2 on the Indie Arena Booth on the Bavaria Games Booth!
Demonic Creatures
As you know Saga of Sins features four unique demonic creatures, each of them with individual abilities that can be upgraded via a Skill Tree. Once unlocked you can switch between these creatures on the fly and of course there is backtracking too, but it is completely optional. However, if you want to uncover every secret of the game and see all of the four different endings you will need to backtrack and make clever use of your creatures abilities. Some skills however are common to any demonic creature, such as the double jump and the merciless Power Dash!
Power Dash
The devastating Power Dash can kill multiple enemies at once. It can be performed in eight directions while standing on the ground or being in midair. But first you will need to fill up your Dash Meter by defeating four enemies! A halo will then indicate that the Power Dash is ready, which is used to shatter your enemies. And the best thing? You will be rewarded with double the amount of gold by killing enemies with your Power Dash!
Beware the Werewolf
Finally, lets dig deeper into the first demonic creature! The Werewolf is a nocturnal demon of the moon, hiding its true form by day, striking at night with no hope for redemption. His fierce Triple Shot - that can be upgraded - has long range and fast frequency. His special ability is the Revelation Howl.
Revelation Howl
Howling at the moon trained the Werewolf to create sound at a frequency that can shatter cracked glass, revealing hidden treasure chests. And wouldnt it be just if you could destroy those deceiving mirrors decorating the Pride level, the most shimmering sacrilege of the seven deadly sins?
Please stay tuned!
We hope you enjoyed our first dev diary. Please stay tuned for more and keep supporting us by sharing, liking, wish listing or telling a friend of yours about our passionate indie project.
Thank you so much! Your Bonus Level Entertainment team :)
Saga of Sins
Bonus Level Entertainment
Just For Games
Coming soon
RPG Adventure Singleplayer
GameBillet
12.74 /
€
Game News Posts 18
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(23 reviews)
https://www.justforgames.com/saga-of-sins/
https://store.steampowered.com/app/2094550 
[9.68 G]
Saga of Sins is an unholy action-adventure featuring a mystical storyline and rewarding arcade gameplay! Immerse into a world of stained glass inspired by the Dutch painter Hieronymus Bosch (1450-1516) that is stained by sin.
Play as the righteous cleric Cecil - who can enter people’s minds by transforming into four unique demonic creatures such as a howling werewolf or a fierce gargoyle - to fight the seven deadly sins and free the plague infested village of Sinwell. Every creature has individual skills that can be upgraded for gold dropped by enemies. Once unlocked you can switch between the creatures on the fly, each featuring a devastating Power Dash!
Switch between your demonic creatures on the fly and make use of their unique abilities and shot types.
Howling Werewolf
Howl at the moon and produce sound at a frequency that can shatter cracked glass to reveal hidden secrets.Fierce Gargoyle
Certain objects, such as boxes or braziers, can be set on fire with the Gargoyle’s Fire Breath to clear the path, unlock secrets or solve riddles.Mighty Griffin
Only the Mighty Griffin can climb special walls covered in vines to reach new heights, discover secrets or outflank enemies.One final more secret transformation...
Powers of this last terrifying creature might surprise you... Will you be brave enough to discover and tame it?
A MYSTERY STORY! Saga of Sins is a thrilling saga with surprising twists, inner conflicts and multiple endings. Enter the mind of all the villagers - whether sinner or innocent - and be amazed by the scenarios and secrets that await you. Will you be strong enough to discover the truth?
ENHANCE YOUR SKILLS! Upgrade your demonic creatures by spending gold dropped by enemies. Climb the Skill Tree faster by looting all hidden treasure chests and by defeating foes with your Power Dash so they drop double the amount of gold!
Saga of Sins is a "story arcade" game combining a dramatic storyline with rewarding arcade gameplay. The game offers 31 villagers’ minds to enter: sinners and innocents!
Sinner Levels
- Gluttony, Sloth, Envy, Greed, Pride, Lust and Wrath! The seven deadly sins have befallen the minds of the villagers. Find them and cast out their sins to free Sinwell from the plague.Innocent Levels
- Unlike the sinners’ minds, embodied by the action levels, themed after each seven deadly sins, innocents’ minds offer a surprising variety of puzzles, riddles and skill tests to solve.
MINIMAL SETUP
- OS: Ubuntu 20.04 -64bit
- Processor: Intel i5-7500Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX1650
- Storage: 10 GB available space
- OS: Ubuntu 20.04 -64bit
- Processor: i7-4790Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: RTX 2080
- Storage: 10 GB available space
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