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Movement spells and Art Rework
In the last update, I presented a new logo for Raiding.Zone. This week, I reworked the complete artwork for the product page.
I also updated the road map for the rest of this and the upcoming year.
After the community poll on movement spells, I added a new item type. You can now equip boots in your loadout screen. At the start, we have five different boots to choose from. movement spells Like trinkets and armor, all boots have three experience levels. They have three unique essence combinations, so you can further customize your movement.
Here can you see some gameplay with the new boots: [previewyoutube=psaYMNI-aBI;full][/previewyoutube] The movement update is live on the beta branch. Keep in mind that you have to use the beta server too.
Madraox did his best and got me a new model for the axe of HighKing. It looks badass now.
Per default all pathfinding in Raiding.Zone is done using the A*algorithm. However, there exists a faster alternative for some cases. If you can see your destination, you can go there directly. So if your path is without obstacles, the server will take less CPU time to calculate your way now.
I will work closely with Madraox to show the boots on the character. Also, we will try to enhance the meshes of the character faces. There is also still the new trailer on my to-do list. But, I want to with it, till we have enhanced the visuals. I will also start to implement the new difficulty level for all levels.
[ 2023-11-05 13:46:59 CET ] [ Original post ]
Complete Art Rework
In the last update, I presented a new logo for Raiding.Zone. This week, I reworked the complete artwork for the product page.
I also updated the road map for the rest of this and the upcoming year.
Movement Spells
After the community poll on movement spells, I added a new item type. You can now equip boots in your loadout screen. At the start, we have five different boots to choose from. movement spells Like trinkets and armor, all boots have three experience levels. They have three unique essence combinations, so you can further customize your movement.
Here can you see some gameplay with the new boots: [previewyoutube=psaYMNI-aBI;full][/previewyoutube] The movement update is live on the beta branch. Keep in mind that you have to use the beta server too.
HighKing has a new Axe
Madraox did his best and got me a new model for the axe of HighKing. It looks badass now.
New path-finding algorithm
Per default all pathfinding in Raiding.Zone is done using the A*algorithm. However, there exists a faster alternative for some cases. If you can see your destination, you can go there directly. So if your path is without obstacles, the server will take less CPU time to calculate your way now.
Next steps
I will work closely with Madraox to show the boots on the character. Also, we will try to enhance the meshes of the character faces. There is also still the new trailer on my to-do list. But, I want to with it, till we have enhanced the visuals. I will also start to implement the new difficulty level for all levels.
[ 2023-11-05 13:46:59 CET ] [ Original post ]
Raiding.Zone
Lukas Meisegeier
Developer
Mayope Software Service UG (haftungsbeschrnkt)
Publisher
2023-02-01
Release
Game News Posts:
77
🎹🖱️Keyboard + Mouse
Mostly Positive
(24 reviews)
Public Linux Depots:
- [0 B]
Welcome to the Raiding.zone!
You mind is sentenced to a lifelong service in the Raiding.Zone. There is no hope to ever escape this status. You can only train yourself, climb the ranks and archive the highest honor. One silverlining in this dystopia provides the fact, that you can't die and can commit all your life to learning.
Raiding.Zone is a pve arena game with the classical roles Tank, Healer and Damage-Dealer.
You customize your character by choosing your weapon, armor and trinket, providing you with different spells per item.
You can further customize your items by choosing talents and mounting essences.
Every weapon has its own core-mechanic and together with the boss mechanics it provides a challenging experience.
Roadmap
To Early Access Release
- 5 Levels
- 7 different weapons (2 tanks, 2 healers and 3 damage dealer)
- Talentsystem
- Essence System
- Availability for Linux, Max and Windows
- Steam Lobby Integration
During Early Access
- Dungeon Finder
- Leaderboards and Rankings
- Guild System
- Balancing
- 7 new weapons (2 tanks, 2 healers and 3 damage dealer)
- 2 new levels
- Localisation (at minimum German)
- Steam achievments
Not Finalized Feature Ideas
- Economy
- Housing System
- PVP
MINIMAL SETUP
- Processor: at least Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space
- Processor: Quad CoreMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space
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