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Adamant Difficulty Teaser


First, I want to apologize for missing the Twitch stream this Sunday. I was sick and couldnt find the energy to stream.

New Difficulty Adamant


I want to introduce you to a new difficulty level. It is called Adamant and has more boss mechanics, than the Challenging difficulty. I spent the whole week finding a concept how to implement it. I had some ideas for boss mechanics but nothing for loot and rewards. The result is similar to the mythic+ difficulty in World of Warcraft (big surprise). Since the start of Raiding.Zone I always got requests to implement a system like this. Upon completing a level in challenging difficulty you will get your first adamant cipher. This cipher unlocks the adamant difficulty of a certain level with a bonus difficulty. At +6 bonus difficulty, the enemies have doubled health and damage compared to the challenging difficulty. Adamant raids also get weekly changing obstacles. From bonus difficulty +1 to +4, there is a lesser obstacle. Lesser obstacles are:
  • Capacity: 30% more life for all enemies
  • Inhibitors: Healing is reduced by 40%
At +5 bonus difficulty, you will also fight against a higher obstacle. Higher obstacles are one from these at the start:
  • Arcane Pulses: Periodically creates arcane pulses that deal damage and silence the player on hit.
  • Eruption: Deal damage around players every 20 seconds.
  • Static Charges: Gain a StaticCharge buff every time you move. At 5 stacks, it will deal damage to the nearest player.
Adamant raids will drop level 4 items. Furthermore, if you completed at least one adamant raid in the last week you will get a crate. This crate is located in your cell and will grant you a level 4 item with the bonus level of your highest adamant raid. You will also get one level 4 essence for each adamant raid you complete. Bonus level on items grants bonus stats. At bonus levels 5 and 15, you will unlock additional essence slots. These bonus slots unlock three essence combinations on a level 15 weapon.

Minor visual upgrades


I updated the player screen in the player cell.
There is also a new effect for the cell separator.
I added a sphere in the middle of the training area. This sphere symbolizes the compilation core of Raiding.Zone.
Raiding.Zone story is about your mind getting sentenced to a virtual prison. With this core, I want to emphasize this fact. I plan to add a band for each player online on the server. But first, I need to figure out how this would impact the performance.

Upcoming


I am trying to complete the work on the adamant difficulty. The core is more or less done. I still need to implement the adamant mechanics for most raids. Parallel we are working on new weapon meshes so each weapon level gets its own upgraded mesh.


[ 2023-12-03 21:56:12 CET ] [ Original post ]

Raiding.Zone
Lukas Meisegeier Developer
Mayope Software Service UG (haftungsbeschrnkt) Publisher
2023-02-01 Release
Game News Posts: 77
🎹🖱️Keyboard + Mouse
Mostly Positive (24 reviews)
Public Linux Depots:
  • [0 B]

Welcome to the Raiding.zone!



You mind is sentenced to a lifelong service in the Raiding.Zone. There is no hope to ever escape this status. You can only train yourself, climb the ranks and archive the highest honor. One silverlining in this dystopia provides the fact, that you can't die and can commit all your life to learning.

Raiding.Zone is a pve arena game with the classical roles Tank, Healer and Damage-Dealer.​

You customize your character by choosing your weapon, armor and trinket, providing you with different spells per item.
You can further customize your items by choosing talents and mounting essences.

Every weapon has its own core-mechanic and together with the boss mechanics it provides a challenging experience.

Roadmap

To Early Access Release

  • 5 Levels
  • 7 different weapons (2 tanks, 2 healers and 3 damage dealer)
  • Talentsystem
  • Essence System
  • Availability for Linux, Max and Windows
  • Steam Lobby Integration

During Early Access

  • Dungeon Finder
  • Leaderboards and Rankings
  • Guild System
  • Balancing
  • 7 new weapons (2 tanks, 2 healers and 3 damage dealer)
  • 2 new levels
  • Localisation (at minimum German)
  • Steam achievments

Not Finalized Feature Ideas

  • Economy
  • Housing System
  • PVP

MINIMAL SETUP
  • Processor: at least Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • Processor: Quad CoreMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Storage: 1 GB available space
GAMEBILLET

[ 6028 ]

33.59$ (16%)
12.44$ (17%)
11.04$ (15%)
13.19$ (12%)
22.24$ (11%)
8.59$ (14%)
42.46$ (15%)
8.49$ (15%)
13.34$ (11%)
12.59$ (16%)
17.79$ (11%)
21.22$ (15%)
16.79$ (16%)
16.99$ (15%)
16.57$ (17%)
52.19$ (13%)
0.30$ (92%)
16.79$ (16%)
12.59$ (16%)
16.97$ (15%)
16.39$ (18%)
16.57$ (17%)
36.99$ (47%)
33.17$ (17%)
2.88$ (81%)
25.46$ (15%)
10.00$ (50%)
14.27$ (16%)
4.12$ (17%)
4.44$ (11%)
GAMERSGATE

[ 1352 ]

1.5$ (85%)
0.75$ (85%)
3.28$ (78%)
0.6$ (85%)
3.04$ (70%)
17.99$ (28%)
3.4$ (66%)
7.22$ (58%)
14.88$ (70%)
8.5$ (83%)
7.13$ (76%)
3.13$ (69%)
1.8$ (70%)
0.18$ (91%)
3.83$ (62%)
3.5$ (65%)
7.5$ (70%)
8.7$ (65%)
0.85$ (91%)
1.5$ (85%)
2.5$ (75%)
1.5$ (85%)
10.19$ (15%)
12.74$ (15%)
16.99$ (32%)
35.99$ (28%)
3.83$ (62%)
2.38$ (76%)
14.0$ (60%)
3.4$ (91%)

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