




Mini-Bosses and Lightning
With the help of Madraox, I could add more variety to each wing of Academy Halls. We have three new normal monsters:
An aggressive spiderling that charges onto enemies.
A book that learned to cast the arcane spells it contains.
A ranged caster that channels demonic energy.
Four new elite monsters spawn on defending the middle spawn of each wing
Gooness is a mega Goo that spreads disease and slime.
He studied demonic magic and could ascend. Now he teaches those who are deemed worthy.
Phenias is another monstrosity created in the Academy Halls. He prefers to attack with his massive body.

This one is the same model as in Sludge Madness. I hope we can build a raid with the other three too. With this patch, Academy Halls are almost final. There are just a few finishing touches needed. I think I can release it on the live server soon.
[ 2024-02-04 22:01:32 CET ] [ Original post ]
Tweaking the lightning filled up most of this week.
My new Radeon card is fast, but it behaves differently from the 1080 I had before.
I think the result is somehow passable and better than before.
New NPCs for Academy Halls
With the help of Madraox, I could add more variety to each wing of Academy Halls. We have three new normal monsters:
Jumping Spider
An aggressive spiderling that charges onto enemies.

Arcane Book
A book that learned to cast the arcane spells it contains.

Zelot
A ranged caster that channels demonic energy.

Mini-Bosses as spawn defenders
Four new elite monsters spawn on defending the middle spawn of each wing
Gooness
Gooness is a mega Goo that spreads disease and slime.

Devotee
He studied demonic magic and could ascend. Now he teaches those who are deemed worthy.

Phenias
Phenias is another monstrosity created in the Academy Halls. He prefers to attack with his massive body.

Murkas

This one is the same model as in Sludge Madness. I hope we can build a raid with the other three too. With this patch, Academy Halls are almost final. There are just a few finishing touches needed. I think I can release it on the live server soon.
[ 2024-02-04 22:01:32 CET ] [ Original post ]
Raiding.Zone
Lukas Meisegeier
Developer
Mayope Software Service UG (haftungsbeschrnkt)
Publisher
2023-02-01
Release
Game News Posts:
79
🎹🖱️Keyboard + Mouse
Mostly Positive
(24 reviews)
Public Linux Depots:
- [0 B]
Welcome to the Raiding.zone!
You mind is sentenced to a lifelong service in the Raiding.Zone. There is no hope to ever escape this status. You can only train yourself, climb the ranks and archive the highest honor. One silverlining in this dystopia provides the fact, that you can't die and can commit all your life to learning.
Raiding.Zone is a pve arena game with the classical roles Tank, Healer and Damage-Dealer.
You customize your character by choosing your weapon, armor and trinket, providing you with different spells per item.
You can further customize your items by choosing talents and mounting essences.
Every weapon has its own core-mechanic and together with the boss mechanics it provides a challenging experience.
Roadmap
To Early Access Release
- 5 Levels
- 7 different weapons (2 tanks, 2 healers and 3 damage dealer)
- Talentsystem
- Essence System
- Availability for Linux, Max and Windows
- Steam Lobby Integration
During Early Access
- Dungeon Finder
- Leaderboards and Rankings
- Guild System
- Balancing
- 7 new weapons (2 tanks, 2 healers and 3 damage dealer)
- 2 new levels
- Localisation (at minimum German)
- Steam achievments
Not Finalized Feature Ideas
- Economy
- Housing System
- PVP
MINIMAL SETUP
- Processor: at least Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space
- Processor: Quad CoreMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
- Storage: 1 GB available space