
I reworked the way I create animations.
Previously, I took all animation from asset packs from the Assetstore or Mixamo.
But it is hard to modify those and adapt them to your own weapons.
Father of War has two stances.
An offensive and defensive stance. You can switch those through the
Switch Stance ability.
The sword effect color indicates your active stance.
[previewyoutube=JOX-bZbRFuY;leftthumb][/previewyoutube]
Basic attack is a sequence of three abilities
[previewyoutube=EjwktnY6Qoc;leftthumb][/previewyoutube]
In attack stance you can access Riposte, Leap and Whirl
Riposte
[previewyoutube=wsbafz3rz-I;leftthumb][/previewyoutube]
Leap
[previewyoutube=J_QROhRVFeU;leftthumb][/previewyoutube]
Whirl
[previewyoutube=guCe7mwJgUs;leftthumb][/previewyoutube]
In defensive stance you can cast Parry, Intercept and Steel Curtain
Parry
[previewyoutube=AGABL30_ps0;leftthumb][/previewyoutube]
Intercept
[previewyoutube=RIkSJzdFKi4;leftthumb][/previewyoutube]
Steel Curtain
[previewyoutube=MXp-03GnALQ;leftthumb][/previewyoutube]
The death animation is inspired by the blockbuster King Arthur
[previewyoutube=JrMrJhFe0V0;leftthumb][/previewyoutube]
[ 2024-09-01 20:55:48 CET ] [ Original post ]