
Progress Report: Animation Rework
I am proud to announce that I am halfway through all weapon animations.
The fact that I am reworking some talents and abilities on the way slightly hinders my progress.
I want to show you the new animations for the
Obsidian Warhammer, the
Staff of Burning Souls, and the
Protectors of the Lost.
Staff of Burning Souls got an auto-attack rotating and a new ultimate skill.
I axed the
Fire Ball ability. Your first ability is now rotating.
It contains:
Sear,
Burn, and
Blast.
To fill the open position at
Blast,
Pyroball is now part of your default ability set. The new ultimate
Beacon takes the old place.
[previewyoutube=pcc3Fzrv-bk;full][/previewyoutube]
Obsidian Warhammer got new animations, particles, and an auto attack rotation
The auto attack is now a sequence of 3 spells.
The first spell
Siphon applies the
Siphon-Debuff.
The second grants
Obsidian Infusion as before.
The third attack
Spread will spread the Siphon-Debuff to surrounding targets.
Every tick of
Siphon-Debuff on enemy targets will grant you energy.
I scrapped the requirement to have
Obsidian Infusion for the other spells.
They now only cost energy.
[previewyoutube=T_3SZcLzeDs;full][/previewyoutube]
Protectors of the Lost has new animations and two new spells.
This weapon also has an attack sequence of 3 spells.
Bash is now part of this sequence.
On the position of
Bash you now have the new spell
Claim.
It is an area attack that consecrates the earth.
[previewyoutube=exIzVJtpz9w;full][/previewyoutube]
[ 2024-09-15 19:14:52 CET ] [ Original post ]