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This weeks devlog focuses on a new feature that explores indirect power in even more depth. [previewyoutube=spWcunMRKEA;full][/previewyoutube] -------------------- PRIVATE ALPHA -------------------- Note: This version is a bit unstable, but next version will be more focused on consolidating the new features and improving overall stability of the game. Version B0005 12-05-2025 Focused on game UI/UX, improved politics mechanics and UI, introduced Marshal, Command Points, and the military rally system. Includes numerous bug fixes, tweaks, and major performance improvements. Overhauled Galaxy Object/Assets Widget UI and UX Unified system for all registerable items Improved context menus and tooltips Owned/allocated assets are now marked with a green ribbon Generalized interaction system for missions, fleet roles, etc. Revised Universe UI with more detailed widgets and filters Improved fleet asset interaction Restored Planisphere Overlay System and Region Names Overlays such as population density, moisture, region boundaries, etc. are functional again Added Marshal Role and Election/Appointment A special organizational role for spaceship commanders, The Marshal is the supreme leader of all armed forces. Can interact with theatres and rally willing commanders. Added Command Point System Required for theatre creation/maintenance and rallying Exceeding limit adds +500 empire size per point, burdening administration New Building: Command & Control Center Provides 1 Command Point Added Rally System Allows the Marshal to rally willing commanders to operate near them with autonomy New Organization Policies Unified Command All subordinate commanders follow central orders Local Command Authority Commanders retain autonomy; rallying is free Appointed Marshal Designated by high command for loyalty and coordination Elected Marshal Chosen by peer vote, reflecting popularity and field support Improved Election UI/UX Color-coded voters and candidates Better tooltips and additional interactions Improved Election Logic More accurate evaluation of candidates Bug Fixes and Tweaks Fixed: Strategic icons of spaceships could disappear Fixed: Strategic icons misaligned (wrong pivot point) Fixed: Tooltips with incorrect window size Fixed: Crash in inventory system Fixed/Revised: Proxy inventory and associated bank account system Fixed: crew members employed without an organization Fixed: Pick up space object task could crash on rare occasions Many small additions, performance improvements, and minor fixes
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