A lot of tweaks to ease off on the difficulty of both the metal and time stages. Here is the full list of changes: 1674105984 + Added small ice block object variant + Previous sawblade spawning will cease when respawning at further checkpoints in metal stage + Difficulty setting now controls spawning of the first 2 sawblades in metal stage + Added kill area to out of bounds right of the first area of time stage + Added guarding spikes to right of ladder in second area of time stage + Added guarding spike to the top over the gap between second and third area of time stage + Added extra guarding solid tiles to top of the second area of time stage * Fixed an issue where the eye pucks in the time stage could be killed * Eye pucks now use small ice block when frozen * Moved an eye puck to the left a bit in the final area of the time stage * Fixed camera lock for first spawn area of time stage being off by 1 tile * Added an extra column of tiles on the right of the first spawn area in time stage * Tiny, horizontal camera jerk no longer occurs for first spawn area of time stage * Sawblades in metal stage now use small ice block when frozen * Spawn trigger for third sawblade in metal stage moved to past the first ladder * Adjusted position for multiple crawlers in time stage * Fixed magic icon in hud using the wrong palette on player spawn * Fixed magic bars and icon in hud prefab using the wrong material * Fixed boss bars in hud prefab using the wrong material * Fixed health icon in hud changing to wrong material when changing to basic magic type - Eye puck sprite height halved - Eye puck size decreased - Eye puck collision size decreased - Every eye puck position lowered - Removed a spike from the final area of the time stage - Removed 6th sawblade spawn from metal stage - Second sawblade will no longer spawn on normal difficulty in metal stage - First and second sawblades will no longer spawn on casual difficulty in metal stage - Removed left over yokai tiles from outside the boss room on time stage - Removed some crawlers from the first area of time stage - Removed excess tiles from above first area of time stage
Powers of Hex
CoolJosh3k
CoolJosh3k Games
2023-01-12
Indie Adventure F2P Singleplayer EA
Game News Posts 20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://www.facebook.com/akamarigames
https://store.steampowered.com/app/2253370 
[85.88 M]
While the nostalgic visuals and sound have you feeling good, it is your task to play as Hex on a quest to obtain all 6, unique, magic powers from Elfvis. Are you really the bad guy if Elfvis is keeping your true potential from you?
Make your way from the title screen, straight into the action. Just pick your first theme and start the stage. No boring tutorial needed to hold you back!
The stage layouts are each specifically designed to transparently teach you as you play.
Learning as you play, use the selection menu to switch to whichever magic spell you prefer for the current, evolving challenges you will face.
There will be many and they will vary, but Elfvis waits for you at the end of each area. Overpower those guys, outwit their behavioral patterns and you shall net yourself a brand new ability to experiment with.
Take their power and become a true wizard.
...And if you should manage to skillfully overcome all that is laid out before you? A final path forward shall open to let you really test your developed talents, but you'll really have to prove you are worthy first.
- OS: Ubuntu 18.04 LTS
- Processor: AMD FX-4100 | Intel Core i3 2100Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Integrated Graphics Processor (IGP)
- Storage: 96 MB available spaceAdditional Notes: Controller recommended
- Processor: AMD Ryzen 1200 | Intel Core i7 6800K
- Graphics: Nvidia GTX 680 | Radeon HD 8950
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