Additions
- Recreated battle balancing (actors, monsters)
- Loading screen as soon as you start your game :-)
- Recreated Monster book which caused problems in the last version
Additions
- Cutscenes which show more story telling (Gods realm, other realms)
- Added a cardgame to Ultimas Casino and in Saelis
- Adding 4 new classes (Berserker, Arch, Swordmaster and Mage), but the Saves with Hero/Heroine are not affected
- Allways showing the Gold counter
Changes
- Name of Player decreased to 10 characters (15 overlapped text)
- Intro was changed (new classes, better explaination how to play)
- Change the Plugin for enemy book (caused too many problems)
Bug Fixes
- Many various bugs were fixed in Wasteland, Saelis and Cendril
- Fixed the Lantern event which was too fast activated
- Fixed corrupt Quest in VM / Computer world
Hey there Travelers!
You probably noticed that we haven't pushed updates in a good while.
That's honestly on me (Lala), because my publish server broke and I haven't had the mood yet to fix it.
We probably get to fixing it in the next weeks. We have many new updates waiting for you luv
After various feedback from our beta testers we've decided to increase the price for Traveler from $0.99 to $6.99.
This should help us cover development and hosting costs.
We wish you all much fun with Traveler HPBoot
Bug Fixes
- Fixed game breaker (probably again bbrage )
Bug Fixes
- Fixed the game breaker which occured in Saelis (crashed every time when entering a battle)
Bug Fixes
We finally managed to fix the weird non-centering of the game when switching to fullscreen
Additions
- We've introduced a brand new feature in the "Item menu." Now, all your items are conveniently categorized for easy access. No more searching through endless lists find what you need to heal your friends and kill your enemies!
Changes
- We've cleaned up unused resources to optimize performance and ensure a smoother and more immersive gaming experience.
Bug Fixes
- We took our fire throws and hunted some bugs. We've successfully identified and eliminated some of them lurking in the realms of Saelis and Cendril.
Additions
- Embark on an electrifying adventure in the newly unveiled world of Saelis, where the very air crackles with the essence of electricity
- Unleash the power of glyphs to elevate your weaponry and armor to unparalleled heights
- Explore the shocking possibilities of new electric skills, expanding your character's abilities and tactics in the face of evolving challenges
- Encounter a spark of joy as you discover a new Guardian in Saelis a charming electrical character ready to join you on your quest, bringing a smile to your face
Changes
- Illuminate the depths of Cendril's Caves with an extended lamp duration, ensuring that no shadow can obscure the beauty and danger within
- Accelerate your journey to Skillmastery level 10 with a lowered refill duration, allowing you use your skills at a faster pace while
Bug Fixes
- Delve back into Cendril Caves with confidence as we've diligently fixed some minor bugs, ensuring a seamless and visually immersive experience with no missing backgrounds
Additions
- The excessive list of learnable skills in the dialogs when the conditions are met were shrunken down to a notification that skills can be learned. This improves the user experience by reducing clutter and making it easier to understand skill acquisition.
- Midbosses became stronger, providing a greater challenge for players and enhancing the game's difficulty progression.
- VM: Terminal now has an Exit option, allowing players to easily exit the terminal interface without having to resort to alternative methods.
- You can now die from being poisoned or burned, adding a new layer of strategy and risk management to gameplay. Players will need to carefully manage their health and status effects to avoid fatal consequences.
Bug Fixes
- Some minor bugs were fixed, including issues with Ultima and Cendril.
- The caves in Cendril now have correct backgrounds, and the monsters approaching the main character function as intended, improving the overall visual and gameplay experience.
- The minimap in Cendril's caves is now working properly, providing players with accurate navigation and orientation within the caves.
- Passibility errors in Cendril were fixed to ensure that players can move through the environment without getting stuck or encountering impassable obstacles.
- Two game-breaking bugs were addressed: the quest-givers in Cendril no longer cause crashes or game freezes, allowing players to progress smoothly through the game.
Bug Fixes
- Fixed the bug, where you were unable to change your guardian friends with each other (like Fuego <-> Agua). - For some instances, player was unable to land on a specific planet in Ultima.
Additions
- Some new animations for the items and skills. - The Guardian Sam is now able to lower / increase the monsters levels.
We did some bug fixes here, some improvement there. See yourself! Happy traveling
Bug fixes
- Fixed minor bugs in Cendril and VM.
- Resolved issue with no monsters appearing on the overworld of Cendril.
- Fixed game-breaking bug in the caves of Cendril.
Fixed an issue where an internal plugin randomly broke maps
Additions
- Implemented skill trees for the main character and each guardian, allowing the use of scrolls once in battles.
- Introduced a new main option in the VM/Computer and the newly added world, Cendril.
- Guardians now provide information on their preferred and disliked team members when spoken to in their houses.
- Added an entirely new world: Cendril, a mesmerizing crystalline realm.
Changes
- Removed the "German" language option due to numerous bugs.
- Enhanced the music settings to allow volume adjustment from 20% down to 5%.
- Altered attack and skill formulas to improve gameplay balance.
- Adjusted the parameters of The Seed to reduce its effectiveness.
- Implemented restrictions on teleport powder usage.
Bug Fixes
- Fixed the calculation of Felliah's sweets, accurately tracking your sweet barometer. This feature now functions exclusively in Felliah.
- Prevented the deletion of the VM-World until the next book is discovered, resolving a previous issue.
- Resolved a bug where the Repair-Spell would malfunction when used on a robot.
- Rectified issues with VM - Gamelounge, ensuring its proper functionality.
Wish you a lot of fun in investigating :-) And thanks for being with me luv
Bug fixes
- Craftable items were no more displayed in the shops
- Little fixes made in Ultima
- Little fixes made in Wasteland
Additions
- Add missing translations
- A new trophy
Bug fixes
- Monster movements fixed
- Black font fixed
Additions
- Some missing translations added
Changes
- Questbook is now a part of the Mainmenu
- Monsterbook is now a part of the Mainmenu
Fixes
- Minor bugfixes
We're currently testing a new version of Traveler which moves a few menus into the main menu.
You can test this version if you switch the version in your steam library under Properties > Betas to plugin_test_mainmenu.
We would be happy about any feedback.
Some previews:
Additions
- Add some missing translations
Fixes
- Fix bug "looting all beginning-weapons"
- Fix bug Ultima: Check landing area
- Fix bug Ultima / Aslag: Transfer fix
- Fix bug Ultima / Aslag: Wrakparts are now all visible
Additions
- Intro: Get new options during the intro
- Character creation: Ability to reset character during creation
- Seed/Guardian are visible on the minimaps if not already found
Bug fixes
- Gold is now visible in battle and events
- Fenrien: Ice witch is fixed
- Wastelands: Airship fixed
- Wastelands: Cogs are fixed
- Ultima: Minimaps fixed
- Ultima: Spaceships fixed
- Ultima: Able to get Guardian now
Due to an update in our deploy tool (external dependency) the game files were placed incorrectly, causing the game to not load anymore. This was fixed in this version.
- Fixed airship
- Fixed known translation errors
The version display was changed to help debugging problems. From now on you'll see in the title screen:
- On the left bottom corner the steam version
- On the right bottom corner the game version
This is just a quality of life update, but a bigger one! If this breaks your save files, please don't hesitate to contact us via discord (Catra#9999) or via mail (lala@traveler-rpg.dev). We wish you all fun luv steamhappy
- Samudra: Tintscreen fix
- Memory 4 + 5 fixed (Game breaker fix)
Fixed a bug were save files won't be loaded anymore
Fixed a bug were images couldn't be loaded due to an upstream bug within the translation engine Big thanks to schattendaemon for reporting this game breaker!
We currently work hard on bringing Traveler to Steam. Currently on our todo list:
- Letting Valve review our Game <- We are here
We currently work hard on bringing Traveler to Steam. Currently on our todo list:
- Creating the store assets
- Letting Valve review our Game
- Steam Cloud Save integration
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Traveler
SuuYasha
AITSYS
1970-01-01
RPG Singleplayer EA
Game News Posts 33
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
https://traveler.karinspring.ch
https://store.steampowered.com/app/2184270 
[1.72 G]
- OS: Ubuntu 18.04Memory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- OS: Ubuntu 20.04Memory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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