





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
An update has been pushed out for Hana's Campus Life
The English update for Hana's Campus Life is now live! On the behalf of the development team, thank you for your patience in waiting on this update! Please enjoy your campus life with Hana and friends.
We're pleased to announce that the long-awaited English update for Hana's Campus Life will be coming to Steam tomorrow! Thank you to everyone who has been waiting patiently for an update on this release.
It's not considered breaking and entering if you have the passcode to your friend's apartment. Makes sense.
Developed by Korean game studio, LIMITED FACTORY, Hana's Campus Life was initially released in November 2022 on the Korean game platform, Stove, Hana's Campus Life was later released in Korean in March 2023 on Steam.
Hello everyone, it's been a while since we've had an update on Steam but we want to get everyone up to speed on what's been going on with the development of Hana's Campus Life. Please note that everything is still a work in progress and subject to change.
During the previous closed demo we launched in Korea, there was negative feedback regarding the games logo. It's with that feedback that we took the time to redesign the logo. This also led to our overhaul of the existing UX design to fit the new logo.
To emphasize the game's themes of "love", "campus life", and "love comedy", we made the text rounded and used a pink gradient as the main theme color. Also, we added a Instagram-like icon on top of the entire logo to complete the look.
Our goal with the new UI/UX design was the focus on "simplicity" and not adding too much to get in the way of the user experience. We made the textbox mostly transparent and made the UI buttons smaller and semi transparent as well. When the opacity on those buttons will increase from 50% to 100% when you move the mouse cursor over them.
The save and load windows were also redesigned and the config window now contains all the game's various settings on a single page. This change to the config window will make it easier for user's to adjust the settings in the game without having to go to individual pages for different settings.
Hello, this is Limited from the Hanacamp project development staff. This week we dealt with a minor fix to the design of the UI as well as other fixes from the feedback of the various development staff.
Heya! This is Limited here with another development journal for Hanacamp It's finally February here and after some calculation, we realized that today is the 200 day anniversary since the start of development on Hanacamp Now that all the UI and setting components are finished, as a programmer there aren't that many things to do at the moment. However, this week we had a significant change in the scenario of Hanacamp.(Meaning, we had a lot of meetings.) [olist]
Heya! This is Limited here with the next entry in our development journal for Hanacamp. This week, we have a number of announcements to go over:
Heya, this is limited, the developer on Hana's Campus Life. Or as we like to call it, 'Hanacamp'.
Recently, the development of Hanacamp has become an integral part of my daily routine. I even feel a bit out of place when I am far from the computer haha...
Anyways, let's begin our development journal for this week.
0) Hanacamp Steam page is now live!
Thank you to Sekai Project for making this possible! :)
1) iOS Development
The port to iOS has been a success. So yes, Hanacamp will be available on iOS as well so look forward to that.
2) English Translation
The English translation for the game is also complete. We're sending it to our publisher, Sekai Project for QA work. If everything goes well, the demo will be ready soon.
That's it for this developer journal. See you next time!
[ 6056 ]
[ 2113 ]
[ 2043 ]