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Keeper vs Keeper

I went ahead and added retiring in campaign mode. A retired base can be loaded as an enemy. It required a lot of code gymnastics, but we can finally have Keeper vs Keeper battles. :) I'll need to hook it up to the map sharing service, and implement some kind of rating or comment system, so that you don't have to download insanely hard bases or ones with dicks carved out from the mountain. :) In the future I'd like to tie this to the accounts on the homepage, so you could see how your retired bases fare against attacking players.
I also experimented with areas of influence that I described last week, and they morphed into a simple progression system of the campaign. At any given moment, interaction is limited to the three closest enemy sites. If there are ties, then all tied sites are included. Any allied sites that happen to be inside that circle are also included. The highlighted sites are ones that you can interact with. Red - enemies and green - allies.
As you conquer your enemies, the interaction circle expands. It's your job to make good choices on where to embark and who to attack and in what order. I hope that it will add a nice strategic layer to the game. At this point the biggest building blocks of this update are placed, and I'm left with implementing or fixing a lot of little details to make all of this work nice and smoothly. I estimate the update to roll out at the end of April.


[ 2016-03-24 08:58:59 CET ] [ Original post ]



KeeperRL
Michal Brzozowski
  • Developer

  • Michal Brzozowski
  • Publisher

  • 2015-03-31
  • Release

  • Strategy Singleplayer EA
  • Tags

  • Game News Posts 238  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1407 reviews)


  • Review Score

  • http://keeperrl.com
  • Website

  • https://store.steampowered.com/app/329970 
  • Steam Store

  • The Game includes VR Support



    KeeperRL Linux [28.66 M]KeeperRL Depot Linux 64-bit [30.57 M]

  • Public Linux depots

  • KeeperRL Soundtrack
  • Available DLCs

  • KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.

    When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.

    Dungeon management

    You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.

    Roguelike mechanics

    The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you're not careful with fire, you can burn an entire forest or even your own dungeon.

    Large, procedurally generated maps

    In your neighborhood you'll find castles, villages, other dungeons and special locations. Slay heroes, dragons and witches for their loot. Every game you play will be different.

    Online map sharing

    Download dungeons made by other players and explore them as an adventurer.
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: Dual Core CPU - 2.4GHz+Memory: 4 GB RAMStorage: 1 GB available space
    • Memory: 4 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu
    • Processor: Dual Core CPU - 4GHz+Memory: 8 GB RAMStorage: 1 GB available space
    • Memory: 8 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5950 ]

    16.52$ (17%)
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    0.53$ (92%)
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    6.75$ (66%)
    1.69$ (89%)

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