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KeeperRL Alpha 31 is out!

KeeperRL Alpha 31 is released! The two major features brought by this update are the new Warlord game mode and moddable randomly generated maps. Check out the rundown below to get an idea about all the rest of the new stuff. Id like to thank everyone involved in crash testing this patch, sending bug reports and suggestions. Your help was invaluable! If you would like to continue your saved game from Alpha 30, you can opt-in into the "Alpha 30 save compatibility" BETA branch under the game's properties in Library. Make sure to opt-out of the branch to go back to Alpha 31 when you're done!

Content and gameplay


  • Warlord mode.
  • New unlockable Adoxie adventurer (already known by some from the bonus mod).
  • Reworked Demon Den level.
  • Reworked all castles in the game.
  • Reworked the top and the lava z-levels using new the map generation system.
  • Two new hidden z-level locations.
  • Four new hidden top-level locations.
  • Reworked blacksmith house.
  • Angels have wings.

Modding


  • Moddable map generation.
  • Macros in all modded content.
  • Added an Unlock effect which unlocks arbitrary game content (currently only new adventurers and keepers supported).
  • Added an enemy-only z-level type.
  • Settlement size can be defined as a range instead of fixed number.
  • Working command line flags, such as for testing map layouts or generating villains now works on Windows.
  • The Simple item heading can be skipped and the quoted name can be used directly.
  • The Chain heading in various data can be skipped in favour of just listing the elements inside {} brackets.
  • Mods can now append to existing workshop lists.
  • Added itemsRemovedEffect to Furniture, which triggers when any items are removed from the tile.
  • All Vec2 values, like sizes and coordinates must be now surrounded by {}.
  • One-element range can be entered as just a number, without the {}.

UI


  • Control-mode team leader can be changed by clicking on the team member icons in the top left.
  • The lock/unlock keys in minions equipment menu are highlighted for better visibility.
  • Creature choice menu (such as choosing absorption target or a new team leader) shows creature details when hovered using the mouse.

Fixes


  • Fixed the interface for entering players first name.
  • Fixed crash caused by a conquering villain being retired while the player was controlling a creature.
  • The game no longer freezes or crashes if a player-controlled creature dies due to poison during game initialization.
  • Added more assertions for OpenGL errors.
  • Fixed crash while browsing the bestiary.
  • Fixed (potential?) crash caused by enslaving own minion.
  • The game wont crash if a building id is misspelled in a mod.
  • Game executable size on Steam has been reduced from 700mb to 140mb.


[ 2020-10-12 14:05:25 CET ] [ Original post ]



KeeperRL
Michal Brzozowski
  • Developer

  • Michal Brzozowski
  • Publisher

  • 2015-03-31
  • Release

  • Strategy Singleplayer EA
  • Tags

  • Game News Posts 238  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1407 reviews)


  • Review Score

  • http://keeperrl.com
  • Website

  • https://store.steampowered.com/app/329970 
  • Steam Store

  • The Game includes VR Support



    KeeperRL Linux [28.66 M]KeeperRL Depot Linux 64-bit [30.57 M]

  • Public Linux depots

  • KeeperRL Soundtrack
  • Available DLCs

  • KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.

    When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.

    Dungeon management

    You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.

    Roguelike mechanics

    The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you're not careful with fire, you can burn an entire forest or even your own dungeon.

    Large, procedurally generated maps

    In your neighborhood you'll find castles, villages, other dungeons and special locations. Slay heroes, dragons and witches for their loot. Every game you play will be different.

    Online map sharing

    Download dungeons made by other players and explore them as an adventurer.
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: Dual Core CPU - 2.4GHz+Memory: 4 GB RAMStorage: 1 GB available space
    • Memory: 4 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu
    • Processor: Dual Core CPU - 4GHz+Memory: 8 GB RAMStorage: 1 GB available space
    • Memory: 8 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

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