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KeeperRL Alpha 34 is out!
[ 2022-02-18 10:44:02 CET ] [ Original post ]
KeeperRL Alpha 34 is released! The update includes the addition of steeds, an overhaul of the Z-level system, and numerous quality-of-life improvements. Check out the patch notes below for more detailed information.
Id like to thank everyone involved in crash testing this patch, sending bug reports and suggestions. Your help was invaluable!
If you would like to continue your saved game from Alpha 33, you can opt-in into the "Alpha 33 save compatibility" BETA branch under the game's properties in Library. Make sure to opt-out of the branch to go back to Alpha 34 when you're done!
Gameplay
- New steeds mechanic, minions are automatically assigned steeds and mount them.
- Multiple stairs per level are allowed.
- Inter-level portals are allowed.
- Stairs can be removed.
- All Z-levels are aligned and stairs always lead straight up or down.
- Home base level has been made smaller in order to have the same size as all Z-levels.
- Simplified roof support mechanic that only requires building interior to be designated.
- Automaton assembling now uses the same, simpler crafting logic as the morgue.
- All non-humanoids made from flesh can now be captured.
- Added a resistant to capture trait to some bosses.
- Creatures wont auto-equip infernite weapons without having fire resistance, player is warned when trying to equip.
- Animal pens now require an animal fence to be active.
- Wildlife respawns.
Content
- Some villains and bosses receive their own special steeds.
- Some immigrants receive special attribute boosts related to riding steeds.
- Added ridable horses and warhorses to the white knight faction.
- Added hay piles for non-humanoids to eat at.
- Added an infinite carry capacity balsam to necromancers lab.
- Removed all beasts immigrants, must be captured in the wild now.
- Merge multi-weapon and extra arms balsams.
- New chicken and cow breeding techs.
- Added special enemies to some mountain tops.
- Added worship tech requirement to white knight priests.
- Gallows and beast cages moved to prison menu.
- Greenskins faction gets coffins to be able to recruit vampires.
- Djinn lamp moved to a new location.
- Leather equipment crafting no longer costs wood.
- Imps no longer have a speed buff.
UI
- New menu for restricting equipment types for chosen minion groups.
- New moddable help system with images and links.
- Enlarging the minimap doesnt block the rest of the UI.
- Item choice menu has an owner counter to improve clarity.
- Added a tooltip to the combat experience UI element.
Modding
- Made possible to add new farm creatures.
- Added SameTribe creature predicate.
- Added Frequency predicate.
Fixes
- Fixed a retirement crash caused by a captured minion being tied to a phylactery.
- Disabling an activity will stop minion from doing it right now.
- Its now impossible to set an activity thats disabled.
- Enemies that are stunned or unable to move are not considered for danger warning or preventing the player from travelling.
- Master artisans bodyguards are fighters instead of civilians.
- Archwood bow crafting requires archery.
- Amulet of life saving is preferred to using the phylactery when killed by Death.
- Fixed retired dungeons search box.
- Unsecured prison tiles dont increase prisoner quota.
- Fixed forge material tabs for automatons.
- Limited population increasing furniture can not be built over the limit.
[ 2022-02-18 10:44:02 CET ] [ Original post ]
KeeperRL
Michal Brzozowski
Developer
Michal Brzozowski
Publisher
2015-03-31
Release
Game News Posts:
241
🎹🖱️Keyboard + Mouse
Very Positive
(1407 reviews)
The Game includes VR Support
Public Linux Depots:
- KeeperRL Linux [28.66 M]
- KeeperRL Depot Linux 64-bit [30.57 M]
Available DLCs:
- KeeperRL Soundtrack
KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.
When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.
When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.
Dungeon management
You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.Roguelike mechanics
The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you're not careful with fire, you can burn an entire forest or even your own dungeon.Large, procedurally generated maps
In your neighborhood you'll find castles, villages, other dungeons and special locations. Slay heroes, dragons and witches for their loot. Every game you play will be different.Online map sharing
Download dungeons made by other players and explore them as an adventurer.MINIMAL SETUP
- OS: Ubuntu
- Processor: Dual Core CPU - 2.4GHz+Memory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: Ubuntu
- Processor: Dual Core CPU - 4GHz+Memory: 8 GB RAMStorage: 1 GB available space
- Memory: 8 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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