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NEW GAME, NEW BOOK, NEW TAROT

I'm normally careful not to cross the streams between Cultist Simulator and BOOK OF HOURS, but we've a few announcements that touch both games. So BUCKLE UP!

The Lady Afterwards: a Cultist Simulator TRPG



You've been summoned to Alexandria, a city of coloured lights and curious histories. An old friend needs you to track down a woman. She's probably in trouble. Probably trouble herself. Plus a change. Mirrors glitter at the Cecil, Berbers whisper in the El Bab Cafe, and statues keep their secrets in the cold depths of the bay. Something's in motion, from the Arab Quarter to the Rue des Soeurs. Somewhere, the Serapeum stirs. The Hours have taken an interest. Cherchez la femme, the saying goes. But what does the lady look for?
The Lady Afterwards is a limited edition Cultist Simulator TRPG, based on Chaosiums Basic Role-Playing system, and drawing on all the lore that underpins BOOK OF HOURS too. Think Call of Cthulhu or story-driven DnD, without us getting sued. Weve streamlined the experience so you dont have to be a TRPG aficionado to play, and weve filled it with Dread, Fascination and the invisible arts. Track down Audrey Leigh Howard, a woman of high standing and dubious morals. Seek the Serapeum. Investigate the Society of the Noble Endeavour. Abort a plan. Avert a crisis. Protect the heart of the House Without Walls - or let the blow fall.
The Lady Afterwards is a boxed physical edition, containing everything you need for several evenings occult entertainment with friends (and/or cultists). Each edition includes:
  • The Lady Afterwards, a Cultist Simulator TRPG scenario set in 1920s Alexandria
  • A game-runners handbook, incorporating all story, locations, lore and mechanics
  • An exultation* of clues, curiosities, clippings and collectibles
  • "The Essential Hours", 23-card pocket tarot
  • Eight customisable character sheets, complete with secret agendas
  • Eight art deco character pins in silver, brass, copper and gold
  • A scented Serapeum candle, to evoke that which cannot be seen
  • Three Mansus candles, for important plot points
  • A full-colour map of contemporary Alexandria
  • A set of seven antique TRPG dice in a velvet dice bag
  • A Steam key for Cultist Simulator, in the unspeakable instance where someone hasnt played it yet
  • A 50% discount token for the Church o Merch
  • Access to a custom-built mood-music playlist, to further SET THE TONE
All together, itll look *something* like the image at the top of this section! Though please note that this is all mocked-up right now - as you can, er, probably tell! Itll likely look a smidge different in the flesh. The Lady Afterwards comes in a custom-built 1920s-styled recyclable box mailed directly to your door. Were making just a hundred copies to start with, though well expand the limited run if we see enough interest. We expect to release the game in October, in time for Halloween - but well confirm a release date later down the line. Sign up to the mailing list to keep up to date. Now we can talk about this, well have a lot more to share in future updates. :) *Yes, this does mean I havent finalised the actual final number of findables in-game. BUT IT WILL BE A NICE SATISFYING NUMBER OKAY.

Against Worldbuilding, and Other Provocations



Alexis has spent over a decade making games, from Fallen London to Sunless Sea to BOOK OF HOURS, with a lot of other work in between. Hes finally releasing a book on it all, compiling 200+ pages of the best of his pieces on narrative, design, development and why worldbuilding busts his nut. [quote]"There are sentences in Fallen London and Cultist Simulator that make me freeze in my seat. This collection of essays is generally not Alexis in freeze mode... It's Alexis being funny, pragmatic, charitable and humane. It's like getting to sit down over a plate of enigmatically-sourced goat goujons and a cup of Thracian wine, and be told a bunch of good stories." - Introduction, Matt Hosty[/quote] Against Worldbuilding is available now in Kindle and paperback format, costing 5.65 and 7.77 respectively. Enjoy!

The Lucid Tarot



We announced were making a second tarot deck, after The Tarot of the Hours proved so popular. This time its inspired by BOOK OF HOURS, and a world-first: were making a stained-glass-window-inspired tarot deck, opaquely printed on transparent PVC. This means light shines through some parts of each card, but they still have an opaque back so you cant see the image on the other side. The deck features new, custom-made art of the Hours and the world of the Mansus that draws on existing lore but follows traditional systems like the Rider-Waite much more closely than the Hours deck did. Were calling it The Lucid Tarot. People seemed to get excited about it when we teased it last time, so the cards above are all never-before-seen, to whet your appetite! The Hours have been around for centuries in every History. Theyre a syncretic pantheon, like the loa of Haitian Vodou or the weirder Greco-Roman deities, and they change over time to reflect the current world. Youll notice that the art style as well as the depiction of the Hours in The Lucid Tarot is sometimes quite different from their original depictions. For example, heres Justice / The Meniscate from both decks:
These differences are deliberate, and we hope itll shed some more lore-y light on things. The new images also suit the abbey-like stained-glass aesthetic, which youll see more of in BOOK OF HOURS... We cant specify a release date yet, because it turns out making a tarot deck from scratch is a lot of work. But itll be sometime this year! Sign up to the mailing list for news, and/or keep your culty eyes peeled here for news.


[ 2021-05-29 17:03:14 CET ] [ Original post ]

BOOK OF HOURS
Weather Factory Developer
Weather Factory Publisher
June 2023 Release
Game News Posts: 95
🎹🖱️Keyboard + Mouse
Very Positive (3031 reviews)
Public Linux Depots:
  • [0 B]


For fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library.

BOOK OF HOURS is an elegant, melancholy, combat-free RPG set in an occult library, from the creator Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.

Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones about you.

The Librarian's influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.



In this 20 - 40 hour game, you'll:

ACQUIRE, RESTORE and CATALOGUE occult books, scrolls and curiosities.

STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.

GUIDE visitors who come seeking your assistance, choosing their paths and stories.

EXPLORE the Secret Histories and the pantheon of Hours that rules them.

RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.

WREST your past from obscurity. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Or perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers different opportunities.



Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥


MINIMAL SETUP
  • Processor: 2GHz or betterMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
  • Storage: 500 MB available space
GAMEBILLET

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27.99$ (30%)
1.91$ (87%)
6.96$ (65%)
4.88$ (62%)
10.0$ (75%)
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6.25$ (75%)
14.99$ (25%)
14.99$ (25%)
4.05$ (73%)
1.7$ (91%)
14.99$ (40%)
1.31$ (91%)
2.94$ (58%)
30.0$ (50%)
1.58$ (95%)
19.8$ (67%)

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