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Recently AK's been working on BOOK OF HOURS' visitor loop - which includes characters you might recognise, like a certain Detective-Illuminate Douglas Moore, but also new faces like Seor Corso Reverte and the notorious Princess Coquille.
Visitors aren't ready to share yet, but I can talk about Brancrug village, your conduit to the outside world beyond Hush House. It's the place you'll visit to find the assistance you need to restore the library to 'not a blackened ruin'.
First up, here are its five major stops: the post office, rectory, carpenter-slash-handywoman, smithy and village pub, The Sweet Bones. (A 'handywoman' is not what it sounds like - look it up!) Sometimes these buildings will be shut - at night, most likely, and perhaps in a particularly cold and impassable winter - but when they're open you'll be able to petition their owners for particular assistance. In The Sweet Bones, you'll also find a rotating roster of specialists who may come in useful: a maverick geologist, a surrealist painter, an occasional convict, or perhaps an unexpected nun.
Here's what it looks like when you put it all together. Remember this is ALL TERRIBLY WORK IN PROGRESS - lots more to do before it looks like the final thing. :)
Annnnd just as a petit digestif at the end of the meal, here's a look at a few new rooms - not all drawn by me this time! We have a modded Librarian's Quarters from our usual element artists Clockwork Cuckoo, the ground floor of the grand staircase by me, and the very first room you unlock in the game - the Lodge of Hush House - by Adrien Deggan, whom you may remember from that lovely concept art of Hush House and Brancrug Isle many yonks ago. He'll be working on a lot more rooms in the future, which makes me both exceedingly excited and relieved...
Hope you're hype about the shape of BOOK OF HOURS' world coming together! If you haven't already, please wishlist the game and tell your friends / familiars / enemies as a cunning double-bluff to wishlist, too. It helps us tackle the mighty beast that is Steam's 'How Successful Do You Want Your Game To Be' algorithm, so you would gain the blessings of the Mother of Ants if you do.
https://store.steampowered.com/app/1028310/BOOK_OF_HOURS/
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