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The Land's Voice

[quote]After the red leaf and the gold have gone, Brought down by the wind, then by hammering rain I speak to you now with the lands voice, It is the cold, wild land that says to you A knowledge glimmers in the sleep of things: The old hills hunch before the north wind blows. Howard Nemerov, A Spell Before Winter (1962)[/quote] By the time you read this Ill be in Dungeness, a wonderfully desolate shingle headland in Kent where I go for writing breaks, sometimes (although inaccurately) called Britains only desert.. Dungeness features an army of gulls, three lighthouses, two defunct nuclear power stations, a snack shack, a lot of sky and absolutely zero distractions. Ill work happy twelve hour days, subsist on cornichons and rainwater and a half a bottle of emergency late night Eagle Rare, come back with the last major writing tasks complete. These are the visitor stories The Affair of the God in the Wood, The Affair of the Threshold Revolt and the endings That Old Lost Music, A Final Understanding, The Suns Secret. I reserve writing breaks for the difficult, deep dive design & writing work where I need to splash about in spreadsheets and cover the dining room table with index cards. The visitor stories and game endings which interweave references with each other, with the Librarian origins, and with the deep lore of Hush House, the Secret Histories, pentimenti and numina are some of the most allusive and self-consciously literary work in the game. They need to be compelling and satisfying for the casual players and they need to reward years of analysis and argumentation by the most dedicated players. So they merit a whole-ass not a half-ass approach.
Fig. 1 A whole-ass approach And after that, the hay is in the barn. Well have a release candidate that we could go with if we absolutely had to, if we didnt mind the launch being a bit of a shambles. Weve still got lots of QoL work, bug fixes, audio tuning, performance optimisation and balancing to do so that it wont be a shambles and some features it would be nice to add before rather than after launch (Mr Kille sends you marrows if youre nice to him; Hokobald steals his own book) but even if I fall into a deep coma on June 17th, we should still be OK as long as I wake up on August 17th. Three things I want to say, just in case I do fall into a deep coma! First: a big thank you to everyone whos participated in the beta and sent us helpful feedback and bug reports. All I can offer you is the assurance that its made a serious and significant difference to the final quality of the game youll end up playing: but I can offer you that assurance. Weve kept a lot of final detail back, partly for canny reasons but partly with beta testers in mind. Everyone was keen to see everything, and I know how tempting it can be to spoil yourself on one too many details. (There will be one last beta phase, but even that will keep some juicy stuff back for launch.). Second: a big thank you to Lottie, who is going to be embarrassed now she has to put this into a blog post. Theres been a real creative dialogue on this one between writing and art, and as a result, Brancrug and Hush House and the moors above, with all their mists and histories, feel wistfully and transcendently real. I half-forget sometimes that they cant actually be physically visited. But well be making the place as visitable as we can very soon now. Just a few more weeks to oil the hinges, clean the bird droppings off the windows, lay fires in the hearths. We wanted Hush House to feel like a home to anyone whos ever been momentarily tempted by the idea of life as a country librarian or a lighthouse-keeper. If thats you, then welcome home.


[ 2023-06-16 09:36:26 CET ] [ Original post ]



BOOK OF HOURS
Weather Factory
  • Developer

  • Weather Factory
  • Publisher

  • June 2023
  • Release

  • RPG Simulation Singleplayer
  • Tags

  • Game News Posts 91  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (2634 reviews)


  • Review Score

  • http://weatherfactory.biz/
  • Website

  • https://store.steampowered.com/app/1028310 
  • Steam Store



  • [0 B]

  • Public Linux depots



  • For fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library.

    BOOK OF HOURS is an elegant, melancholy, combat-free RPG set in an occult library, from the creator Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.

    Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones about you.

    The Librarian's influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.



    In this 20 - 40 hour game, you'll:

    ACQUIRE, RESTORE and CATALOGUE occult books, scrolls and curiosities.

    STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.

    GUIDE visitors who come seeking your assistance, choosing their paths and stories.

    EXPLORE the Secret Histories and the pantheon of Hours that rules them.

    RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.

    WREST your past from obscurity. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Or perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers different opportunities.



    Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥

    MINIMAL SETUP
    • Processor: 2GHz or betterMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5949 ]

    29.02$ (17%)
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    GAMERSGATE

    [ 1903 ]

    2.03$ (77%)
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    20.24$ (33%)
    1.27$ (89%)
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    0.75$ (81%)
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    16.0$ (60%)
    5.55$ (72%)
    1.5$ (92%)
    2.7$ (85%)
    7.5$ (70%)
    3.75$ (62%)
    2.25$ (89%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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    6 days, 5 hours, 33 minutes


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    15 days, 5 hours, 33 minutes

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