- Added a setting for camera pan speed with keys - Unlock button when opening rooms now responds to hotkey (S by default) - Some tweaking and tuning on item slots that should make them accept items more easily - The Postmistress isn't quite as generous when paying for Spintria - Some items in the Duelling Hall are now Wooden, not Wood (there is a difference!) - The Librarian's Glasses now count as glass (so you can, ultimately, grind them into ink if you like) - Time now passes in portage/belongings slots (this means certain surprise treasures found in the House will resolve into their final form) - Niche in the Ivory Vault no longer displays a box when the box is removed - Beehive now accessible in all seasons. - Added an extra interaction for a visitor. - Added a missing recipe for Porphyrine. - Fixed an inconsistency in card arrival position in trays, my bad - Higher-level Elements of the Soul, when fatigued, now show what their Powers will be when they recover. (Intentionally, this doesn't show up for the lowest-level Elements, because it's visual clutter at game start - I'll fix the inconsistency later)
[ 2023-08-24 17:17:29 CET ] [ Original post ]
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For fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library.
BOOK OF HOURS is an elegant, melancholy, combat-free RPG set in an occult library, from the creator Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.
Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones about you.
The Librarian's influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.
In this 20 - 40 hour game, you'll:
◆ ACQUIRE, RESTORE and CATALOGUE occult books, scrolls and curiosities.
◆ STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.
◆ GUIDE visitors who come seeking your assistance, choosing their paths and stories.
◆ EXPLORE the Secret Histories and the pantheon of Hours that rules them.
◆ RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.
◆ WREST your past from obscurity. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Or perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers different opportunities.
Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥
- Processor: 2GHz or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
- Storage: 500 MB available space
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