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HOUSE OF LIGHT out now!

[quote]"Mrs Kille respectfully addresses Morgen as 'Chaculette'- a title that Morgen seems to recognise - and bows her head. Morgen touches a finger to her lips, and then to Mrs Kille's forehead - perhaps a blessing, perhaps something else."[/quote] It's finally here! HOUSE OF LIGHT is now available on Steam. Don't keep reading this! Go play it! That honey-haunted pumpkin pie ain't gonna bake itself! https://store.steampowered.com/app/2834350/BOOK_OF_HOURS_HOUSE_OF_LIGHT/ HOUSE OF LIGHT adds a novel's worth of new content to BOOK OF HOURS. It's free to anyone with Perpetual Edition and 10% off for everyone in the first week of sale. It's also purchasable as a new Anthology Edition bundle (including BOOK OF HOURS, HOUSE OF LIGHT and the soundtrack) all with an extra 15% off everything - just like the Anthology Edition of Cultist Simulator. This is the best value and most definitive version of the game you can buy. Once purchased (or if you're a PE owner, once you update to the latest version of the game), you should see a new HOUSE OF LIGHT button on the bottom left-hand corner of the main menu screen.Clicking it will open a 'spoiler-light' introduction to the new content (and how to get it in-game), but I'll share it here too to whet your appetite:

FOOD


Combine Ingredients, Sustenance, and Kitchenware items at the three Kitchen workstations to create nearly a hundred new dishes.TIP: The Spice Scales, and the Spices & Savours skill, will substitute for each other.

A WRITING-CASE


Once you've received this gift, you can record addresses from the calling-cards left by satisfied visitors; and write to these visitors to invite them back to the House.TIP: Visitors don't arrive instantly; visitors don't leave calling cards until you've helped them; and some visitors are easier to summon than others.

SALONS


Place food and drink in one of the six Salon rooms, and then use the bell to begin a Salon. Do it right and you'll be rewarded with sparkling conversation... and Lessons.TIP: Visitors usually prefer food and drink which matches their primary Interest, but some have additional requirements.

MANUSCRIPTS


Use Paper, Ink, and a Skill to write a Manuscript based on that skill. These Manuscripts may be necessary to satisfy thirsts for specific knowledge in FURTHER STORIES. Lessons from Salons will help you improve those Skills and write more useful Manuscripts.TIP: You can't reliably control what Visitors will discuss - it's a party, not an interrogation - but they'll usually provide lessons related to their shared Interests.

FURTHER STORIES


Once you've completed an Incident, follow it up in the Tree of Wisdoms. Visitors will need more specific help here - perhaps a book on a specific topic, or a specific book.TIP: An Affair opens to Further Stories once all interested Visitors have had the opportunity to ask you for help with it. Be aware in some Further Stories, it can make a difference who you originally helped. Be careful. This is the one part of the game where choices can sometimes have permanent consequences.

THE INSTITUTE


Look for the lighthouse, out at sea. When your Visitors are ready, use it to establish the true heirs to the Curia of the Isle.TIP: Further Stories outcomes can inspire your Visitors to support the Institute - for their own reasons. Their nature is constant, but some story outcomes can make them decide to emphasise one agenda over another.

Please leave a review if you like it


If you like HOUSE OF LIGHT, please leave it a positive review! People tend not to leave reviews for expansions / DLC, but it would be extremely helpful if you do for this expansion. So if you can, please give us a nice blue thumbs up!

Excuse me this expansion appears to be only in English


HOUSE OF LIGHT is currently being translated into Russian and Simplified Chinese, to match the tip-top localisations of the base game. Please be patient with us while our wonderful localisers complete their work. We're actually planning to launch Simplified Chinese beta for HOUSE OF LIGHT next week! Japanese is coming for the full game and the beta ASAP. More news on that when we have confirmed dates. We're still considering translating BOOK OF HOURS into other languages. We'll let everyone know if we decide to go ahead with any additional localisations, just as soon as they're confirmed in studio.

Anything else?


Everyone's favourite Canadian (OK,after Benton Fraser from Due South), Systemchalk, is livestreaming BOOK OF HOURS on the store page right now. If you'd like to experience the sensation of pouring warm maple syrup into your ear while you drowse by a library fireplace, tune in. Also, all merch is currently 25% off in the shop to celebrate HOUSE OF LIGHT's launch, so go nuts with all the things you've had your eyes on but wanted to wait for a good deal (here's looking at you, Lady Afterwards). Fingers crossed you enjoy all the love we put into HOUSE OF LIGHT. Thanks so much for playing, and happy hosting in Hush House!


[ 2024-09-26 16:55:43 CET ] [ Original post ]

BOOK OF HOURS
Weather Factory Developer
Weather Factory Publisher
June 2023 Release
Game News Posts: 95
🎹🖱️Keyboard + Mouse
Very Positive (3031 reviews)
Public Linux Depots:
  • [0 B]


For fifteen centuries, Hush House was a fortress of knowledge. Until the fire. The collection is ruined, and the last Librarian is gone. Only one with your unique talents can rebuild the library.

BOOK OF HOURS is an elegant, melancholy, combat-free RPG set in an occult library, from the creator Fallen London, Sunless Sea and the double BAFTA-nominated Cultist Simulator.

Enjoy the sweet peace of organising books and customising your new home, all while unpeeling centuries of history from the occult stones about you.

The Librarian's influence extends far beyond the walls of Hush House. It's up to you to determine how history is written.



In this 20 - 40 hour game, you'll:

ACQUIRE, RESTORE and CATALOGUE occult books, scrolls and curiosities.

STUDY the nine Wisdoms, and conquer the nine Elements of the Soul.

GUIDE visitors who come seeking your assistance, choosing their paths and stories.

EXPLORE the Secret Histories and the pantheon of Hours that rules them.

RESTORE a vast crumbling edifice built on the foundations of an ancient abbey.

WREST your past from obscurity. Choose from nine different Legacies which determine who you are. You might be a Magnate, abandoning wealth to seek peace. Or an Archaeologist, fleeing the curse you awoke. Or perhaps your origins are more esoteric, like the Symurgist, or Twiceborn? Each playthrough offers different opportunities.



Weather Factory is a two-person dev team supported by many brilliant freelancers. BOOK OF HOURS was partially funded by the European Union's Creative Europe Programme - MEDIA. Thank you, Europe! We love you. ♥


MINIMAL SETUP
  • Processor: 2GHz or betterMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 1280x768 minimum resolution. OpenGL Core. post-2012 integrated graphics
  • Storage: 500 MB available space
GAMEBILLET

[ 6132 ]

8.49$ (15%)
12.42$ (17%)
11.95$ (8%)
5.89$ (41%)
4.07$ (18%)
1.78$ (70%)
5.03$ (16%)
8.49$ (15%)
11.99$ (40%)
20.74$ (17%)
6.85$ (66%)
4.42$ (78%)
14.99$ (25%)
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16.99$ (15%)
8.47$ (15%)
6.00$ (70%)
28.97$ (42%)
10.69$ (47%)
0.81$ (92%)
34.59$ (42%)
4.85$ (71%)
5.72$ (81%)
8.92$ (70%)
16.97$ (15%)
GAMERSGATE

[ 2625 ]

7.5$ (75%)
2.5$ (50%)
1.0$ (80%)
8.8$ (65%)
0.51$ (83%)
0.85$ (83%)
13.27$ (56%)
0.84$ (58%)
19.99$ (20%)
11.99$ (20%)
13.99$ (30%)
4.05$ (73%)
2.5$ (50%)
0.85$ (83%)
1.05$ (85%)
7.65$ (74%)
16.19$ (46%)
0.77$ (89%)
0.68$ (83%)
1.0$ (80%)
4.0$ (50%)
0.45$ (85%)
3.48$ (83%)
2.0$ (90%)
3.6$ (82%)
1.8$ (70%)
9.9$ (67%)
2.0$ (90%)
1.76$ (91%)
1.0$ (80%)

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