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Phoenix Squadron
Fenix Studios Developer
Fenix Studios Publisher
2020-12-23 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (18 reviews)
Public Linux Depots:
  • PHSQ Linux Content [2.55 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Phoenix Squadron VR

So as I said in the last announcement, Phoenix Squadron VR is going to be an open world-esk game in which you can get into random encounters, take up Contracts, and progress the campaign via story missions! Now what I haven't gone over is some of what I plan on doing with this VR exclusive content. Aircraft? Due to tech limitations and the amount of work needed to get VR features to work in non VR, VR mode will have its own unique versions of the main games aircraft (Although they are mostly the same). I plan on having a tablet in the aircraft which you can pick up using controllers or just press a key to bring up, from there you can view the map, settings, contracts, story missions, etc... I do plan on having most of Phoenix Squadrons non-vr features to work with VR, So enjoy dogfighting players in VR on MP! Aircraft: F/A-18X S-8 F/I-16CM SuperViper II Su-33Q SuperFlanker II Aircraft (Not planned for the beta but will be in the full release): A-10F DesertHog F/A-22D SuperRaptor F/A-14X StealthCat (Yep) Map? Again due to tech limitations I cant really do something too detailed ( I Don't want my pc to die lol ). PHSQ VR will take place on another planet consisting mostly of the skies and high pressure clouds, fly into them and your aircraft will start to get crushed, there will be ways to go under the clouds but what's under isn't as pleasant as the vast skies above... To spice it up perhaps a giant platform and possibly a large floating city, I want to make this world feel full while also making it not lag like hell. VR in non-vr exclusive content I should explain what I mean by this, PHSQ VR will have unique gameplay from the main games content, However that gameplay wont transfer over to the base game, So VR will provide more immersion, but all you can do is look around in the cockpit realistically and look at the live cockpit to know where the 106 missiles, three laser cannons, and 2 Aircraft are. I can already tell multiplayer is going to be hell in VR. If you have any suggestions or questions please comment them under this post, Happy Halloween!


[ 2021-10-31 23:19:21 CET ] [ Original post ]

FIND YOUR OWN SKIES
Phoenix Squadron comes with up to 15 Aircraft each with their own strengths weaknesses and uses.
Pilots can even learn new techniques or use special tech in the form of Skills to get an edge in combat!

Phoenix Squadron supports Multiplayer COOP with Squadrons of 4 (8 for special cases).
Multiplayer is balanced via Player Level, Player Level or PL is increased by completing Story Missions or
Multiplayer Missions
(PL CAP is 30 as of PHSQ AZURE, Some MP or SP Missions are locked behind a PL Requirement*)

*Single Player Side-Missions are locked depending on difficulty and order in the story, Multiplayer Missions are locked based on difficulty alone


GAMEBILLET

[ 6074 ]

34.59$ (42%)
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9.38$ (53%)
1.52$ (85%)
GAMERSGATE

[ 1507 ]

0.85$ (91%)
0.89$ (87%)
30.0$ (50%)
0.53$ (89%)
7.73$ (45%)
1.45$ (91%)
0.85$ (91%)
1.28$ (79%)
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0.34$ (91%)
3.75$ (92%)
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3.83$ (74%)
1.28$ (91%)
5.95$ (70%)
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1.7$ (79%)
6.75$ (55%)
9.34$ (53%)
0.85$ (91%)
2.55$ (91%)
0.85$ (83%)
3.4$ (91%)
MacGamestore

[ 1901 ]

6.37$ (79%)
21.99$ (27%)
38.99$ (13%)
11.49$ (71%)
1.10$ (93%)
1.49$ (85%)
2.59$ (80%)
3.99$ (80%)
67.19$ (16%)
1.49$ (85%)
1.49$ (94%)
15.99$ (20%)
4.24$ (79%)
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1.99$ (85%)
13.99$ (30%)
2.99$ (70%)
13.96$ (30%)
73.99$ (8%)
1.24$ (75%)
6.49$ (78%)
1.19$ (88%)
3.49$ (65%)
26.99$ (10%)
1.19$ (76%)
1.99$ (80%)
5.99$ (80%)
1.69$ (83%)
5.99$ (70%)
1.99$ (87%)

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