Dereliction: 2022
Team_Derelict Developer
Team_Derelict Publisher
2024 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
Dereliction: 2022 - Demo v0.17 Out NowDemo Update News: Version 0.17
I am working on a new update for the demo. This will be version 0.1.7.
In this update I have mostly been focusing on optimizing. Since the level is created procedurally, it usually uses a whole lot of little art pieces. These add up over time, adding strain on the cpu. Its nothing special, but I am merging more and more of the level into larger chunks that toggle on and off based on the player. It is mostly manually set up so its taking a bit of time. And I do not want to release a demo with any of the art issues I have been encountering.
Update: my semi-average computer has enjoyed the optimizing added, getting about 20-25% more fps. The game is still cpu bound, so I will be looking into whats hogging that.
One day I will get to updating and polishing the art more. The most important thing at the moment is the gameplay and framerate. It's not a good game if it looks good and cannot run at all.

I am also working on the plasma gun. It is the alternative to the plasma rifle and uses the same ammo type.
I will be adding in two more weapons right away. These will be for the Pistol and Rifle ammo, so they will be the alternate variants (i may even have 2 for the pistol, fewer rounds more damage, more rounds less damage)
Theres also a few changes to the tutorial area, the icons for the map, and just general ease of use stuff. I am not wanting to make the game unnecessary difficult due to confusing the player. So, I am trying to make sure everything is easier to figure out.

If anyone is having any issues please let me know! That's the most valuable info right now, and I want to make sure that everyone trying out the game can actually play it. Thank you everyone for your patience and understanding as I am just setting everything up.
The game shouldn't be difficult from errors or lack of instructions, It should be because of the actual gameplay. So, please don't hesitate to let me know of any issues.
Try out the demo, and let me know what you think. I appreciate the feedback I have already gotten and I can always use more. It has all really helped me improve the game, and thats what I really want to do. So, thank you.
~SALT_
[ 2023-01-08 18:18:56 CET ] [ Original post ] Dereliction is a first person Co-Op Xeno-Horde Procedural Rogue-like Shooter:
endless Xeno bug hordes & endless procedural levels For PC, Mac & STEAMDECK
You wake up, crashed onto a barren planet. Around you there is nothing but hostile wasteland, battered by wicked wind and storm.
There is a lone outpost barely visible nearby. Crawling slowly, with oxygen low, you finally reach the open entrance. Within the doorway a ramp seems to lead down into an underground facility.
You decide you must enter this facility and hope to find a way to escape this wretched place.
But you feel that you are not alone.
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Within this old derelict structure, filled with ancient machinery. The lights are dim. Your oxygen generators can barely fill your reserves. Your immediate goal will be to find a way to send out an SOS - to try to contact someone, anyone, and be rescued.
That is not the only thing you find when you wake up. You now learn why you had felt so uneasy; the Dross. A long-forgotten entity, lost seemingly for an eternity, with endless claws and endless teeth.
To survive – to escape – you will need to fight through the hordes of these enemies and find a way off of this planet.
Fight against the Dross. They are vicious. They are endless. They are always around you. They want only to consume you.
Fight through their endless world. There will be procedural generated levels, deeper and deeper into the nest.
It will be brutal. But your overpowering arsenal of tools and weapons will certainly help.
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +Features:
Randomly generated levels - Each level is created as unique for each player, getting more complex as the difficulty increases.
Strict Rogue-Like genre - If you die, you die.
Advanced enemy AI - Based on the player's skills and tactics, the enemy AI will adapt to combat the player at every turn.
Upgrades and arsenal - Upgrade your capable arsenal of weapons and items to use even more powerful weapons and items.
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +MINIMAL SETUP- OS: Intel or AMD 64-bit capable processor
- Processor: Intel or AMD 64-bit capable processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA graphics card. AMD graphics card (RADEON 8500 and later). Intel graphics
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