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Progress Update
The biggest change has been to the base, where you build production chains between levels, craft materials and equipment, manage upgrades and skilltrees, and most importantly: Send refined resources home to Earth! In addition to a major visual upgrade, there is now no longer a single main building, but several warehouses on the sides of the construction area, from and to which the drones transport the various resources and items.
Furthermore, the base has now been given an ALT mode that shows you what is being produced/stored in the respective buildings, so that you also get a better overview as the base grows.
As already mentioned, your actual main task is to supply the earth with resources. This is done via the base upgrade screen, here you can send packages of urgently needed materials back to Earth and in return you will be rewarded by the EIRO with the unlocking or improvement of economic abilities. The upgrades cover different areas: From increased speed and capacity of drones, over faster smelting of ores, to improvements for tower equipment manufacturing and many more.
As soon as you send one of the packages, a small animation plays, at the end of which you unlock the corresponding bonus.
Another gameplay element that we have implemented are the so-called "Beacons". Apparently the aliens are attracted to the radio signals from the outposts and you can take advantage of this to control the threat in each level. By default, a normal strength beacon is used to send the signals, but you can also choose to use a weaker or stronger ones. Depending on this, the number of enemies, their strength and accordingly the reward received will decrease or increase.
In the later course of the game you'll find more possibilities to create new beacons, which attract bigger but also more powerful enemies. But be careful: With the exception of the 3 standard beacons, a beacon can only be used once and must be crafted again afterwards. If your outpost is overrun in one of the levels, you will lose not only the beacon but also all the resources and items received in the level. You will only take some of the combat XP with you, so think carefully beforehand about how much risk you want to take.
We've added a lot of new items and recipes that can be dropped by enemies and/or being crafted, including new icons for each of them. These new items include new ores and materials as well as intermediates such as glass, cables, chips and more.
- Various bug fixes - Added some new sounds & effects (e.g. nicer explosions) - Balancing of different values & costs in base building mode More news coming soon, feel free to add us to your wishlist to stay up to date!
[ 2023-01-08 00:21:42 CET ] [ Original post ]
Today we would like to inform you about another update for "Project Astra Dominium"!
Base
The biggest change has been to the base, where you build production chains between levels, craft materials and equipment, manage upgrades and skilltrees, and most importantly: Send refined resources home to Earth! In addition to a major visual upgrade, there is now no longer a single main building, but several warehouses on the sides of the construction area, from and to which the drones transport the various resources and items.
Furthermore, the base has now been given an ALT mode that shows you what is being produced/stored in the respective buildings, so that you also get a better overview as the base grows.
Base Upgrades
As already mentioned, your actual main task is to supply the earth with resources. This is done via the base upgrade screen, here you can send packages of urgently needed materials back to Earth and in return you will be rewarded by the EIRO with the unlocking or improvement of economic abilities. The upgrades cover different areas: From increased speed and capacity of drones, over faster smelting of ores, to improvements for tower equipment manufacturing and many more.
Beacons
Another gameplay element that we have implemented are the so-called "Beacons". Apparently the aliens are attracted to the radio signals from the outposts and you can take advantage of this to control the threat in each level. By default, a normal strength beacon is used to send the signals, but you can also choose to use a weaker or stronger ones. Depending on this, the number of enemies, their strength and accordingly the reward received will decrease or increase.
In the later course of the game you'll find more possibilities to create new beacons, which attract bigger but also more powerful enemies. But be careful: With the exception of the 3 standard beacons, a beacon can only be used once and must be crafted again afterwards. If your outpost is overrun in one of the levels, you will lose not only the beacon but also all the resources and items received in the level. You will only take some of the combat XP with you, so think carefully beforehand about how much risk you want to take.
Items
We've added a lot of new items and recipes that can be dropped by enemies and/or being crafted, including new icons for each of them. These new items include new ores and materials as well as intermediates such as glass, cables, chips and more.
Miscellaneous
- Various bug fixes - Added some new sounds & effects (e.g. nicer explosions) - Balancing of different values & costs in base building mode More news coming soon, feel free to add us to your wishlist to stay up to date!
[ 2023-01-08 00:21:42 CET ] [ Original post ]
Project Astra Dominium
Snob Entertainment UG
Developer
Snob Entertainment UG
Publisher
2023-03-30
Release
Game News Posts:
63
🎹🖱️Keyboard + Mouse
Very Positive
(63 reviews)
Public Linux Depots:
- [2.22 G]
Project Astra Dominium is a Tower Defense game with Basebuilding and Automation elements.
Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.
Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...
Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.
Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.
As an AI you learn from everything you do and become stronger and better.
While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
We will update all screenshots/videos accordingly, whenever there is progress made in those areas!
Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.
Story
It's the year 2249, most resources on earth are nearly depleted and have lead to many conflicts in the past.Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...
Fight
Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.
Expand
Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.
Grow
As an AI you learn from everything you do and become stronger and better.
- Gain combat experience and skillpoints that you can use to improve your towers. Each tower has it's own skilltree with up to 250 points to spend!
- Learn recipes to craft various materials, items and also equipment for your towers.
- Improve your crafting abilities and effiency to use less resources while having
more/better/faster output. - Discover more about the aliens and learn to craft special beacons, that attract much stronger species that may also yield much better rewards!
- Expand and improve your base to become a reliable resource hub for earth.
DISCLAIMER
Project Astra Dominium Ist Still In Early Access.
While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
We will update all screenshots/videos accordingly, whenever there is progress made in those areas!
MINIMAL SETUP
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 4 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. GTX 770 2GB
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 8 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. RTX 3080
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