With a small delay to our usual schedule, we are happy to announce our next update 0.7!
This update mostly contains balancing, the new Filter Grabbers and of course a new Level, where you are finally able to gather the rare Platinum Ore.
Note: To unlock the new Filter Grabbers, you have to beat Level 7 at least once.
We've also updated Unity to the latest version in hopes, that it'll fix the crashes some users (especially on Mac) have reported.
Let us know, how the game runs after this update on our Discord or in the Steam Discussions!
While this update may seem rather small, a lot of "behind the scenes" work has been done for a bigger update, which probably will be released next week. A small Teaser awaits you on the end of this news!
So let's jump right into what changed:
Features:
- Added new Level "Auridian"
- Added Filter Grabber
- Added base Statistic (your base needs to run for at least a minute for this to show)
Balancing:
This update mostly focused on some issues with how the Laser Tower was performing (especially skillwise) The "Melting Ray" skill of the Laser Tower has changed to reduce cold instead of physical resistance and the amounts of shots needed were also reduced. Furthermore the Heat Damage of the stacking DoT skill was buffed while the stack amount got reduced, as it wasn't really possible to stack it to a 100. Now it should do more reliable damage. Besides that, a lot of wrong piercing values over different skilltrees were fixed also the Laser and Tesla Tower got buffed a bit. To see a full list of the latest balancing changes, click here: [expand type=showmore]
Items
- Reduced Physical Damage bonus for modified Iron Ingots from +2 to +1
- Increased Coal cost of standard Aluminium Ingots from 1 to 2
Towers
Laser Tower: Tier 1:
- Increased Heat Damage from 5 to 6
- Increased Heat Damage from 9 to 10
- Increased Heat Damage from 14 to 15
- Reduced "Gamma Melting Ray" Stacks from 10 to 3 and increased Damage from 1% to 3% per Level
- "Melting Ray" now reduces Cold instead of Physical Resistance and does so faster
- Increased "Frequency Modulation" Heat Piercing from 1% to 2% per Level
- "Frequenzy Chambers" now also reduce the build cost of the tower by 1 per Level
- Increased "Gamma Ray Optimizations" I and II Heat Piercing from 1% to 2% per Level
- Removed the Heat Piercing from "Resistance Piercing III"
- "Conductor Improvements III" Now correctly increase Electrical instead of Physical Piercing
- "Conductor Improvements III" Now also decreases Build cost by 2 per Level
- Increased "Active Shielding II" Electric Piercing from 1% to 2% per Level
- Increased "Conductor Improvements I" Range Bonus from 1% to 2% per Level
- "Electric Burn III" now also adds (flat) 2% Heat Piercing per Level
Bugfixes & Misc:
- Mac crashes fixed
- Added thousands separator for enemy health in the info panel.
- Fixed some typos
- Fixed some Drone recipe modify slots
Teaser for the next Update
As promised, here is a small Teaser for what we were working on these last days - Happy Guessing:
[ 2023-04-29 01:14:56 CET ] [ Original post ]
- [2.22 G]
Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.
Story
It's the year 2249, most resources on earth are nearly depleted and have lead to many conflicts in the past.Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...
Fight
Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.
Expand
Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.
Grow
As an AI you learn from everything you do and become stronger and better.
- Gain combat experience and skillpoints that you can use to improve your towers. Each tower has it's own skilltree with up to 250 points to spend!
- Learn recipes to craft various materials, items and also equipment for your towers.
- Improve your crafting abilities and effiency to use less resources while having
more/better/faster output. - Discover more about the aliens and learn to craft special beacons, that attract much stronger species that may also yield much better rewards!
- Expand and improve your base to become a reliable resource hub for earth.
DISCLAIMER
Project Astra Dominium Ist Still In Early Access.
While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
We will update all screenshots/videos accordingly, whenever there is progress made in those areas!
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 4 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. GTX 770 2GB
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 8 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. RTX 3080
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