Version 0.7.2 is a bit smaller with focus on some bugfixing and balancing.
We are working on more Outposts and Level 8 in parallel and hope to release them soon!
A quick word before we start:
We are a very young and small company and it was always our dream to finally release a game, which came true with Project Astra Dominium.
We are very greatful for all you lovely people supporting us, sending in bugs, giving feedback and playing our game, so THANK YOU!
If you haven't already, we would love to hear your opinions on our Discord or within the Steam discussions <3
Now onto what's new with this update:
Balancing
We removed the extra heat damage from the "HEAT Bullets" Gun Tower skill, as currently there are enough sources of heat damage through other towers and the Gun Tower was meant to be mainly physical damage. As a replacement this skillslot now adds additional ammo and range, as the Gun Tower especially benefits from ammo because of it's "Heat Up" skill. It's still somewhat possible to add heat damage via recipe modifications, but a lot less than before! Speaking of modifications, we've further added and changed modifiable recipes! Crafting a modified weapon should now be a lot more expensive but also allow for even more flexibilty. For this update, we've finalized our vision of the Gun Tower Equipment Tier 1 recipes. For example: The Vulcan Cannon now requires 8x Weapon Barrels, a Targeting System and Tower Hydraulics. But if using the modification system right, it allows the player to customize the resulting weapon a lot more. The final goal is, that all Tower Equipment will consist of multiple items, to allow the player more customization and make building production lines for Equipment more meaningful. We will still provide a "basic" version of all recipes which only cost "standard" materials but are also a lot weaker. This way, players who don't want to engage in the modifying should still be able to somewhat improve their towers without having to go too deep into the Modification System. Let us know what you think about these changes and ideas!
Items
- AP & HE Ammo for the Gun Tower are now modifiable
- Removed default min/max values from Tower Hydraulics
- Increased Modification Quantity for Copper and Iron Ingot from 5 to 6
- Copper Ingot Heat Piercing cost increased from 2 to 3 Coal
- Iron Ingot Physical Piercing cost increased from 2 to 3 Iron Ingots
- Targeting System T1 doesn't require Aluminium anymore
- Targeting System T1 Copper Cable costs reduced from 10 to 4
- Diamond cost decreased from 50 to 25 Coal
Towers
Gun Tower
- The Skilltree has been reset for savegame compability (You get your Skillpoints back!)
- Reduced "Compressed Ammo Storage" ammo from 2 to 1 per level
- Replaced "HEAT Bullets" with "Bullet Size Optimizations"
- Bullet Size Optimizations increases Ammo by 2 and Range by 1% per level
- Reduced slow duration from 10s to 6s (after bugfix)
Enemies
Level 2 (Ralvuitov II)
- Increased Stone Golem Bauxite Ore dropchance from 7% to 12%
- Light Devourer now has a 4% chance to drop 1 Bauxite Ore
- Increased Swarm Runner Silica dropchance from 8% to 14%
Bugfixes & Misc
- Debuff times (e.g. Cryo Tower Slow) were calculated per Tower instance instead of once per frame. This resulted in the more Cryo Tower you have the faster the debuff expired.
- Swapped "Select" & "Clear" Buttons in Smelter and Assembler to be in line with other UIs
- Fixed a floating point bug with equipment loading
- Fixed an adivsor screen not closing
- Fixed lighting in Level 1 cave
- Recipe Modifications can be additive or overwrite
- Assembler Grabber Animations fixed
- Typo in Loading Screen
- Mob Death Effect ends on Mob Release
- Drone and Item performance improvements
[ 2023-05-12 17:46:58 CET ] [ Original post ]
- [2.22 G]
Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.
Story
It's the year 2249, most resources on earth are nearly depleted and have lead to many conflicts in the past.Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...
Fight
Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.
Expand
Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.
Grow
As an AI you learn from everything you do and become stronger and better.
- Gain combat experience and skillpoints that you can use to improve your towers. Each tower has it's own skilltree with up to 250 points to spend!
- Learn recipes to craft various materials, items and also equipment for your towers.
- Improve your crafting abilities and effiency to use less resources while having
more/better/faster output. - Discover more about the aliens and learn to craft special beacons, that attract much stronger species that may also yield much better rewards!
- Expand and improve your base to become a reliable resource hub for earth.
DISCLAIMER
Project Astra Dominium Ist Still In Early Access.
While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
We will update all screenshots/videos accordingly, whenever there is progress made in those areas!
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 4 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. GTX 770 2GB
- OS: Ubuntu 22.04.1 LTS
- Processor: i5-3570 3.4 GHz 8 CoreMemory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Dedicated graphics card. RTX 3080
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