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Update 1.11.4 | Portalmode changes, New Drone Pod Model, Translation- & Bugfixes


Hello all you lovely AIs out there and a big welcome to all new players! In this patch, we were mainly focusing on fixing the bugs and translation errors you've reported, aswell as a small rebalancing of the Portal mode (Still WIP, see below). We've also added a small visual upgrade to the Drone Pod Requesters and hope you like their new look - let us know what you think:
Portal Mode [WIP] The way the Portal mode worked till now was, that it picked randomly enemies from all available levels and then scaled their values according to your combat level. This could result in really weird results as you may have experienced because you could be lucky and get a Traebis IV enemy or directly a 50k hp golem in the first round. We've changed the mode so that it now has it's own list of enemies, that only appear in the Portal Mode. This allows us to better tweak their values, loot and Combat Level Scaling. All these enemies are variants of the one you've encountered and may differ in their values, skills and loot. Speaking of loot: ALL Enemies in the Portal mode will be able to drop Alien Orbs and have a slightly higher chance of doing so. We've also increased the Alien Orb Drop Chance of many enemies in the normal mode. This way, you are hopefully able to increase the damage of your modified recipes to meet with the rising difficulty due to the combat level scaling. Please note, that these changes are still Work in Progress. We'll continue to optimize, balance and add enemies to this mode, according to your feedback! With the next updates we'll plan to add better wave compositions, so that you can for example encounter special waves like a "Devourer Rush", or a "Golem Summit" - More on that with the next update :) So here's the upate in short summary:

Features


  • Drone Pod Sender and Requester got a new model.
  • Portal Mode now has an own list of enemies, that they are randomly picked from instead of picking random enemies from existing levels.

Balancing


[expand type=details] Level 6 (Purtauri)
  • Increased Alien Orb drop chance of Gold Golems from 0.75 to 2%
  • Increased Alien Orb drop chance of Tungsten Golems from 0.05% to 1%
Level 7 (Auridian)
  • Increased Alien Orb drop chance of Large/Medium/Small Platinum Golem from 1/0.75/0.5 to 10/5/2.5%
  • Increased Alien Orb drop chance of Red Ore Dragons from 0.075% to 2%
  • Increased Alien Orb drop chance of Tungsten Golems from 0.05% to 1%
Level 8 (Drecanus)
  • Increased Alien Orb drop chance of Breeders from 0.035% to 1.25%
  • Increased Alien Orb drop chance of Stone, Copper, Tungsten, Silver, Platinum Golems from 0.01/0.01/0.02/0.025/0.035 to 1/1/1/1.25/1.35%
Level 9 (Glaviros III)
  • Increased Alien Orb drop chance of Frost Breeders from 0.035% to 1.25%
  • Increased Alien Orb drop chance of Stone and Frost Golems from 0.01/0.04% to 1%
Level 10 (Cadesia)
  • Increased Alien Orb drop chance of Purifiers from 0.5% to 2%
  • Increased Alien Orb drop chance of Breeders from 0.035% to 2%
  • Increased Alien Orb drop chance of Stone, Copper and Sand Golems from 0.03% to 1%
Level 11 (Karasir)
  • Increased Alien Orb drop chance of Red Ore Dragon from 0.8% to 3%
  • Increased Alien Orb drop chance of Purifiers from 0.5% to 2.5%
  • Increased Alien Orb drop chance of Small Platin Golems from 0.05% to 1.5%
  • Increased Alien Orb drop chance of Stone and Tungsten Golems from 0.01/0.03% to 1%
[/expand]

Misc/Bugfixes


  • Cryo Towers now target "Fastest" enemies by default.
  • Adde the missing Diamond Resource Package, it unlocks after beating Level 4 (Cetazed).
  • Fixed the "Elemental Structure Analysis" Combat Upgrade increasing min resistance instead of decreasing it. (Reported by stretch611)
  • Added some missing translations.
  • Fixed some french translations with the help of our players "Ad Victoriam !" and "Kaal_multigaming". (Who were also added to our ingame credits <3 )
  • Fixed some german translations (still WIP).
  • Fixed Platinum Beacon name in the Level Selection screen.
As always hit us up on Discord or in the Steam discussions and let us know what you think or miss! - Snob Entertainment -


[ 2024-01-28 23:49:39 CET ] [ Original post ]

Project Astra Dominium
Snob Entertainment UG Developer
Snob Entertainment UG Publisher
2023-03-30 Release
Game News Posts: 64
🎹🖱️Keyboard + Mouse
Very Positive (66 reviews)
Public Linux Depots:
  • [2.22 G]
Project Astra Dominium is a Tower Defense game with Basebuilding and Automation elements.
Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.

Story

It's the year 2249, most resources on earth are nearly depleted and have lead to many conflicts in the past.
Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...

Fight


Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.

Expand


Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.

Grow


As an AI you learn from everything you do and become stronger and better.
  • Gain combat experience and skillpoints that you can use to improve your towers. Each tower has it's own skilltree with up to 250 points to spend!
  • Learn recipes to craft various materials, items and also equipment for your towers.
  • Improve your crafting abilities and effiency to use less resources while having
    more/better/faster output.
  • Discover more about the aliens and learn to craft special beacons, that attract much stronger species that may also yield much better rewards!
  • Expand and improve your base to become a reliable resource hub for earth.

DISCLAIMER

Project Astra Dominium Ist Still In Early Access.


While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
We will update all screenshots/videos accordingly, whenever there is progress made in those areas!

MINIMAL SETUP
  • OS: Ubuntu 22.04.1 LTS
  • Processor: i5-3570 3.4 GHz 4 CoreMemory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: Dedicated graphics card. GTX 770 2GB
RECOMMENDED SETUP
  • OS: Ubuntu 22.04.1 LTS
  • Processor: i5-3570 3.4 GHz 8 CoreMemory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: Dedicated graphics card. RTX 3080
GAMEBILLET

[ 6142 ]

8.49$ (15%)
8.39$ (16%)
8.39$ (16%)
26.69$ (11%)
8.39$ (16%)
16.52$ (17%)
10.07$ (16%)
11.89$ (15%)
4.44$ (11%)
10.73$ (73%)
16.95$ (15%)
10.19$ (15%)
33.99$ (16%)
16.79$ (16%)
8.59$ (14%)
17.79$ (11%)
49.79$ (17%)
6.19$ (79%)
8.27$ (72%)
31.14$ (11%)
26.09$ (13%)
33.59$ (16%)
21.24$ (15%)
10.67$ (11%)
12.59$ (16%)
41.49$ (17%)
4.14$ (17%)
33.96$ (15%)
16.57$ (17%)
25.19$ (16%)
GAMERSGATE

[ 1449 ]

9.89$ (34%)
8.71$ (49%)
0.85$ (91%)
4.16$ (40%)
4.46$ (70%)
7.65$ (62%)
0.43$ (91%)
27.49$ (45%)
8.0$ (60%)
3.75$ (62%)
1.0$ (80%)
4.25$ (79%)
9.4$ (53%)
10.2$ (74%)
9.0$ (70%)
4.11$ (81%)
12.74$ (58%)
6.38$ (79%)
16.0$ (60%)
1.0$ (80%)
19.79$ (34%)
13.59$ (32%)
10.63$ (79%)
4.56$ (89%)
9.99$ (50%)
4.46$ (70%)
0.68$ (91%)
35.99$ (28%)
4.34$ (71%)
8.91$ (70%)

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