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Update 1.23.2 - Unity update & UI Post Processing fix


Hello all you lovely AIs out there! While we are currently still working on the next bigger update (and you all are probably busy playing the new Factorio DLC anyway ;), we wanted to put out another small one in between, as it contains some important fixes that we'd like to put out rather early. First of all, we've updated to the latest 2022 LTS Unity version, which should hopefully fix some reported crashes or compability issues and also somewhat improve the overall performance. The other big change is actually a "bug", that we finally found by coincidence and that has bugged us from the early access on. We always had a mismatch between how the UI looks in the editor vs. how it looks ingame and couldn't figure out why. This also meant more effort for making the UIs as we had to switch and test out a lot... For comparison take a look at this nexus upgrade screen for example: How it looked for us in Unity:
How it looked in the game:
As you can see, it's much darker and elements tend to glow much more etc. We found out, that this was simply the post processing of the UI Camera and now that we've disabled it, the game actually looks like it does for us in the editor. *yay* This change will make the game UI look a brighter and a bit different overall, but it will also remove a lot of unwanted blurry/over bright UI elements and other stuff that was changed by the post processing. Let us know, what you think of these changes or if you'd rather see it reverted back to the darker colors!

Features


  • Updated Unity to 2022.3.50f1, which should fix some reported crashes, improve compability with some devices/hardware and also increase performance by a small bit.
  • Disabled Post Processing for the UI Camera and adjusted some UI Colors and Level lighting.

Misc/Bugfixes


  • Added a small animated arrow on the currently selected level.
  • Fixed MobInfo showing too high or too low resistance numbers (The numbers were still correct for damage calculations, but the display was bugged).
  • Added additional Tower slots for the Portal mode to "Saitors - Portal" and "Cetazed - Landing Site".
  • Fixed the Loot window disappearing if you change resolutions. You can now click the loot window button again and the window will be reset if it's last position was outside the window.
  • The Enemy Loot window is now sorted by rarity and it's performance was slightly improved.
  • The MobInfo screen now closes, if an enemy died to prevent weird display bugs, if the mob is being reused from an object pool.
  • Some minor UI polishing and fixes.
  • Changed the Loading Screen Image.
  • Changed the default icon for tower weapons.
  • Fixed enemy heal numbers showing up, when damage numbers are toggled off.
  • Changed the color for exp kickers from yellow to purple.
  • Small translation fixes.


[ 2024-10-21 19:48:58 CET ] [ Original post ]



Project Astra Dominium
Snob Entertainment UG
  • Developer

  • Snob Entertainment UG
  • Publisher

  • 2023-03-30
  • Release

  • Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 62  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (62 reviews)


  • Review Score

  • https://snobentertainment.com
  • Website

  • https://store.steampowered.com/app/2228210 
  • Steam Store



  • [2.22 G]

  • Public Linux depots

  • Project Astra Dominium is a Tower Defense game with Basebuilding and Automation elements.
    Build up your base to become a supply hub for Earth's desperately needed materials, gather resources while defending against an unknown alien threat and improve your tower's and AI capabilities.

    Story

    It's the year 2249, most resources on earth are nearly depleted and have lead to many conflicts in the past.
    Despite those crises, humanity made huge progress in the fields of AI, which in turn allowed for enormous advances in space travel.
    Scientists were even able to create a new kind of engine, which made it possible to travel faster than light. But on the downside humans were not able to survive this way of transportation.
    In a last desperate attempt and in search for new resources, the EIRO (European Interstellar Resource Organization) built a brand new ship which was only controlled by an AI named "Athena".
    Hoping that the AI can survive the jump and begin autonomous exploration and exploitation of resources, the ship is launched into an unknown future...

    Fight


    Explore different planets and defend against a mysterious alien race, that seem to reproduce endlessly and eat up whole planets.

    Expand


    Make use of the latest Nanite technology to process and refine all resources you find into useful materials for earth or new equipment for your towers.

    Grow


    As an AI you learn from everything you do and become stronger and better.
    • Gain combat experience and skillpoints that you can use to improve your towers. Each tower has it's own skilltree with up to 250 points to spend!
    • Learn recipes to craft various materials, items and also equipment for your towers.
    • Improve your crafting abilities and effiency to use less resources while having
      more/better/faster output.
    • Discover more about the aliens and learn to craft special beacons, that attract much stronger species that may also yield much better rewards!
    • Expand and improve your base to become a reliable resource hub for earth.

    DISCLAIMER

    Project Astra Dominium Ist Still In Early Access.


    While most of the gameplay elements are already implemented, the visuals and UX are still work in progress and not finished yet.
    We will update all screenshots/videos accordingly, whenever there is progress made in those areas!
    MINIMAL SETUP
    • OS: Ubuntu 22.04.1 LTS
    • Processor: i5-3570 3.4 GHz 4 CoreMemory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: Dedicated graphics card. GTX 770 2GB
    RECOMMENDED SETUP
    • OS: Ubuntu 22.04.1 LTS
    • Processor: i5-3570 3.4 GHz 8 CoreMemory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: Dedicated graphics card. RTX 3080
    GAMEBILLET

    [ 5951 ]

    22.98$ (23%)
    3.46$ (88%)
    26.09$ (13%)
    7.43$ (17%)
    14.44$ (15%)
    3.90$ (70%)
    8.60$ (66%)
    16.99$ (15%)
    3.78$ (78%)
    19.79$ (34%)
    12.59$ (37%)
    10.00$ (50%)
    2.00$ (90%)
    16.99$ (15%)
    7.35$ (8%)
    4.24$ (15%)
    24.87$ (17%)
    5.78$ (17%)
    41.49$ (17%)
    5.97$ (14%)
    5.94$ (15%)
    4.72$ (69%)
    21.24$ (15%)
    24.87$ (17%)
    16.59$ (17%)
    4.44$ (78%)
    5.32$ (73%)
    4.24$ (15%)
    4.70$ (76%)
    39.95$ (11%)
    GAMERSGATE

    [ 3198 ]

    19.79$ (34%)
    0.23$ (77%)
    3.14$ (48%)
    2.81$ (81%)
    9.37$ (63%)
    0.38$ (92%)
    3.3$ (78%)
    1.05$ (65%)
    9.9$ (67%)
    31.99$ (20%)
    0.85$ (83%)
    0.51$ (83%)
    5.0$ (75%)
    2.25$ (85%)
    4.5$ (70%)
    0.9$ (92%)
    7.5$ (75%)
    4.73$ (68%)
    2.5$ (90%)
    10.49$ (48%)
    5.63$ (77%)
    55.99$ (20%)
    2.0$ (90%)
    0.79$ (74%)
    9.89$ (51%)
    1.05$ (85%)
    13.6$ (66%)
    2.25$ (85%)
    1.69$ (81%)
    25.0$ (50%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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    4 days, 6 hours, 21 minutes


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    13 days, 6 hours, 21 minutes


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    20 days, 6 hours, 21 minutes

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