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Hi all, I've just pushed build 625 for the playtest and demo version of the game. These patches include: Both demo & playtest: - Improved scaling for high res monitors - Some buttons on the main menu would previously hang until the popup was closed. This has been fixed. Playtest (& full game) only: - Added game recording. All your games will automatically be recorded into standard PGN(Portable Game Notation) https://en.wikipedia.org/wiki/Portable_Game_Notation Games can later be analyzed an assortment of free tools to help you develop your skills.
As discovered by testers, some menus could not be consistently controlled with mouse and keyboard. This update fixes those issues.
Hi everyone, I have just released build 610 for both the demo and playtest versions of the game. The main fixes include: - Improved performance on Windows when in fullscreen mode - Improved formatting of times less than 10 seconds - An assortment of other performance related improvements
The IsoChess Demo launched today! This contains the current build of the offline experience, and also the ability to join games created by paid owners of the game. This demo launch also brings several performance improvements relative to the latest Playtest build, as well as better support for higher resolution screens. The playtest, with the ability to invite demo players to play, will be updated tomorrow. As always, feel free to report any issues experienced in the discord. Happy playing!
The multiplayer playtest is now live! Make sure you update the game to get access. If you have requested access to the playtest, but not yet received access, feel free to join our Discord and ask for a key, or fill out this short form and I'll send you one soon: https://forms.gle/QS8ccQHnn1Tu1WpJ9 As always, if you encounter any issues, feel free to DM me directly on Discord, or fill out our bug report form: https://forms.gle/dUAnRNk9qqqr5ZST9
Hi everyone, Next Thursday, Feb 16, multiplayer support will be added to the playtest. Anyone participating in the playtest will be able to invite other members of the playtest to play online. If you or your friends have not yet been added to the playtest, be sure to join our Discord to get access in time for the multiplayer playtest.
Hello everyone, The playtest now includes native support for Linux! While the previous version was playable under SteamPlay / Proton, the playtest now includes a native Linux build. This should result in improved performance. The full game will also include native Linux support.
Hello everyone, Over the last week, we made an early build of the game available for playtesting! In this version of the game, you can play against friends locally or against the AI. You can also adjust the difficulty of the AI by limiting the amount of time it can think per move. Feel free to express interest in the playtest via Steam. We are gradually admitting these people into the playtest. Alternatively, if you join our Discord channel and fill out a quick survey, we will add you to the playtest immediately.
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