It's been roughly four days since ENDLESS MONDAY: DREAMS AND DEADLINES release! Whoa, has it really been four days already? I'm pretty sure the launch and response from players has wildly exceeded all my expectations in every way possible, but I'm too tired right now to fully grasp the situation or properly appreciate the magnitude of what's happened. Thank you so much for loving the game! Really! Thank you!!
Before we get started: The OST is out!! You can check it out here, on Chance Thrash's bandcamp page. Please support the amazing composer of the game's OST. I'll wait!
I (still) haven't been able to get much sleep because I've been busy with the post-launch bug fixes and support and social media posts and stuff. But with today's hotfix out (which I'm hoping should be the last one as far as high priority fixes go), I'm going to try to get some rest for once.
Okay, so, I'm sure you want to know what's next. No? Well I'm telling you anyway.
1. Community Items: Steam graciously enabled Profile Features for the game, meaning you can now add the game to your profile's various showcases, like for showing off cool achievement icons or your favorite games. This also enabled the Steam "Community Items" (Trading cards and point shop items, etc). So I'm going to work on that and hopefully have them submitted by this week! Please wait warmly!
2. Mac support: This was planned for release but I didn't have time to finish this before the deadline, so I focused on Windows and SteamDeck instead. But I'll try to get this out as soon as I can, so that Mac gamers and people who want to game on their work laptops can play. Coming soon, hopefully!
3. Localization tooling: I didn't build in good support for localization because I was too focused on just getting the game out. I figured I'd worry about it when the time came. Well, the time has come... Unsure when this will be done, but after that I can start thinking about non-English translations for the game.
4. Content Updates: I've been kicking around a lot of ideas in my head for free content updates in the form of short side-stories that take place apart from the game's storyline and other vignettes or minigames. You might see these every once in a while in the coming months. I'm not expecting them to go on forever though, because at some point I'll have to look to the future...
5. Future: I really want to make more games. I would love the opportunity to make another game, and make this a series and explore more stories in the Endless Monday Video Game Universe. Or just do something completely different. Well it's a little early to be dreaming about this right now, but... anyway...
Also! If you want to support me beyond buying my game (which honestly is already support enough), and you want to put stickers of Tiger-chan or Penny or any of the others on your stuff, I have a merch shop on my website at endlessmonday.com. You can also sign up for a newsletter there too. Or visit my other social media pages. Or whatever.
That's all I have for now. Thanks again, for all your love and support. I'm hoping this is just the beginning! Okay, see you in the next update!
[ 2023-05-08 19:35:06 CET ] [ Original post ]
🎮 Full Controller Support
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Features
- Visit the offices of the Endless Monday
- Meet characters you might like
- Impress your attractive mentor
- Lighthearted branching storyline with multiple endings
- Cute visuals, I think—I made them myself
- Lots of words, but not too many
- The satisfaction of a job well done, if you did your job well
- Memory: 1 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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