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Patch Notes - 2/9/2024
[ 2024-02-09 20:01:22 CET ] [ Original post ]
Bugs
- Attack Mobility stat now functions properly
- Visibility Bonus from Deadeye applies once again
- Damage is now naturally spread over Attack Count and Attack Sequence
- Core DPS calculation no longer effected by Attack Count/Sequence
- Melee Weapons reach the apex of their reach earlier in their animation
- Power Moves now have an inherent damage increase, instead of being specific to each weapon
- Stinger Spear, Showmans Bow, Unruly Bow, Chaff Gun, Hotshot, Apocalypse Staff: damage adjust to account for this
- Many Melee Weapons have had their attack size and range increased
- Cobra Bow: damage increased
- Apocalypse Staff: meteor count now scales with Refinement Level, and damage increased
- Messenger of Death: changed from Uncommon to Rare
- Deadeye: Added Projectile Speed modifier
- Chaff Gun: Added Attack Range modifier
- Bomba Bow: Added Projectile Speed stat
- Crown of Elation: damage increased
- Slipshot Wristwrap: Reduced Attack Speed scaling
- Viperfists: Increased base Attack Speed stat
- Matadors Mandoletinas: Increased Evasion Multiplier
- Redoublers, Golden Fingernail, and Third Eye: now have only a positive damage modifier stat
- Third Eye: Attack Count scales with every level now
- Zaba Staff: attack shorter but much more consistent, power move improved
- Longsword: Power move improved a lot
- Runic Staff: Power move is larger and moves faster, and bounces instead of seeks
- Spiked Knuckles: added Poise Damage stat
- Shortbow: Power move attack size and damage increased
- Dagger: Added Critical Strike Bonus stat
- Showmans Bow: Power move spread narrowed
- Dart Gun: Darts are more visible. Power move shoots more darts and they knockback more
- Swift Bow: Power move is far more impressive, and added Projectile Speed stat
- Club: Reduced damage
- Cretins Poker: Make attack effect more clear
- Thunders Staff: Increased Lightning Chains on power move
- Hooked Claws: Added Poise Damage stat, reduced power move cost
- Stardust Staff: Power move significantly improved
- Wo Mur Ran: Base speed increased, power move fixed
- Increase base controller dead-zone
- Renamed Quality to Refinement Level (Amarok709)
- Crown of Arrogance is quieter and less annoying
- Cost to access The Craftsman has been reduced
- Sharpened Pole rebranded as the Shillelagh
- Removed Spear Length property
[ 2024-02-09 20:01:22 CET ] [ Original post ]
Into the Necrovale
Casey Clyde
Developer
Casey Clyde
Publisher
Coming soon
Release
Game News Posts:
54
🎹🖱️Keyboard + Mouse
Very Positive
(418 reviews)
Public Linux Depots:
- [0 B]
The Necrovale has been accumulating miscreants, monsters, and outcasts for a thousand generations. The deeper you go, the thicker and more relentless the swarms will be. You must use every tool you can find, every dirty trick, and every means of destruction if you are to survive.
The Necrovale is filled with rare and powerful items, relics left behind by those lost souls whose story ended in the depths. Collect increasingly powerful weapons, armor, shields, staffs, jewelry, totems, hats, books, jellyfish, scarfs, and other tchotchkes as you follow in their footsteps. To survive the depressing ravages of the Necrovale, you'll need to find ways to use the items together, creating many unique and powerful builds as you progress.
Along your journey, you will meet other prisoners. The crimes and failures that brought them to the Necrovale are their own business. Reserve your judgement, however, as you might find yourself depending on these strange and broken creatures to survive.
The world has grown old and tired. The fires that once burned brightly in the souls of men have dimmed. You, The Stranger, a worthless degenerate and criminal, have been chosen by the All-Father to renew the world by first destroying it. A thousand generations of men and women banished Into the Necrovale will have their say, if you let them.
Hi, I'm Casey. Thanks for deciding to check out my game, Into the Necrovale. I made this out of my love for games like Diablo, Magic the Gathering, Guild Wars, and Path of Exile. Anything where you can experiment with different skills or items, and put together your own build. In this game, I've created hundreds of strange and powerful items that can interact in unexpected ways. To get through the Necrovale, you will have to collect these items and design many powerful builds. I hope you enjoy the process, and feel free to share any interesting builds you come up with!
https://store.steampowered.com/app/1717090/Into_the_Necrovale/
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: 1.7+ GHz or betterMemory: 100 MB RAMStorage: 100 MB available space
- Memory: 100 MB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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