Greetings Strangers, Today's update focuses on improving the accessibility and usability of the game. That consists of three things: Save Slots Previously, it was a bit of a janky operation to start over. You had to navigate into hidden folders, delete files, prevent SteamCloud from replacing them, etc... Plus, you could only have one save at a time. With this update, there are now 4 save slots, and they can be deleted from in the game, like you would expect. High Contrast Mode I got some great feedback from colorblind players that certain things were difficult or impossible to parse. To address this, I've added a High Contrast Mode under the "Usability" options menu. Currently, it modifies certain colors in the Item Info popup that appears when you hover over an item. If you are colorblind, please let me know about any other difficulties you are having. I will add to the High Contrast mode so that it is more pleasant. Aim Assist This is a feature I've wanted to get in for a long while. Not only for the accessibility, but because I believe it makes play on a controller much more fun and intuitive. The option now exists under the "Gameplay" menu, as a percentage. What does it mean exactly? On a Gamepad, it specifies what percentage of a 90 degree window aim assist will correct within. On a mouse, it specifies how far from a target the aim assist will activate. As an example, at 100% on a mouse, clicking "anywhere close to" an enemy will adjust to be right on top of the enemy. At 10%, there is a small margin around the enemy where it will be corrected. At 0%, it will function as it did previously, giving you precise control. On a Gamepad, 100% means that the nearest enemy to your "actual" aim, within 45 degrees on either side, will be automatically targeted. At 10%, it is only a small margin around which the aim will automatically click onto the target. Full Notes Bugs
- Elemental strike statuses are now calculated correctly
- Winklepickers now scale their amulet effect
- Performance improvements
- Exploding attacks only happen at the end of fork chains
- Multiple projectiles from fork chains are pinched into fewer projectiles (the total damage is preserved)
- Stats are applied in three passes now: Additive, Multiplicative, Assignment
- Save Slots and save slot management added
- Added High Contrast mode to the Usability Options. If you have color blindness, please keep reporting anything that is unclear, and I will work on it. Thanks.
- Added an Aim Assist setting. The percentage can be adjust for a wider/narrower window of adjustment
[ 2024-02-14 23:47:16 CET ] [ Original post ]
- [0 B]
The Necrovale has been accumulating miscreants, monsters, and outcasts for a thousand generations. The deeper you go, the thicker and more relentless the swarms will be. You must use every tool you can find, every dirty trick, and every means of destruction if you are to survive.
The Necrovale is filled with rare and powerful items, relics left behind by those lost souls whose story ended in the depths. Collect increasingly powerful weapons, armor, shields, staffs, jewelry, totems, hats, books, jellyfish, scarfs, and other tchotchkes as you follow in their footsteps. To survive the depressing ravages of the Necrovale, you'll need to find ways to use the items together, creating many unique and powerful builds as you progress.
Along your journey, you will meet other prisoners. The crimes and failures that brought them to the Necrovale are their own business. Reserve your judgement, however, as you might find yourself depending on these strange and broken creatures to survive.
The world has grown old and tired. The fires that once burned brightly in the souls of men have dimmed. You, The Stranger, a worthless degenerate and criminal, have been chosen by the All-Father to renew the world by first destroying it. A thousand generations of men and women banished Into the Necrovale will have their say, if you let them.
Hi, I'm Casey. Thanks for deciding to check out my game, Into the Necrovale. I made this out of my love for games like Diablo, Magic the Gathering, Guild Wars, and Path of Exile. Anything where you can experiment with different skills or items, and put together your own build. In this game, I've created hundreds of strange and powerful items that can interact in unexpected ways. To get through the Necrovale, you will have to collect these items and design many powerful builds. I hope you enjoy the process, and feel free to share any interesting builds you come up with!
https://store.steampowered.com/app/1717090/Into_the_Necrovale/
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: 1.7+ GHz or betterMemory: 100 MB RAMStorage: 100 MB available space
- Memory: 100 MB RAMStorage: 100 MB available space
- Storage: 100 MB available space
[ 6109 ]
[ 1296 ]