From his great height he can see for miles around, and one thing he sees puzzles him: The floor of the valley is dotted with craft just like hisnot crashed, simply abandoned. Why, he wonders, arent these craft in the air instead of sitting on the ground? What sort of fools would abandon their aircraft when they could be enjoying the freedom of the air? - Ishmael Its been a little over a month now since launch. The amount of feedback, ideas, love, and broken builds since then has been staggering. I dont think I can really express how grateful I am to everyone for playing my game, so I wont even try. Todays update is the first major content update for the game. Ive built out the second area, the Hornslack Ruins, with new enemies, levels, bosses, and a few items too. Im excited for people to get in and try it out. It feels good to get back to making content, though there is still a lot of bug fixing and QoL to get done as well. As always, I love hearing your thoughts and ideas. Thanks for playing my game, people. Bugs
- Fixed adds in the Ronan & Roarke boss fight
- Fixed length of Dominarium level
- The Gameplay Options menu can now be navigated corretly with a gamepad
- Crystal of Hope rewards are now calculated correctly
- Reduced enemy level scaling
- Draugur Commander is more formidable
- Uncommon, Rare, and Legendary enemies are more powerful
- Experimental Change: Melee attacks now interrupt enemies. This might be too powerful, but the goal is to make melee weapons more viable.
- Coins automatically start chasing the player after dropping
- Campfire blessing is applied automatically upon entering the Refuge
- Removed The from level names, for more clarity
[ 2024-03-04 06:33:42 CET ] [ Original post ]
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The Necrovale has been accumulating miscreants, monsters, and outcasts for a thousand generations. The deeper you go, the thicker and more relentless the swarms will be. You must use every tool you can find, every dirty trick, and every means of destruction if you are to survive.
The Necrovale is filled with rare and powerful items, relics left behind by those lost souls whose story ended in the depths. Collect increasingly powerful weapons, armor, shields, staffs, jewelry, totems, hats, books, jellyfish, scarfs, and other tchotchkes as you follow in their footsteps. To survive the depressing ravages of the Necrovale, you'll need to find ways to use the items together, creating many unique and powerful builds as you progress.
Along your journey, you will meet other prisoners. The crimes and failures that brought them to the Necrovale are their own business. Reserve your judgement, however, as you might find yourself depending on these strange and broken creatures to survive.
The world has grown old and tired. The fires that once burned brightly in the souls of men have dimmed. You, The Stranger, a worthless degenerate and criminal, have been chosen by the All-Father to renew the world by first destroying it. A thousand generations of men and women banished Into the Necrovale will have their say, if you let them.
Hi, I'm Casey. Thanks for deciding to check out my game, Into the Necrovale. I made this out of my love for games like Diablo, Magic the Gathering, Guild Wars, and Path of Exile. Anything where you can experiment with different skills or items, and put together your own build. In this game, I've created hundreds of strange and powerful items that can interact in unexpected ways. To get through the Necrovale, you will have to collect these items and design many powerful builds. I hope you enjoy the process, and feel free to share any interesting builds you come up with!
https://store.steampowered.com/app/1717090/Into_the_Necrovale/
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: 1.7+ GHz or betterMemory: 100 MB RAMStorage: 100 MB available space
- Memory: 100 MB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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