Todays update focuses on balance. Because of the way builds worked, the game would eventually start to get really easy. Thats fun for a while, but it feels a lot better to make a powerful build if there is an actual challenge for it to overcome. So with this update, the first two areas should feel roughly the same. But starting in the River of Souls, the challenge will start to increase more rapidly from how it previously worked. By the time youre at the Palace of the Witch, there should be some more serious resistance to your machine of destruction. Possibly the most significant change now, is that defensive stats actually will start to matter. Enemy damage scales differently now, so if you come in to later areas with no defenses, you might get flattened. Remember, this is all a work in progress, things can change. I count on your feedback to let me know how things are feeling. Im making the game, but at the end of the day, you are the ones spending your time in this world. What you think matters. I hope youll give this update a chance, and let me know what you think. Thanks for playing my game, people. Bugs
- Cursor properly aligns with potion slots on Gamepad now
- Buyback button can now be accessed with the Gamepad
- Increased base ember drop rate by 50%
- Curse of Sorrow from the Sorrowell now only reduces attack speed by 20%, and it adds +1 ember quality
- Levels should repeat less often during a run, especially when using levels like the Sewers
- Flameseeker can be upgraded now
- Courtyard, Plaza, and Terrace doors cost Hope Crystals instead of Coins now
[ 2024-05-08 19:13:40 CET ] [ Original post ]
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The Necrovale has been accumulating miscreants, monsters, and outcasts for a thousand generations. The deeper you go, the thicker and more relentless the swarms will be. You must use every tool you can find, every dirty trick, and every means of destruction if you are to survive.
The Necrovale is filled with rare and powerful items, relics left behind by those lost souls whose story ended in the depths. Collect increasingly powerful weapons, armor, shields, staffs, jewelry, totems, hats, books, jellyfish, scarfs, and other tchotchkes as you follow in their footsteps. To survive the depressing ravages of the Necrovale, you'll need to find ways to use the items together, creating many unique and powerful builds as you progress.
Along your journey, you will meet other prisoners. The crimes and failures that brought them to the Necrovale are their own business. Reserve your judgement, however, as you might find yourself depending on these strange and broken creatures to survive.
The world has grown old and tired. The fires that once burned brightly in the souls of men have dimmed. You, The Stranger, a worthless degenerate and criminal, have been chosen by the All-Father to renew the world by first destroying it. A thousand generations of men and women banished Into the Necrovale will have their say, if you let them.
Hi, I'm Casey. Thanks for deciding to check out my game, Into the Necrovale. I made this out of my love for games like Diablo, Magic the Gathering, Guild Wars, and Path of Exile. Anything where you can experiment with different skills or items, and put together your own build. In this game, I've created hundreds of strange and powerful items that can interact in unexpected ways. To get through the Necrovale, you will have to collect these items and design many powerful builds. I hope you enjoy the process, and feel free to share any interesting builds you come up with!
https://store.steampowered.com/app/1717090/Into_the_Necrovale/
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: 1.7+ GHz or betterMemory: 100 MB RAMStorage: 100 MB available space
- Memory: 100 MB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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