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TNgineers News - OCT2023

Hi friends! A month passed by since our last newsletter, heres whats been going on! [hr][/hr]

FROG CON


We joined the Frog Con, an online convention for frog lovers that mixes educational panels with creative works, in the middle of the month. Mudborne was one of the froggy games and got played during the convention! For the occasion, we shared more about the game on our socials, as well as some redesign work-in-progress sneak peeks!
[hr][/hr]

APICO Checklist Tracker


A fellow beekeeper created a checklist tracker & guide spreadsheet for APICO! Its truly an amazing resource, and includes the Ocean Update (3.0) new content.
Thank you so much DeluxeGremlin for this! [hr][/hr]

APICO Community Spotlight


Fellow beekeeper Hazel shared this screenshot of her base in our community discord! Between the rainbow hive garden and the Mothense concert for the NPCs, its a dream place to bee. If you want to share youre own cute pics you should come join us!
In other APICO news, the lovely Chelsea, that you may know as myPotatoGames on Twitter, wrote a very wholesome review of our beekeeping sim! Its always heartwarming to hear such nice feedback <3 [hr][/hr]

Beemoji Mashup!


Last month, our discord bot beebot started sharing a beemoji mashup everyday, and that gave us an idea: what if you could make your own mashup, and beebot could send it to the server?
You can now submit your mashup by filling this form, and itll get added to the bots daily posts! :D [hr][/hr] Thats it for this months recap! Thanks for sticking with us and keeping these hives buzzing, its been a quiet month but we have some exciting stuff coming next time! Take care! Manon, Ell and Jamie


[ 2023-10-31 20:09:43 CET ] [ Original post ]

Rift Breach
ellraiser Developer
TNgineers Publisher
1970-01-01 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)

WARNING...
CONTAINMENT BREACHED...
PLEASE PROCEED CALMLY TO YOUR CLOSEST ESCAPE PODS...


Rift Breach is a "player-cedural" sci-fi dungeon crawler where YOU choose the next room. Your options are rarely beneficial, with random traps, puzzles and enemies lying in wait. Act quickly, for failure to manage your situation will cause a rapidly-spreading, merciless threat to the entire facility itself...

It's your first day at Pocket Rift Inc., what could go wrong? Everything apparently.

While being shown the ropes one of the facilities containment zones is breached, leaving you stranded from the rest of the crew with nothing but a handful of keycards and your wits. The good news is you remember from the training video something about escape pods?
The bad news is you don't exactly know how to get there...



  • 2D top-down dungeon crawler
  • "Player-cedural" generation, you build the rooms you need
  • Fight your way through various enemies and puzzles
  • Manage containment across the floor to prevent disaster
  • Dynamic music system (music by Mothense!)



Rift Breach is a small game made by me, ellraiser, as part of a personal 1-month gamejam to help improve my game development skills! Taking inspiration from roguelikes, dungeon crawlers, and metroidvanias, I wanted to experiment with having the player decide the proc-gen of the dungeon, and how that would effect "keys" as a resource.

You can read more about why I wanted to make this game and the design process behind it over on Ko-Fi.

Currently this is just a prototype / demo to prove the concept, so there's only one main floor + boss, but future plans include:
  • A whole range of friends + foes to meet and fight (or fight and meet who knows)
  • Different buffs and debuffs for having certain pods connected or chained together
  • Lot's of different melee / ranged weapons plus misc. "weapons" like shields, dodge-roll
  • More type of keycards, doors that require multiple keycards, more NPCs
  • More puzzle / trap rooms, think LoZ old-school style dungeon puzzles
  • Harder, more unforgiving modes: faster breaches, quicker spread, breached keycards...
  • Several floors, taking you through Personnel, Engineering, Research and Containment

If you like the demo and want to see more please give it a wishlist so I know! <3



If you want to follow along with the project you can catch me on Twitter, or hit up the TNgineers Discord, links are in the sidebar.

MINIMAL SETUP
  • OS: Ubuntu 20.04 LTS
  • Processor: Intel Core i5 (4th Gen)Memory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Intel HD Integrated
  • Storage: 250 MB available space
GAMEBILLET

[ 6138 ]

1.50$ (85%)
8.25$ (17%)
6.63$ (17%)
22.74$ (35%)
4.54$ (70%)
24.00$ (60%)
21.24$ (29%)
5.77$ (17%)
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21.99$ (15%)
1.00$ (90%)
13.19$ (18%)
8.39$ (16%)
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18.77$ (53%)
8.39$ (16%)
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4.27$ (83%)
12.42$ (17%)
3.78$ (81%)
25.19$ (16%)
0.85$ (83%)
25.19$ (16%)
9.35$ (22%)
7.43$ (17%)
GAMERSGATE

[ 3464 ]

1.31$ (91%)
13.59$ (20%)
7.48$ (66%)
0.8$ (90%)
1.5$ (85%)
4.13$ (62%)
12.74$ (58%)
1.0$ (80%)
18.74$ (25%)
0.77$ (74%)
2.5$ (75%)
5.4$ (73%)
12.59$ (37%)
1.45$ (79%)
20.99$ (40%)
2.2$ (91%)
3.28$ (78%)
2.36$ (66%)
5.0$ (75%)
2.03$ (86%)
0.74$ (85%)
30.0$ (50%)
2.5$ (50%)
0.86$ (57%)
3.39$ (32%)
1.0$ (90%)
5.5$ (50%)
4.0$ (80%)
4.95$ (67%)
3.04$ (70%)

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