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TNgineers News - JAN2024
As you may have seen on our socials, pets are coming to APICO along with the final Honeycore update! To celebrate, we held a design-your-own-pet competition (which receieved over 200 submissions!), and narrowed down the cuties to just five finalists, which were put up to a vote by all of you.
Although the dino was the vote winner by a small margin, everyone found it super difficult to pick - and why should they have to? Weve decided that all five designs will be winners, so youll be able to enjoy all of them as pets in the final update - congratulations to all the artists! <3 [hr][/hr]
Ells been working hard on the Honeycore Update, and you might have seen some bits and bobs on our socials and on Discord!
New cute decor and furniture, light automation, moving crates & beeboxes without emptying them we've been very glad to see your reactions to all the new things weve planned for this last update and cant wait to let you all get your hands on it! [hr][/hr]
For those of you who use Amazon Prime Gaming, APICO is currently part of the free Prime games you can claim! You have until February 14th to claim it - once you do itll be added to your library indefinitely! This is the same as the latest Steam / PC release, so you get all of the same nautical goodness. [hr][/hr]
Coming very shortly after this recap, Whitethorn Games (APICOs publisher!) will be having their Whitethorn Winter Showcase! This is a celebration of gaming magic across all the other sister games, so be sure to check it out to see what other new games are coming that might bee off interest to you. Theres also a new Humble Bundle where you can get APICO along with some other fantastic games, all to help celebrate Black History Month and raise money for NPower, so if youre still looking to pick up APICO as well as support a wonderful cause this is your chance! [hr][/hr] And thats it for this first recap of 2024! Big thanks for your amazing support <3 Take care! Manon, Ell and Jamie
[ 2024-02-07 08:50:33 CET ] [ Original post ]
Hi friends!
A new year is upon us, and its been a bit of a manic start with Ell moving house but were back on track now!
[hr][/hr]
APICO Pet Competition
As you may have seen on our socials, pets are coming to APICO along with the final Honeycore update! To celebrate, we held a design-your-own-pet competition (which receieved over 200 submissions!), and narrowed down the cuties to just five finalists, which were put up to a vote by all of you.
Although the dino was the vote winner by a small margin, everyone found it super difficult to pick - and why should they have to? Weve decided that all five designs will be winners, so youll be able to enjoy all of them as pets in the final update - congratulations to all the artists! <3 [hr][/hr]
APICO 4.0 WIPS
Ells been working hard on the Honeycore Update, and you might have seen some bits and bobs on our socials and on Discord!
New cute decor and furniture, light automation, moving crates & beeboxes without emptying them we've been very glad to see your reactions to all the new things weve planned for this last update and cant wait to let you all get your hands on it! [hr][/hr]
APICO Prime!
For those of you who use Amazon Prime Gaming, APICO is currently part of the free Prime games you can claim! You have until February 14th to claim it - once you do itll be added to your library indefinitely! This is the same as the latest Steam / PC release, so you get all of the same nautical goodness. [hr][/hr]
Coming Very Soon
Coming very shortly after this recap, Whitethorn Games (APICOs publisher!) will be having their Whitethorn Winter Showcase! This is a celebration of gaming magic across all the other sister games, so be sure to check it out to see what other new games are coming that might bee off interest to you. Theres also a new Humble Bundle where you can get APICO along with some other fantastic games, all to help celebrate Black History Month and raise money for NPower, so if youre still looking to pick up APICO as well as support a wonderful cause this is your chance! [hr][/hr] And thats it for this first recap of 2024! Big thanks for your amazing support <3 Take care! Manon, Ell and Jamie
[ 2024-02-07 08:50:33 CET ] [ Original post ]
Rift Breach
ellraiser
Developer
TNgineers
Publisher
1970-01-01
Release
Singleplayer Tags
Game News Posts:
23
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
WARNING...
CONTAINMENT BREACHED...
PLEASE PROCEED CALMLY TO YOUR CLOSEST ESCAPE PODS...
Rift Breach is a "player-cedural" sci-fi dungeon crawler where YOU choose the next room. Your options are rarely beneficial, with random traps, puzzles and enemies lying in wait. Act quickly, for failure to manage your situation will cause a rapidly-spreading, merciless threat to the entire facility itself...
It's your first day at Pocket Rift Inc., what could go wrong? Everything apparently.
While being shown the ropes one of the facilities containment zones is breached, leaving you stranded from the rest of the crew with nothing but a handful of keycards and your wits. The good news is you remember from the training video something about escape pods?
The bad news is you don't exactly know how to get there...
- 2D top-down dungeon crawler
- "Player-cedural" generation, you build the rooms you need
- Fight your way through various enemies and puzzles
- Manage containment across the floor to prevent disaster
- Dynamic music system (music by Mothense!)
Rift Breach is a small game made by me, ellraiser, as part of a personal 1-month gamejam to help improve my game development skills! Taking inspiration from roguelikes, dungeon crawlers, and metroidvanias, I wanted to experiment with having the player decide the proc-gen of the dungeon, and how that would effect "keys" as a resource.
You can read more about why I wanted to make this game and the design process behind it over on Ko-Fi.
Currently this is just a prototype / demo to prove the concept, so there's only one main floor + boss, but future plans include:
- A whole range of friends + foes to meet and fight (or fight and meet who knows)
- Different buffs and debuffs for having certain pods connected or chained together
- Lot's of different melee / ranged weapons plus misc. "weapons" like shields, dodge-roll
- More type of keycards, doors that require multiple keycards, more NPCs
- More puzzle / trap rooms, think LoZ old-school style dungeon puzzles
- Harder, more unforgiving modes: faster breaches, quicker spread, breached keycards...
- Several floors, taking you through Personnel, Engineering, Research and Containment
If you like the demo and want to see more please give it a wishlist so I know! <3
If you want to follow along with the project you can catch me on Twitter, or hit up the TNgineers Discord, links are in the sidebar.
MINIMAL SETUP
- OS: Ubuntu 20.04 LTS
- Processor: Intel Core i5 (4th Gen)Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Intel HD Integrated
- Storage: 250 MB available space
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